EDPSY 014 Ch.1: Understanding Learning and Teaching

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29 Terms

1

Accountability

The process of requiring students to demonstrate that theyā€™ve met specified standards and holding teachers responsible for studentsā€™ performance.

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2

Action Research

A research method designed ti address specific school- or classroom-related questions using either quantitative or qualitative approaches.

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3

Artificial Intelligence

The ability of computers to perform tasks commonly associated with mental processes characteristics of humans, such as summarizing information from a variety of sources, reasoning, and learning from past experience.

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4

ChatGPT

A generative artificial intelligence chatbot that assists with lesson planning, generating ideas, and simplifying writing for students.

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5

Classroom Assessment

The process of gathering information to guide teaching and evaluate student learning.

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6

Classroom Mangement

The strategies and practices teachers use to create and maintain an affective learning environment.

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7

Cognition

The mental processes involved in acquiring knowledge and understanding through thought, experience, and the senses.

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8

Content Knowledge

A teacherā€™s understanding of the subject matter they teach.

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9

Design-Based Research

A collaboration approach that engages researchers and practitioners in analyzing, designing, and evaluating educational innovations to solve real-world problems.

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10

Educational Psychology

The study of how students learn and how teachers can enhance learning through effective instruction.

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11

Expert Teaching

The practice of highly knowledgeable and skilled educators using effective instructional methods to improve student learning.

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12

General Pedagogical Knowledge

Understanding of instructional and classroom management strategies applicable across subjects.

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13

Knowledge of Learners and Learning

A teachersā€™s awareness of how students learn and how to adapt instruction accordingly.

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14

Interactive Whiteboard

A digital board that allows teachers to display and manipulate information electronically.

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15

Learning Styles

The concept that students have different preferences for acquiring and processing information.

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16

Meangingfulness

The extent to which learning is connected to prior knowledge and experiences, making it easier to understand and retain.

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17

Mixed Methods Research

A research design that integrates both quantitative and qualitative methods.

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18

Motivation

The internal drive that influences studentsā€™ engagement and persistence in learning activities.

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19

Pedagogical Content Knowledge

The ability to combine subject-matter expertise with effective teaching strategies.

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20

Principles

Fundamental truths or propositions that serve as the foundation for teaching and learning practices.

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21

Professional Knowledge

The collective expertise that teachers develop through education and experience.

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22

Qualitative Research

Research that examines educational phenomena through descriptive, non-numerical data.

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23

Quantitative Research

Research that relies on numerical data and statistical analysis.

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24

Reflective Practice

The process of analyzing oneā€™s teaching methods and making improvements based on experience and research.

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25

Research

The systematic process of investigating educational phenomena to improve teaching and learning.

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26

Simulations

Instructional techniques that replicate real-world scenarios to enhance learning.

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27

Standards

Statements that describe what students should know and be able to do at different educational levels.

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28

Theory

A set of related patterns used to explain and predict events in education.

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29

Worked Examples

Step-by-step demonstrations used to help students understand complex concepts.

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