English 2 H Terms/Rhetorical Devices

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25 Terms

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Anecdote

A brief story or tale with a carefully crafted purpose told by a character or speaker.

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Hyperbole

Overstatement using exaggerated language

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Metaphor

A figure of speech in which a word or phrase denoting one kind of object or idea is used as place of another to suggest a likeness or analogy between them.

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Simile

A figure of speech comparing two unlike things that is often introduced by like or as.

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Alliteration

the repetition of usually initial constant sounds in two or more neighboring words or syllables. 

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Irony

A statement that contradicts with what is expected or known. Can be used to create humor/suspense in writing.

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Oxymoron

a combination of contradictory or incongruous words for the sake of emphasis.

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rhetorical question

A question asked with no expectations of an answer but asked with the purpose of controlling the readers’ thoughts.

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Syntax

the study of how words form into sentences (sentence structure).

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Diction

The choice and use of words in a written work

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Tone

The attitude a narrator take towards its subject and theme.

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Repetition

the repeated sound of certain words, or phrases to help emphasize an important idea or concept.

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Mood

The feeling the reader or listener gets after interpreting the tone. As well as, after reading an author’s piece of writing.

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Connotation

The way the words feel the context around it. It is the way culture flows around a word.

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Inflection

Change in the pitch or tone of the voice.

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Dialogue

A conversation between many people.

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Aphorism

A concise statement of principal

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Terse

short, very few words

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Idiom

An expression that holds a different meaning to its literal meaning.

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Paradox

A sentence phrase that seems contradictory, but is, in fact, profoundly true. 

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Motif

A unifying element that helps develop a theme, especially any recurrent image, symbol, character type, subject, or narrative detail.

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Exciting force (Inciting incident)

The event that kicks off the main conflict of the story.

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Rhetorical device

Used to trigger emotional responses in the audience, persuading or motivating them to think differently.

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Static characterization



Characters who remain essentially the same from the beginning to the end of a story. 

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Dynamic characterization

Characters who undergo significant internal and/or external change throughout a story, often as a result of the plot's conflict.