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Unconditioned Reinforcer
A reinforcer that is effective without prior learning (e.g.
Conditioned Reinforcer
A reinforcer that becomes effective through pairing with other reinforcers.
Pairing
Repeatedly presenting a neutral stimulus with a known reinforcer until the neutral stimulus becomes reinforcing.
Generalized Conditioned Reinforcer
A conditioned reinforcer that is paired with many backup reinforcers (e.g.
Backup Reinforcer
The item or activity that tokens or points can be exchanged for.
Discrete Trial Teaching (DTT)
A structured teaching method using repeated
SD (Discriminative Stimulus)
The instruction or cue that signals reinforcement is available for a specific response.
Response
The behavior the learner does after the SD.
Consequence
What happens after the response (reinforcement or error correction).
Inter‑Trial Interval (ITI)
The brief pause between trials
Mass Trials
Presenting the same SD repeatedly across consecutive trials.
Distractor Trials
Presenting the same SD with unknown distractor items.
Mixed Trials
Presenting different SDs across trials.
Random Rotation
Rotating SDs among known items so the learner must discriminate.
Error Correction
The procedure used after an incorrect response before re‑presenting the SD.
Maintenance
Periodically testing mastered skills to ensure they are retained.