Easy to understand MKTG 420

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Last updated 12:58 AM on 9/22/26
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117 Terms

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Hypodermic Needle / Magic Bullet Theory

Theory stating that media messages are directly 'injected' into a passive audience, causing immediate and uniform effects.

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Shannon-Weaver Model

Communication model where information moves from sender to message to receiver, but noise can interfere with transmission.

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Two-Step Flow Theory

Theory stating media influence moves first to opinion leaders, who then interpret and pass information to others.

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Agenda-Setting Theory

Theory that media dictates what issues people focus on by making specific topics more noticeable or prominent.

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Cultivation Theory

Theory that long-term, repeated media exposure gradually shapes people's perceptions of real-world reality.

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Uses & Gratifications Theory

Perspective that audiences actively choose media to satisfy specific needs such as information, entertainment, identity, or social connection.

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Filter Bubble

An algorithmic state where users are repeatedly exposed to similar content, isolating them from differing viewpoints.

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4Ps of Marketing

Product, Price, Place, and Promotion.

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4Cs of Marketing

Customer value, Cost, Convenience, and Communication (a customer-centric shift from the traditional 4Ps).

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Paid Media

Media content or distribution channels that a brand pays an outside party to access.

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Owned Media

Communication channels controlled directly by the brand, such as its website, app, blog, or official social media pages.

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Earned Media

Unpaid publicity or organic word-of-mouth generated by consumers and third parties, including reviews and social shares.

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Above-The-Line (ATL) Marketing

Broad mass-media advertising intended for widespread audience reach and general brand building.

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Below-The-Line (BTL) Marketing

Direct, highly targeted marketing communications aimed at driving specific, measurable consumer responses.

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Integrated Marketing Communications (IMC)

The strategic coordination of all communication channels to deliver a unified, consistent message.

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Agile Marketing

A flexible, fast-moving approach that adapts rapidly to changing consumer needs, technology, and market trends.

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Brand Co-Creation

Collaborative process where consumers and stakeholders actively help construct brand meaning and customer experiences.

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Brand

A name, term, sign, symbol, design, or combination that identifies a seller's offering and distinguishes it from competitors.

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Performance Marketing vs. Brand Marketing

Performance marketing drives immediate sales, whereas brand marketing builds long-term equity to make products saleable over time.

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60/40 Rule (in Brand Building)

Guideline suggesting that long-term brand growth relies on allocating 60% of resources to brand building and 40% to sales activation.

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Four Advantages of Strong Brands (A-L-E-P)

Higher Awareness and loyalty, greater bargaining Leverage with trade partners, easier brand Extensions, and better Price protection against competition.

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Two Major Consumer Roles of Brands

Functioning as quality signals ('Is it good?') and identity signals ('Is it me?').

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Quality Signal

A brand attribute that helps consumers infer expected product quality when complete information is lacking.

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Identity Signal

A brand attribute that consumers use to express who they are or who they aspire to be.

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Brand Equity

The added value generated by a brand name when consumers recognize it and respond more favorably compared to an unbranded equivalent.

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Aaker's Four Brand Equity Components (L-A-Q-A)

Brand Loyalty, Brand Awareness, Perceived Quality, and Brand Associations.

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Brand Identity

The specific set of associations and meanings that brand strategists actively create and aim to maintain.

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Brand Personality

The set of human characteristics and personal traits attributed to a brand.

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Brand Relationship

The ongoing subjective connection and relational bond consumers feel they share with a brand.

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Self-Brand Connection

The degree to which a consumer incorporates a brand into their personal self-concept or identity.

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Brand Community

A specialized social group formed around consumers' shared admiration and engagement with a specific brand.

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Three Markers of a Brand Community (C-R-M)

Consciousness of kind, shared rituals and traditions, and a sense of moral responsibility.

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Cultural Branding

Building brand equity by positioning the brand within broader cultural shifts, social movements, or cultural contradictions.

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Brand Purpose

A foundational, higher-order reason for a brand to exist beyond generating financial profit.

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Brand Activism

Public actions taken by a brand to take a stand on social, political, economic, or environmental causes.

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Brand Experience

The overall sensory, cognitive, affective, and behavioral responses triggered by consumer interactions with a brand.

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Brand Activation

Interactive events or participatory marketing campaigns designed to convert brand equity into direct consumer action.

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Key Attributes of a Good Brand Name

Fits brand identity, communicates benefits, avoids negative connotations, is legally available, unique, and easy to pronounce/remember.

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Graphic Logo

A brand icon or visual mark relying primarily on a pictorial image or abstract symbol.

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Wordmark

A stylized text logo where the printed name of the brand forms the central visual design.

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Appeal of Sans-Serif Fonts in Branding

They communicate a modern, simple, clean, and highly legible visual style.

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Brand Hierarchy

The structured branding levels within a firm: Corporate Brand → Individual Brand → Sub-brand/Modifier.

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Brand Extension

Applying an existing, established brand name to enter a new product category.

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Advantages of Brand Extensions

Increases market acceptance, lowers perceived risk and launch costs, expands category coverage, and refreshes the parent brand.

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Disadvantages of Brand Extensions

Can cause consumer confusion, sales cannibalization, brand dilution, retailer pushback, or damage to parent brand equity if failed.

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Low Brand Recognition

A state where consumers fail to recognize or identify a brand even when directly shown its name or visual mark.

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High Recognition vs. Low Recall

Consumers identify the brand when exposed to it visually, but fail to retrieve it unprompted when thinking of the product category.

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Quality Perception Problem

Consumer uncertainty or skepticism regarding a product's true performance or material standards.

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Price Perception Problem

Consumer doubt regarding whether a product's actual value justifies its retail price tag.

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BRAND Framework Components

Bold (strong POV), Relevant (matches consumer needs), Authentic (true to roots), Novel (meaningfully new), Distinct (clearly differentiated).

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Key Loyalty-Building Strategies

VIP events, co-branding, brand ambassadors, influencer whitelisting, brand communities, cultural branding, brand purpose, and brand activism.

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Daily Brand Measurement Horizon (Pulse Check)

Immediate daily monitoring focusing on digital ad performance, share of search, and real-time social sentiment/buzz.

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Weekly Brand Measurement Horizon (Scoreboard)

Short-term performance assessment looking at in-store sales, product velocity, promotional impact, and market share.

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Monthly Brand Measurement Horizon (Report Card)

Monthly evaluation of spend efficiency, penetration/repeat customer rates, and creative campaign messaging effectiveness.

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Quarterly Brand Measurement Horizon (Reality Check)

Strategic quarterly review evaluating competitive brand health, share of voice, and overall category growth trajectory.

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Annual Brand Measurement Horizon (Blueprint)

Long-term annual review incorporating marketing mix modeling, brand valuation equity, and usage & attitude (U&A) studies.

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Return on Ad Spend (ROAS)

A measurement calculating total gross revenue generated for every dollar spent on advertising.

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Share of Search

The proportion of total search engine queries a brand receives within its category relative to competitors.

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Share of Voice

The relative share of total advertising presence and promotional space a brand holds against industry competitors.

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Market Share

The percentage of total market category sales revenue or volume controlled by a specific brand.

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Marketing Mix Modeling (MMM)

Statistical modeling used to analyze historical data and determine how various marketing channels contribute to overall sales.

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Impact of AI Adoption on Search Volume

Research shows approximately a 20% decline in traditional web search engine queries following consumer adoption of AI chatbots.

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Path to Purchase Transformation (Pre-AI vs. Post-AI)

Shifts from multi-step search (search → multiple links → visit sites → compare → buy) to direct dialogue (ask AI → single direct answer → purchase).

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Zero-Click Search

A search result interaction where the user receives their answer directly on the search/AI page without clicking through to external websites.

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AI Brand Visibility

The frequency and accuracy with which generative AI systems mention, reference, or recommend a company during relevant user queries.

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Generative Engine Optimization (GEO)

The process of optimizing digital content so generative AI models can easily cite, synthesize, and recommend it in responses.

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E-E-A-T Framework

Experience, Expertise, Authoritativeness, and Trustworthiness (criteria used by search engines to rate content quality).

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AI as a Marketing Audience

The strategy of optimizing product details specifically for AI systems to parse, as AI chatbots increasingly select products on behalf of consumers.

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Customer vs. Consumer Distinction

The customer is the party making the purchasing decision and transaction, whereas the consumer is the actual user of the product.

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AI Slop

Low-quality, mass-produced AI-generated content produced without human oversight, strategic thought, or creative effort.

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Uncanny Valley

The uncomfortable or eerie feeling humans experience when an artificial representation looks almost human, but is slightly off.

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Turing Test (in Marketing Visuals)

A practical test assessing whether human viewers can accurately distinguish an AI-generated ad image from an actual photograph.

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Technology Domestication

The social process through which a disruptive technology transitions from a novel, strange tool into an accepted, routine part of daily life.

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Motive Attribution

The psychological inference consumers make regarding why a brand is using AI (e.g., to cut operational costs vs. to improve consumer experience).

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Impact of Motive Attribution on Consumer Perception

Inferred firm-serving motives trigger consumer skepticism, whereas inferred consumer-serving motives foster trust and positive evaluations.

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Hyper-Personalization

Using AI algorithms and real-time behavioral data to deliver deeply tailored messages, offerings, or experiences to specific individuals.

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Audience-Matched Creative

Designing ad visual content where the depicted actors/characters match the demographic background of the target viewer.

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Psychological Drivers of Audience-Matched Creative

Self-congruity, similarity-attraction effect, social identity theory, and self-referencing.

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Synthetic Data

Artificially generated datasets created by algorithms to replicate the statistical properties of real-world data without using real user records.

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Digital Twin

A dynamic, AI-powered virtual model of a physical customer or market player designed to simulate real-world responses and behaviors.

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Appropriate Uses of Synthetic Respondents

Pre-testing survey tools, early concept screening, researching hard-to-reach niches, building pilot models, and stress-testing assumptions.

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Inappropriate Uses of Synthetic Respondents

Treating output as actual market truth, studying unrepresented demographics, novel scenarios without precedents, high-risk decisions, or replacing human empathy.

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The Creative (Noun in Marketing)

The actual marketing deliverable, such as ad copy, design imagery, video content, or campaign assets.

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Definition of Creativity

The synthesis of Novelty (originality) and Appropriateness (relevance and functional value).

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Creative Thinking Process

A structured, trainable mindset that broadens possibilities using divergence, then refines and selects solutions using convergence.

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Divergent Thinking

A thought process focused on generating a high volume and variety of possibilities by emphasizing flexibility, fluency, and originality.

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Convergent Thinking

A cognitive process focused on critically analyzing multiple generated ideas and narrowing them down to the single most effective solution.

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Lateral Thinking

Problem-solving through creative and non-linear approaches that step outside traditional step-by-step logic.

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Aesthetic Thinking

The process of evaluating or creating ideas based on visual beauty, sensory harmony, and emotional appeal.

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Systems Thinking

Analyzing how individual components interrelate and influence one another within a broader overall system.

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Participatory Digital Creativity

Collaborative media creation where creators and digital audiences actively interact to shape and evolve content meaning.

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Platform Dependency

How the tools, algorithmic structures, rules, and norms of a digital platform constrain and guide creative work.

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Remix Culture

The practice of combining, altering, and reinterpreting pre-existing creative materials to produce new cultural meaning.

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Immediacy in Digital Media

Creative production shaped by real-time audience feedback, viral trends, and rapid content lifecycles.

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Immersive Experience

Using technologies such as AR, VR, and interactive media to surround users within a deeply engaging multisensory environment.

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Knowledge Bias

A cognitive barrier where overreliance on past domain expertise prevents individuals from considering new ways of thinking.

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Design Fixation

An overreliance on standard, familiar structural forms or conventional visual patterns when solving creative challenges.

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Functional Fixedness

A cognitive bias that limits a person to perceiving an object or concept only in terms of its traditional, intended purpose.

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Einstellung Effect

The tendency of the mind to stick with a familiar problem-solving approach, ignoring more effective alternative solutions.

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Self-Censorship in Creativity

Withholding creative ideas due to low psychological safety, fear of criticism, perfectionism, or lack of personal engagement.