Ad and Promo final

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134 Terms

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Advertising

Broadcasting your companies product/service to potential consumers 

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Good Advertising

Good advertising is displaying your company's product/service/mission to people in a way that sparks interest and excitement. Good advertising requires different ideas and demand for that product 

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Four P’s

Price, promotion, people, place

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The promotional mix

  • Advertising 

  • Direct marketing 

  • Digital/internet marketing 

  • Sales promotion 

  • Publicity/public relations

  • Personal selling 

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Direct marketing

  • Communicate directly with target customers to generate and/or transact 

  • Involves:

  • Database management 

  • Direct selling 

  • Telemarketing 

  • Direct response advertising

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Digital/internet marketing

  • Interactive media: allow users to participate in and modify the form and content of the information they receive in real time 

  • Social media: Online means of communication and interactions used to create, share, and exchange content 

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Advantages of Digital/internet marketing

  • Interactive nature 

  • Capability to precisely measure the effects of advertising and other forms of promotion 

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Sales Promotion

Marketing activities that provide extra value or incentives to the sales force, Distributors, ultimate consumer

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Publicity

Non personal communications regarding an organization, product, service, or idea not directly paid for or un under identified sponsorship 

  • High credibility and low cost

  • Not always under orgs control 

  • Negative stories can be damaging 

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Public relations

  • Evaluates public attitudes 

  • Identifies policies and procedures of an individual or organization

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Internal analysis

Assess the firm and relevant areas involving the product/service offering

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External analysis

Focuses on characteristics of a firm's customers, market segments, possession strategies, and competitors

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IMC and audience contacts

Every opportunity a customer has to see or hear about a company and its brands or have an encounter or experience with it

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STP:

Segmenting, targeting, positioning

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Segmenting:

  • Breakdown a diverse market into homogeneous groups 

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Targeting

Choose a specific segment for your campaign

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Positioning

 Designing a distinctive message to appeal to the target segment

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Competitive analysis

Analyzing the competition in the marketplace and searching for a competitive advantage

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Dividing Market segmentation

  • Dividing a market into distinct groups with common needs, who respond similarly to a marketing situation 

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Customer characteristics segmentation criteria:

Geographic, demographic, socioeconomic, psychographic

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Geographic, demographic, socioeconomic, psychographic meanings

  • Geographic: dividing the market based on region 

  • Demographic: dividing the market based on age 

  • Socioeconomic: Dividing the market based on income 

  • Psychographic: Dividing the market based on lifestyle, values, interests 

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Positioning

Fitting a product or service to one or more segments of the board market to make it unique within the marketplace

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Product symbolism

  • What a product or brand means to consumers 

  • What consumers experience in purchasing and using a product 

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Branding

  • Builds and maintains brand awareness and interest

  • Develops and enhances attitudes toward the company or product

  • Builds relationship between the consumer and the brand 

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Brand Identity:

Combination of name, logo, symbols, design and associations held by consumers

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Brand equity

Intangible asset of added value

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Packaging:

  • Traditionally, the package provided functional benefits: economy, protection, and storage 

  • Role and function have changed due to self service emphases of many stores 

  • First impressions matter 

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Price Decisions

Price variable: Refers to what the consumer has to give in exchange for a purchase

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Factors that determine price:

  • Costs

  • Demand factors

  • Competitor

  • Perceived value

  • Product quality

  • Advertising 

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Marketing channels

  • Interdependent organizations involved in making a product or service available to use 

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Direct channels:

Direct deal with customers

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Indirect channels

Wholesalers

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Promotional Push strategies:

  • Programs designed to persuade the trade to stock, merchandise and promote a manufacturers products 

  • Goal: Push the product through the channels of distribution by selling and promoting it

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Trade advertising

  • Used to motivate wholesalers and retailers to purchase products for resale 

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Promotional Pull strategies

Spending money on advertising and sales promotion efforts directed towards the ultimate consumer

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Consumer behavior:

  • Process and activities people engage in with relation to products and services to satisfy their needs and desires 

  • Searching and selecting 

  • Purchasing and issuing 

  • Evaluating 

  • Disposing 

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Stages of the consumer decision making process

Problem recognition, information search, alternative evaluation, purchase decision, post purchase evaluation

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Problem recognition

  • Consumer perceives a need and gets motivated to solve the problem 

  • Caused by a difference between consumers ideal state and actual state 

Sources: Out of stock, dissatisfaction, new products

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Information search

  • Internal Search: Information retrieval that involves recalling

  • Past experiences 

  • Information regarding various purchase alternatives 

  • External search: Seeking information from external sources 

  • Internet, personal, and public sources 

  • Marketer-controlled sources 

  • Personal experience 

  • Extent of external source to he used depends on the : 

  • Importance of the purchase decision 

  • Effort needed to acquire information 

  • Amount of past experience relevant 

  • Degree of perceived risk associated with the purchase 

  • Time available 

  • Perception

  • Receiving, selecting, organizing and interpreting information to create a meaningful picture of the world 

  • Depends on internal factors, characteristics of a stimulus 

  • Sensation 

  • Immediate direct response 

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Alternative Evaluation

This is the stage where a consumer compares different products or services that could satisfy their need or solve their problem. They evaluate the alternatives based on various criteria such as:

  • Price

  • Features

  • Brand reputation

  • Reviews

  • Personal preferences

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. Purchase Decision

After evaluating the options, the consumer makes a final choice and decides what to buy, where to buy it, and when to buy it. This decision can be influenced by:

  • Promotions or discounts

  • Recommendations

  • Availability

  • Return policies

  • Emotional factors

🛒 Example: You decide to buy the Samsung Galaxy from an online store because it’s on sale and offers free shipping.

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Post-Purchase Evaluation

This is the reflection stage after the purchase. The consumer assesses whether the product met their expectations. This can lead to:

  • Satisfaction → repeat purchases, brand loyalty, positive reviews

  • Dissatisfaction → returns, complaints, negative word-of-mouth

💭 Example: After using the phone for a week, you feel it’s fast and takes great photos—so you’re happy with your choice.

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Selective exposure

  • Consumers choose whether or not to make themselves available to information 

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Selective attention

  • Consumers choose to focus attention on certain stimuli and not others

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Selective comprehension

  • Consumers interpret information on the basis of their own attitudes, beliefs, notices, and experiences 

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Selective retention

Consumers do not remember all the information they see, hear, or read even after attending to and comprehending it

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Mnemonics

  • Symbols, rhymes, association, and images that assist in the learning and memory process  

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environmental Influences on consumer behavior


Culture

  • Complexity of learned meanings, values, norms, and customers shared by members of a society 

    Thinking styles: Perception

  • Analytic versus Holistic thinking style

  • Westerners more likely to focus on an object within the context 

  • East asians more likely to attend to the context (holistic)  

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Operant conditioning

  • Learning occurs when individual actively operators or acts on some aspect of the environment 

  • Positive or negative consequences occur from use of product, leading to reward or punishment 

  • Increase or decrease in probability of repeat behavior 

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Eight Distinct human values: 

  • Self Direction 

  • Stimulation 

  • Hedonism 

  • Achievement 

  • Security 

  • Conformity

  • Tradition 

  • Benevolence 

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Individualistic cultures:

Self Direction

Stimulation 

Hedonism 

Achievement

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Collectivistic cultures

Security 

Conformity

Tradition 

Benevolence 

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Marketing

 A set of institutions, and processes for creating, communicating, delivering, and exchanging offers that have value for customers

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Communication

Needs at least two parties

  • Passing of information or exchange of ideas

  • Process of establishing a commonness of thought between a sender and receiver

  • Success depends on 

- Nature of the message

- Audiences interpretation 

- Environment in which it is received 


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Source:

A person or organization that has information to share with another person or gorup of people

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Encoding

Putting thoughts, ideas or information into a symbolic form

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Channel:

  • Facilitates communication between sender and receiver 

  • Non personal channel or mass media 

  • Personal channel or direction communication between two or more persons 

  • Word of mouth 

  • Buzz marketing 

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Viral marketing: 

  • Propagating marketing relevant messages with the help of individual consumers 

  • Factors Affecting success: Message characteristics, individual sender or receiver characteristics, social network characteristics 

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Seeding:

-Identifying and choosing the initial group of consumers who will be used to start spreading the message

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Receiver:

 A person with whom the sender shares thoughts or information

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Decoding:

Transforming the senders message into thought

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Noise

  • An unplanned distorting in the communication process 

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Persuasion Matrix

Helps marketers see how each controllable element interacts with the consumers response process

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Source

  • Person involved in communicating a marketing message 

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Direct source:

Delivers a message and/or endorses a product or service

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Indirect source:

Draws attention to and enhances the appearance of an ad

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Fear appeals

  • Evoke an emotional response to a threat and arouse individuals to take steps to remove the threat

  • Effective when the recipient is: Self confident and prefers to cope with dangers, a non user of the product

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Protection Motivation Model

  • States that ads using fear appeals should give the target audience information on the:

  • - Severity of the threat

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Humor appeal

  • Attract and hold consumers attention

  • Put consumers in a positive mood

  • Increase consumers liking of the ad and their feeling toward the product 

  • Distract the consumer from counterarguing against the message 

  • May wear out faster than serious appeals 

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Transmission model

  • Says we transit signals or messages over distance for the purpose of control 

  • Focusing on ways to improve the persuasiveness of advertising as a form of communication: how well the message was encoded and decoded, and minimizing interference 

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Marginal analysis

Increase in advertising/promotional expenditures increases sales and gross profit margins to a point, after which they level off

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Budgeting approaches

Top down Approaches 

Budgeting approaches

Top down Approaches 

Affordable method 

  • Firm determines the amount to be spent in various areas

Arbitrary allocation 

  • Budget determined by management on the basis of what is felt to be necessary 

Percentage of sales method 

  • Advertising and promotions budget is based on sales of the product 

Competitive Parity method 

  • Budget amounts established by matching the competitions percentage of sales expenditures 

ROI budgeting method 

  • Advertising and promotions are considered investments and are expected to earn a certain return 

Payout planning 

  • Determines the investment value of the advertising and promotion appropriation 

  • Projects the revenues a product will generate as well as the costs that will occur 

Quantitative Models 

  • Employ computer simulation models involving statistical techniques 

  • Computer simulation models: Help determine the relative contribution of the advertising budget to sales

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Medium

General category of available delivery systems

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Vehicle

Specific carrier within a medium category

(example: 60 minutes)

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Reach

Measure of the number of different audience members exposed at least once to a media vehicle in a given period of time

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Coverage

refers to the potential audience that might receive the message through a vehicle. Coverage relates to potential audience

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Frequency

refers to the number of times the receiver is exposed to the media vehicle in a specific time period

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Media Planning

The series of decisions involved in delivering the promotional message to the prospective purchasers and/or users of the product or brand

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Problems in Media Planning

  • Insufficient information

  • Inconsistent Terminologies

  • Time pressures

  • Difficulty measuring effectiveness

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E-commerce

Direct selling of goods and services on the internet

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Pop-ups

Ads that appear when certain cites are accessed

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Paid searches

  • The higher a site appears on a search page, the more visitors it will receive 

  • Organic search results appear due to their relevance to the search terms 

  • Pay-per-click is placing ads on web [pages that display results from search engine queries

  • Search engine optimization is improving the volume of traffic to a site by a search engine through unpaid results 

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Contextual ads

  • Ads are determined

  • Native advertising: Advertiser gains attention by providing valuable content in the context of the users experience (controversial, may be deceptive) 

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Behavioral targeting

  • Based on advertisers targeting consumers by tracking their website surviving behaviors 

  • Retargeting: Ads follow a website user and are displayed on every participating subsequent website the user visits 

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Facebook

  • Largest of all social networks 

  • Allows advertising that targets subsets of Facebook users

  • Used to create and push content and manage reputation 

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Twitter

Enables users to send and receive text based messages up to 140 characters

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Reasons to measure effectiveness

Avoiding costly mistakes

Evaluating alternative strategies

Increasing the efficiency of advertising in general

Determining if objectives are achieved

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What to test

Source factors

Message variables

Media strategies

Budgeting decisions

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When to test

Pretesting, posttesting

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Where to test

Laboratory, Field tests

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Concept testing

Conducted very early in the campaign development process in order to explore the targeted consumers response to a potential ad or campaign

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Weaknesses associated with Focus group research

  • Results are not quantifiable

  • Sample sizes are too small to generalize to larger populations

  • Group influences may bias participants responses

  • One or two members of the group may steer the conversation or dominate the discussion

  • Consumers become instant experts

  • Members may not represent the target market

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Comprehension and reaction tests

Designed to assess these responses. Basically analyzing focus groups Reponses

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Consumer Juries

This method uses consumers representative of the target market to evaluate the probable success of an ad. May be asked to rate a selection of layouts or copy versions presented in pasteups on separate sheets

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A/B testing

This process involves the testing of two versions of an advertisement or homepage to see which will be the more effective prior to launch

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Portfolio tests

Laboratory methodology designed to expose a group of respondents to a portfolio consisting of both control and test ads. The assumption is that the ads that yield the highest recall are the most effective

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Readability tests

This test uses the Flesch formula, to assess readability of the copy by determining the average number of syllables per 100 words

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Theater tests

Participants are invited to view pilots of proposed TV programs

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Global brand

  • A multinational flow of capital and products

  • 5% of sales come from outside of the home region

  • 1 billion dollars of the total revenue

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Ethics

Moral principles that help determine when a course of action is either right or wrong