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learning
Any relatively permanent change in behavior due to experience or practice
Classical conditioning
Learning to make an involuntary response to a stimulus other than the original, natural, stimulus that usually produces the response
Reflex
involuntary response; not under personal control/choice
Stimulus
any object, event, or experience that causes a response
Response
reaction of an organism
UCS
naturally occurring stimulus that leads to an involuntary and unlearned response
UCR
involuntary & unlearned response to a naturally occurring stimulus
NS
stimulus with no effect on the desire response prior to conditioning
CS
NS that becomes able to produce a conditioned response, after being paired with an unconditioned stimulus
CR
learning response to a conditioned stimulus
Stimulus generalization
tendency to respond to any stimulus that is similar to the original CS with the CR
Stimulus discrimination
tendency to stop making a generalized response to a stimulus that is similar to the original CS because the similar stimulus is never paired with UCS
Extinction
disappearance/weakening of learned response after the removal/absence of the UCS
Spontaneous recovery
reappearance of a learned response after extinction has occurred
CES
emotional response that has been classically conditioned to occur to learned stimuli
Operant conditioning
The learning of voluntary behavior through effects of pleasant and unpleasant consequences to responses
Reinforcement
Any event/stimulus that (when following a response) increases the probability that the response will occur again
Reinforcers
Any events or objects that, when following a response, increase the likelihood of that response occurring again
Primary reinforcer
any reinforcer that works due to meeting a basic biological need
Secondary reinforcer
any reinforcer that becomes reinforcing after being paired with a primary reinforcer
Positive reinforcement
reinforcement based on the addition of a pleasant stimulus
Negative reinforcement
reinforcement based on the removal, escape, or avoidance of an unpleasant stimulus
Reinforcement timing
differences in the speed and strength at which learning occurs
Partial reinforcement effect
tendency for a response that is reinforced after some, but not all, correct responses appear to be resistant to extinction
Continuous reinforcement
reinforcement of every correct response
Interval schedule
depends on timing of the response
Ratio schedule
depends on the number of responses
Fixed interval schedule
when specific interval of time must pass before reinforcement happens is always the same
Variable interval schedule
number of responses required for reinforcement is always different
Punishment
Any event/object that (when following a response) makes that response less likely to happen again
Postive punishment
punishment of a response by the addition of an unpleasant stimulus
Negative punishment
punishment of a response by the removal of a pleasant stimulus
Observational learning
Learning new behavior by watching someone perform that behavior
Cognition
Mental activity that happens in the brain when a person is processing info
Concepts
Ideas representing a class or category of objects, events, or activities
Prototypes
An example of a concept that closely matches the characteristics of the concept
Problem solving
Process that occurs when a goal must be reached by thinking/behaving in certain ways
Descion making
identifying, evaluating, and choosing between alternatives
Trial & error
in which one possible solution after another is tried until a sucessful one is found
Algorithms
specific step by step procedures to find a solution
Heuristics
an educated guess based on prior experiences
Representative heuristic
assumption that any object/person that shares characteristics of a category is part of that category
Availability heuristic
estimating the likelihood of an event based on how easy it is to recall info about it or think of related examples
Working backwards
starting with the goal to find the solution
Insight
sudden perception of a solution to a problem
Functional fixedness
thinking about objects only in terms of their typical uses
Mental sets
tendency to persist using problem-solving patterns that previously worked
Confirmation bias
search for evidence that supports belief
Creativity
Process of solving problems by combining ideas & behaviors in new ways
Convergent
problems only have one answer & try to find it
Divergent
creating many ideas or possibilities to resolve a problem
Intelligence
Ability to learn from one’s experiences, acquire knowledge, & use resources to adapt to new situations or solves problems
Spearman’s theory of general intelligence
ability to reason & solve problems
Spearman’s theory of specific intelligence
ability to excel in certain areas
Gardener’s Multiple Intelligences
Intelligence is comprised of distinct domains & abilities
(Sternberg’s Triarchic Theory) Analytical
applying/creating strategies, meta-cognitive knowledge, self-regulation
STT Creative
ability to generate useful solutions to novel problems
STT Practical
application of skills in everyday situations
Stanford-Binet intelligence scales
method of testing to compare one’s mental & chronological age
Wechsler tests
method of testing to compare specific age groups
Intellectual disabilities
Developmental disorder in which a person exhibits deficits in mental ability & adaptive behavior
Giftedness
The 2% of humans that fall on the upper end of intelligence measures
Emotional intelligence
Ability to manage one’s own emotions, to be self-motivated, and to feel what others feel
Grammar
rules governing the structure & use of language
Phonemes
basic units of sound
Syntax
rules for combining words/phrases to form grammatically correct sentences
Semantics
rules to determine meaning of word/sentences
Pragmatics
rules that involve the practical ways of communicating with others
Child-directed speech
way of talking that is higher pitched, repetitious, and singsong