Computer Networking Vocabulary Flashcards

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Vocabulary flashcards covering the fundamentals of computer networking, including types of networks, network hardware devices, layouts (topologies), transmission mediums, and the OSI and TCP/IP reference models.

Last updated 9:33 AM on 8/16/26
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43 Terms

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Computer Network

A group of interconnected computers and other devices that can communicate with each other and share resources like files, internet, and applications.

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Personal Area Network (PAN)

A network with a very small range, usually within a few meters, such as Bluetooth between a phone and a headset.

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Local Area Network (LAN)

A network covering a small area like a home, school, or office, such as computers in a school lab.

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Metropolitan Area Network (MAN)

A network covering a city or campus, such as a city-wide Wi-Fi network.

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Wide Area Network (WAN)

A network covering large distances, even worldwide, with the internet being the primary example.

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Network Devices

Hardware components used to connect computers in a network to help in transmitting, receiving, and routing data between nodes.

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Router

A device that connects different networks, assigns IP addresses, and routes data packets.

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Switch

A device that connects multiple devices in a LAN and forwards data only to the correct intended device.

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Hub

A device that connects multiple devices in a LAN but sends data to all devices regardless of destination, making it less efficient than a switch.

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Modem

A device that converts digital data to analog and vice versa to connect a home or business network to an ISP.

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Access Point (AP)

A device that expands the wireless coverage of a network and allows wireless devices to connect.

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Bridge

A device used to connect two different networks or segments and filter traffic.

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Repeater

A device that boosts signal strength for long-distance transmissions to extend network range.

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Gateway

A device that acts as a translator between different network protocols or systems.

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Firewall

A security layer that filters and blocks unauthorized network traffic.

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Network Interface Card (NIC)

A component built into laptops and PCs that allows a device to connect to a network either via wire or wirelessly.

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Network Topology

The physical or logical layout of how computers, cables, and devices are arranged and connected in a network.

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Bus Topology

A layout where all devices share a single communication line called a backbone.

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Star Topology

A layout where all devices are connected to a central device such as a switch or hub.

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Ring Topology

A layout where devices form a closed loop and data travels in one direction.

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Mesh Topology

A highly reliable layout where every device connects directly to every other device.

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Hybrid Topology

A flexible and scalable design that combines two or more different topologies.

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Transmission Media

The physical path or channel over which data is transmitted from one device to another in a network.

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Guided Media

Wired media where data travels through a physical medium such as cables.

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Unguided Media

Wireless media where data travels through air or space without physical cables.

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Twisted Pair Cable

Two copper wires twisted together, commonly used in LANs (Ethernet), which is cheap but susceptible to interference.

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Coaxial Cable

A cable with a central core conductor and shielding, used in cable TV and internet.

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Fiber Optic Cable

High-speed media that uses light signals through glass or plastic fibers and is immune to interference.

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Radio Waves

Unguided media used in Wi-Fi, Bluetooth, and broadcasting that can penetrate walls but suffer from signal interference.

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Microwaves

High bandwidth media used in satellite transmission that requires a direct line of sight and can be affected by weather.

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Infrared

Short-range communication media used in remote controls that needs a direct line of sight and is affected by sunlight.

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Network Model

A standardized framework used to describe and design how data is transmitted and processed in a network by breaking communication into layers.

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OSI Model

The Open Systems Interconnection model, a theoretical 7-layer framework developed by ISO.

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TCP/IP Model

The Transmission Control Protocol/Internet Protocol model, a practical 4-layer framework developed by the U.S. Department of Defense.

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Application Layer (OSI)

Layer 7 of the OSI model which provides the interface for user applications like web browsers and email.

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Presentation Layer (OSI)

Layer 6 of the OSI model which handles data translation, encryption, and compression (e.g., JPEG, MP3, SSL).

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Session Layer (OSI)

Layer 5 of the OSI model which maintains connections and sessions between applications.

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Transport Layer (OSI)

Layer 4 of the OSI model which ensures reliable data delivery and error checking using protocols like TCP and UDP.

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Network Layer (OSI)

Layer 3 of the OSI model which manages routing and logical addressing using IP.

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Data Link Layer (OSI)

Layer 2 of the OSI model which handles frames, MAC addresses, and error detection.

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Physical Layer (OSI)

Layer 1 of the OSI model which involves hardware transmission through cables, signals, and NICs.

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Internet Layer (TCP/IP)

The TCP/IP model layer (corresponding to OSI Layer 3) responsible for logical addressing and routing.

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Network Access Layer (TCP/IP)

The TCP/IP model layer (corresponding to OSI Layers 1-2) responsible for physical transmission and MAC addressing.