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Last updated 5:39 PM on 7/10/26
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29 Terms

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Infdivid factors that affect decision making

1.       Intuition

2.       Creativity (novel ideas)

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Synergy - Group decision factors

1.       decisions that most people get behind)

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Social decision schemes - Group decision factors

rules that determine final group decisions

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Individ prereq : Foundation for participation + empowerment

motivation to act on ideas, capability to become pyshcologically involved in participative activities,

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Referent power

1.       – interper attractiveness (lebron)

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Intergroup sources of power

1.       Control of critical resources – group has power over another when they control resource they need

2.       Strategic contingencies – activities that other group depends on in order to complete their task (assembly line)

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Social power

accomplish group goals ,motivates put group needs before their own

Personal power – used for personal gain (neg)

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Symbols of power (kanters)

1.       Ability to intercede someone in trouble

2.       Access to early info

3.       Having top managers seek their opinion

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manage political behavior constructively

increase openness, reduce uncertainty, and clarify goals, recog behavior

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8 types of influence tactics

1.       Pressure – demands/ threats

2.       Exchange – (least often) reminds u of prev favor, or promises you a reward

3.       Coalition – (moderate) peer pressure

4.       Ingratiation – put you in good mood

5.       Consultation- seeks your participation in making decision

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Political skills

1.       Social acuteness (reading social situations)

2.       Interper influence (subtle, adaptive)

3.       Networking ability

4.       Sincerity

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Person role conflict

employ. Expected to behave in ways that violate personal values (ethic violation)

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Transformational coping

process of modifying ones perception of an event in order to reduce stress

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perceptual

window one interacts w others , influences clarity, and accuracy

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Extinction

weakens behavior by attaching no consequence to it (ignore it)

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 Instrumentality- Expectancy theory Key constructs

belief that performance is related to rewards

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 Valence - Expectancy theory Key constructs

value one places on specific reward

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 Expectancy - Expectancy theory Key constructs

belief that effort leads to performance

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Withdrawal mechs :

Conversion

1.       emo conflicts become physical (headaches, nausea)

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Distributive bargaining

(zero sum) goal of parties in conflict + each party seeks to max its resources

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Integrative neg

(joint gain) goals are not the same but both focus on sides achieving their own goal

 

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Compensation mechanisms

1.       individual makes up for neg situation by devoting themselves to another (my relationship is bad so im gonna spend more time at work)

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  • Identification - Compensation mechanisms

individual patterns their behavior after another

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Rationalization - Compensation mechanisms

- trying to justify ones behavior by contrasting bogus reasons why

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Defense mechanisms

Displacement

1.       directing anger toward someone who is not source of conflict

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Fiedlers

team effectiveness is determined by fit of leaders needs, structure and favorableness of situations (leader-member relations, task structure, position power)

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Path goal theory

(motivational theory) best leader is one who removes obstacles for followers

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Situational leadership model

leader's ability to adjust their style based on the readiness or maturity level of followers (Hersey and Blanchard)

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Leader-Member Exchange (LMX) theory

leaders develop different quality relationships with Different followers, forming in-groups and out-groups