1/106
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
3 major psychological debates in developmental psychology
nature vs. nurture, continuous vs discontinuous, stability vs change
Nature vs nurture
genes or environment?
Continuous vs discontinuous
gradual development over time or gradual development in stages?
Stability vs change
traits persist unchanging or traits change as we age?
Cross sectional study
people of different ages at the same point in time
Teratogens in prenatal development
external agents causing abnormalities in development (alcohol, drugs, etc)
Maturation
natural course of development happening no matter what
Gross movement
large muscles strength, coordination--- develops first
Fine movement
small muscles, precision, controlled
Rooting
turning face towards finger when touched on the cheek as a food response
Sucking
sucking on objects placed in mouth, searching for nipple
Grasping
holding things tightly when placed in hands
Babinski
toes spreading when foot is stroked
Stepping
when lifted in the air making stepping motions
Moro
when startled legs and arms retract
What part has the most limited development?
eyes, takes until 1 year
Visual cliff
babies learning depth perception so they have to cross a cliff
Critical period
period where something needs to be developed or it will never happen (language in humans, that weird girl)
Puberty
sexual maturation of hormones
Primary sex characteristics
reproductive parts (ovaries, testicles, vagina, penis)
Secondary sex characteristics
non reproductive parts developing during puberty (breasts, hips, voice, body hair)
Menarche
a female's first period
Spermarche
a male's first release of sperm
Jean Piaget’s 4 cognitive development stages
Sensorimotor, preoperational, concrete operational, formal operational.
Sensorimotor stage
0-2 yrs, exploring the world, lacks then gains object permanence
Object permanence
knowing an object still exists even when out of sight
Preoperational stage
2-7 yrs, uses pretend play and lacks conservation, reversibility, theory of mind but starts gaining, are egocentric and use animism
Conservation
understanding substances remain the same despite changes in shape, length, etc (pouring water into two different containers)
Reversibility
not being able to reverse functions ex. 2+5=7 but 5+2=?
Egocentrism
thinking everyone sees what they see
Theory of mind
people's beliefs, intentions, and emotions are their own
Animism
believing artificial objects have thoughts and feelings
Concrete operational stage
7-11 yrs, uses operational thinking, classification, using logic
Formal operational stage
11-15 yrs, using abstract thoughts, hypothetical reasoning
Zone of proximal development
looks like a target. Gaps between what kids can do on their own and with support.
Crystallized intelligence
using learned knowledges
Fluid intelligence
ability to learn new things and think abstractly
Phonemes
smallest unit of sound (CH sound in Chat)
Morpheme
smallest unit that carries meaning (-ed means past tense)
Grammar
rules of language used to communicate
Semantics
set of rules by which we get meaning from (adding -ed makes it past tense)
Syntax
rules for combining words into sentences
Cooing stage
producing vowel sounds
Babbling stage
starting to make phonemes
One word stage
communicating wants
Telegraphic speech
two word stage, further communication
Overregularization
grammar mistakes in children when they overuse morphemes
Temperament
patterns of emotional reactions
Secure attachment
upset when mom leaves, calm when shes back
Avoidant/insecure attachment
actively avoids mom, doesn’t care when she leaves
Anxious/insecure attachment
actively avoids mom but freaks out when she leaves, clingy and jealous
Parallel play
kids playing individually but side by side, without interacting
Imaginary audience
believe others are constantly watching them
Personal fable
belief you are special/unique/invincible
Social clock
the shared cultural expectations of age appropriate behaviors
Erikson's 8 stages of development
each stage represents a crisis that must be resolved
Trust vs. mistrust
birth-18months, asking ourselves if we can trust the world and wondering if its safe, if we trust now we can trust in the future but if not we develop fear and mistrust
Autonomy vs. shame&doubt
1-3yrs experiencing ourselves and discovering our bodies, asking “is it okay to be me?”, if we are allowed to discover ourselves webecome confident but if not we are shameful
Initiative vs. guilt
3-5yrs, taking initiative in trying new things, asking “is it okay to do what i do?”. If we are encouraged we follow our interests but if we are held back we become guilty.
Competence vs. inferiority
5-12yrs, discovering our own interests, realizing we are different than others. Asking “can we make it in this world?”. Getting recognition from others creates hardworkingness but negative feedback makes us feel inferior.
Identity vs. role confusion
12-18yrs, learning we have different social roles and experiencing identity crisis. If we are allowed to go out and explore, we discover our identities but when forced to conform to their views we have role confusion and feel lost.
Intimacy vs. isolation
18-40yrs, asking ourselves “can we love?”. If we can, we can make long term commitments and are happy and confident, but if not, we become isolated and lonely.
Generativity vs. stagnation
40-65yrs, if we think we have contributed to the world through family and work, we are happy. If earlier conflicts were not resolved, we become pessimistic and experience stagnation.
Integrity vs. despair
65yrs-death, asking “how have I done over my lifetime?”. If we think we did well, we are content and feel integrity. If we do not, we experience despair and become grumpy and bitter.
Diffusion
no commitment or exploration in identity
Foreclosure
premature commitment to identity with no exploration
Moratorium
actively seeking an identity, no commitment
Identity achievement
committed sense of self, desire to accomplish and contribute after careful consideration
Adverse Childhood Experiences (ACEs)
stressful/traumatic events during childhood impacting relationships and health later on in life
Behaviorist perspective
focused on learning, changes in behavior through experience. Measures observable behaviors and usually ignores the mind
Classical conditioning
explains involuntary behaviors and emotions
Unconditioned stimulus
causes a response without needing to be learned (food)
Unconditioned response
response naturally occurring without training (salivate)
Neutral stimulus
stimulus that initially doesn’t evoke a response (bell)
Conditioned stimulus
thing that now brings a response (bell)
Conditioned response
response after conditioning (salivate)
Acquisition
process of learning the response pairing
Extinction
previously conditioned response dies out over time
Spontaneous recovery
after a period of time the conditioned response comes back out of nowhere
Generalization
conditioned response to similar stimuli
Discrimination
conditioned response only to the specific conditioned stimuli
Higher order conditioning
when the original conditioned response is paired with a 2nd thing and becomes the new conditioned stimulus
Conditioned taste aversion
innate predispositions allow classical conditioning to happen in one trial (food poisoning), due to biological preparedness --- predisposed to react to dangerous biological threats
Habituation
getting used to regular stimulus and stop responding
Operant conditioning
explains voluntary behaviors resulting from consequences
Law of effect
behaviors followed by positive outcomes are strengthened, neg. Outcomes weaken a behavior (cat in the puzzle box)
Positive reinforcement
adding something nice to increase behavior
Negative reinforcement
take away aversive to increase behavior (putting on seat belt to take away annoying car beep)
Primary reinforcers
food and water
Secondary reinforcers
money, stickers, words of affirmation. Literally everything else.
Token reinforcer/token economy
game tokens/money exchanged for other stuff
Positive punishment
add something bad to decrease behavior (spanking)
Negative punishment
take away something good to decrease a behavior (taking car keys)
Shaping
gradually reward closer and closer to desired behaviors to teach a response
Continuous reinforcement schedule
reward for every response
Partial reinforcement schedule
reward only for sometimes for response
Fixed ratio schedule
a reward for every X amount of responses
Fixed interval schedule
a reward every X amount of time passed
Variable ratio schedule
reward after random number of responses
Variable interval schedule
reward after random amounts of time