Study Guide for Computer Networks and OSI Model

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106 Terms

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Network

A collection of computers connected via software and hardware so that they can communicate with each other.

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Resource Sharing

The ability to share hardware, software, and information across multiple computers on a network.

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Network Administration

Tasks involved in managing a network, including installing new devices, monitoring performance, updating software, and configuring security.

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Peer‑to‑Peer (P2P) Network

A network where each node can communicate directly with every other node; all nodes are peers.

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Client/Server Network

A network with two distinct roles: Client: Requests resources or services (e.g., web page). Server: Provides resources or services and central administration (e.g., file storage, print services).

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Local Area Network (LAN)

Nodes located within a small geographic area (e.g., computer lab).

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Metropolitan Area Network (MAN)

Designed to provide network access across a city or large campus.

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Wide Area Network (WAN)

Connects multiple LANs over long distances.

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Medium

The physical channel (air, cable) through which communication travels.

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Language

A common syntax or data format (e.g., HTTP, binary).

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Protocol

A set of rules governing communication (e.g., the TCP three‑way handshake: SYN → SYN‑ACK → ACK).

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Transmission Media

The physical means of connecting nodes (e.g., copper cable, fiber, wireless).

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Network Interface Card (NIC)

Hardware that connects a computer to a network.

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Router

Forwards packets between different networks (Layer 3).

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Switch

Forwards frames within the same network segment (Layer 2).

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Hub

Broadcasts incoming signals to all ports (Layer 1).

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Repeater

Amplifies signals to extend reach (Layer 1).

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Network Operating System (NOS)

Manages network resources and services.

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Reference Model

A conceptual framework to standardize communication functions into seven layers.

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OSI (Open Systems Interconnection) Model

Seven‐layer model to guide interoperable network product development.

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TCP/IP vs. OSI

TCP/IP protocols underpin the Internet but don't map perfectly onto OSI's seven layers.

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Encapsulation

Wrapping data with protocol information at each OSI layer, from Application down to Physical.

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Physical Layer

Defines electrical, mechanical, and procedural interfaces to the transmission medium.

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Modulation/Demodulation

Converting digital signals to analog (and back) for transmission (e.g., via a modem).

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Flow Control

Regulating data transmission rate between devices.

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Topology

The layout pattern of interconnections between nodes.

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Star Topology

All nodes connect to a central hub/switch. Easy expansion; device isolation.

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Ring Topology

Each node connects to two others; data circulates in one direction around the ring. Predictable performance.

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Bus Topology

All nodes share a single backbone cable; only one node transmits at a time. Simple, cost‑effective.

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HTTP

A protocol that operates at Layer 7 (Application Layer).

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Layer 2 (Data Link Layer)

The layer that forwards frames based on MAC addresses and handles electrical signals at Layer 1.

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Network Hub

A device that operates only at the Physical Layer, repeating incoming electrical signals to all other ports.

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Star Topology

A network topology where all devices are connected to a central device.

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Data Link Layer

Provides reliable transfer of data frames between two nodes connected by a physical layer, performing framing, physical addressing, error detection and handling, and controlling access to the shared medium.

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Frame

The fundamental unit of data at Layer 2, encapsulating a network-layer packet with a header and trailer.

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Frame Check Sequence (FCS) / CRC

A checksum value calculated over the frame's contents to ensure data integrity.

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MAC Address (Media Access Control Address)

A 48-bit hardware address that uniquely identifies a network device on a local segment.

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Organizationally Unique Identifier (OUI)

The first 24 bits of a MAC address assigned by the IEEE to NIC manufacturers.

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Device Identifier

The remaining 24 bits of a MAC address, assigned uniquely by manufacturers within their OUI block.

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Broadcast MAC Address

The special address FF:FF:FF:FF:FF:FF used to send a frame to all devices on the local network segment.

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Switch

A Layer 2 network device that connects multiple devices on the same LAN and forwards frames only to the correct destination port.

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Source Address Table (SAT) / MAC Address Table

An internal lookup table within a switch that records source MAC addresses and ingress ports.

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Learning Process

When a frame arrives, the switch examines the source MAC and updates the SAT with the port on which it was received.

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Forwarding Process

If the destination MAC is in the SAT, the switch forwards the frame only to the associated port; if unknown, it floods the frame to all ports except the source port.

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Network Bridge

A device that connects two LAN segments at Layer 2 and maintains a MAC address table.

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Wireless Access Point (WAP)

A bridge between wired and wireless networks that operates at Layer 2 by forwarding Ethernet frames.

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Error Detection

Achieved via the FCS/CRC in each frame, where corrupted frames are silently dropped.

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Flow Control

Mechanisms to prevent a fast sender from overwhelming a slow receiver, such as pause frames in Ethernet.

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Half-duplex Environment

An environment where collisions occur due to devices not inspecting frames or learning addresses.

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Cyclic Redundancy Check (CRC)

A method used to calculate the FCS value for error detection in frames.

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Ingress Port

The port on which a frame is received by a switch.

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Egress Port

The port to which a frame is forwarded by a switch.

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Collisions

Events that occur in half-duplex environments when multiple devices attempt to send data simultaneously.

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Ethernet (IEEE 802.3x)

A standard that includes flow control mechanisms like pause frames.

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Ethernet Frame Formats

Defines several frame formats (e.g., Ethernet II, IEEE 802.3) that share common fields.

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Preamble & Start Frame Delimiter (SFD)

Synchronization bits.

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Destination MAC Address

6 bytes.

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Source MAC Address

6 bytes.

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Type/Length

Indicates EtherType or payload length.

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Payload/Data

46-1500 bytes of encapsulated packet data.

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FCS

4‑byte CRC.

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Address Resolution Protocol (ARP)

Translates Layer 3 IPv4 addresses into Layer 2 MAC addresses on the same network.

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ARP Request

A broadcast frame (FF:FF:FF:FF:FF:FF) asking, 'Who has IP x.x.x.x? Tell IP y.y.y.y.'

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ARP Reply

A unicast frame from the host owning the queried IP, providing its MAC address.

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ARP Cache

Both requester and responder store the IP‑to‑MAC mapping in a local table for a limited time.

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ARP Probe

An ARP request sent by a host to check if a new or changed IP address is already in use.

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Gratuitous ARP

An unsolicited ARP reply (or request) announcing a host's IP‑to‑MAC mapping.

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ARP Spoofing

A malicious technique where an attacker sends fake ARP replies to poison other hosts' ARP caches.

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MAC Address

Physical, burned into hardware, 48 bits, globally unique, used only on the local LAN segment.

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IPv4 Address

Logical, assigned via DHCP or statically by software, 32 bits, routable across multiple networks.

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Subnet Mask

A 32‑bit mask (e.g., 255.255.255.0) indicating which bits of the IPv4 address denote the network versus the host.

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Framing

Encapsulate packets into frames with headers/trailers.

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Physical Addressing

Use MAC addresses for source/destination identification.

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Error Detection

Compute and verify CRC/FCS.

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Flow Control

Manage data rate to prevent buffer overflow.

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Medium Access Control

Coordinate multiple devices sharing the same medium (e.g., CSMA/CD in Ethernet).

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Switching & Filtering

Forward frames based on MAC address learning and SAT lookups.

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IPv4 Addresses

A 32‑bit number used to identify a host or network interface on an IP network.

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Network and Host Portions

The 32 bits of an IPv4 address are divided into a network portion and a host portion.

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Class A

0.0.0.0 - 127.255.255.255; First octet range: 0-127; Default netmask: 255.0.0.0 (/8); Network bits: first 8; Host bits: last 24; 128 possible networks, each supporting up to 16,777,214 hosts.

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Class B

128.0.0.0 - 191.255.255.255; First octet range: 128-191; Default netmask: 255.255.0.0 (/16); Network bits: first 16; Host bits: last 16; 16,384 possible networks, each supporting up to 65,534 hosts.

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Class C

192.0.0.0 - 223.255.255.255; First octet range: 192-223; Default netmask: 255.255.255.0 (/24); Network bits: first 24; Host bits: last 8; 2,097,152 possible networks, each supporting up to 254 hosts.

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Class D

224.0.0.0 - 239.255.255.255; Reserved for multicast addresses (one‑to‑many distribution).

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Class E

240.0.0.0 - 255.255.255.255; Reserved for experimental use.

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Network Identifier

The first address in any network (all host bits zero).

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Broadcast Address

The last address in any network (all host bits one).

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Loopback

127.0.0.0/8; Any address from 127.0.0.0 to 127.255.255.255 loops back to the local host, regardless of physical interfaces.

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Link-Local / APIPA

169.254.0.0/16; Automatically assigned by Windows and some OSes when DHCP fails, in the range 169.254.1.0-169.254.254.255.

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Private Networks

10.0.0.0/8; 172.16.0.0/12; 192.168.0.0/16; These ranges are not routable on the public Internet and are used for internal LANs.

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IPv6 Addresses

128‑bit addresses, written as eight groups of four hexadecimal digits, separated by colons (e.g., 2001:0db8:85a3:0000:0000:8a2e:0370:7334). Leading zeros in each 16‑bit group may be omitted.

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Subnet Mask

A 32‑bit value that delineates which bits of an IPv4 address are the network portion (mask bits = 1) and which are the host portion (mask bits = 0).

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Classless Inter-Domain Routing (CIDR)

CIDR supersedes rigid classful boundaries by allowing arbitrary mask lengths, appending /N to the address, where N is the count of leading 1 bits in the mask.

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Default Gateway

The IP address of a router interface that a host uses to send packets destined for other networks.

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Dynamic Host Configuration Protocol (DHCP)

Automates IP configuration for hosts, eliminating manual setup of IP address, subnet mask, default gateway, and DNS servers.

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DHCP Discover

Client broadcasts DHCPDISCOVER.

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DHCP Offer

One or more DHCP servers reply with DHCPOFFER, proposing an IP lease.

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DHCP Request

Client selects an offer and broadcasts DHCPREQUEST.

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DHCP Acknowledge

Server confirms with DHCPACK, finalizing the lease and providing configuration details.

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DHCP Lease

Time‑limited; clients must renew before expiry.

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MAC Address

The first three octets of a MAC address identify the manufacturer (OUI).