observational learning
process of learning by watching others, and retaining the info, then replicating the observed behaviour
Albert Bandura
most associated with observational theory
social learning theory
Bobo Doll Experiment
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observational learning
process of learning by watching others, and retaining the info, then replicating the observed behaviour
Albert Bandura
most associated with observational theory
social learning theory
Bobo Doll Experiment
example of observational learning
a child watches a classmate get in trouble for hitting another child
they learn from observing the interaction that they should not hit others
Stages of observational learning
attention
retention
reproduction
motivation
attention
must have the energy to remain focused on what the model is engaging in and doing so for enough time to grasp what they are doing
how the model is perceived can impact the observer’s level of attention
retention
if the observer can focus on the model’s behaviour, the next step is being able to remember what was viewed
if unable to recall, they need to go back to the first stage again
reproduction
once able to focus and retain info, the next stage is trying to replicate it
motivation
for the observer to engage in the new behaviour, they need some motivation
may increase if the observer watched the model receive a reward for engaging - the observer will believe they will also receive some reward if they imitate said behaviour
motivation may decrease if observer had knowledge of or witnesses the model being punished for a certain bevaiour
influences on observational learning - more likely to imitate when:
people we perceive as warm and nurturing
rewards
people who are in an authoritative position in our lives
people similar to us
people we admire
previously rewarded
lack confidence
confusing, ambiguous, or unfamiliar situation
positive and negative outcomes
prevalent in childhood as it is a key part of how we learn new skills and learn to avoid consequences
concern due to some undesirable behaviour that is learned (eg. violent video games can increase a child’s aggression)