Ultrasound Physics: Artifacts

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Comprehensive vocabulary flashcards covering the types, causes, and characteristics of artifacts in ultrasound physics as described in the lecture notes.

Last updated 9:42 PM on 7/19/26
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35 Terms

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Artifact

Essentially an error in imaging, resulting in reflections that are not real, not seen on the image, have incorrect shape or size, incorrect position, or incorrect brightness.

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Hyperechoic

Portions of an image that are brighter than surrounding tissues, or tissues that appear brighter than normal.

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Hypoechoic

Portions of an image that are not as bright as surrounding tissues, or tissues that appear less bright than normal.

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Anechoic

An extreme form of hypoechoic, meaning entirely without echoes (echo-free).

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Isoechoic

Describes structures with equal echo brightness.

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Homogeneous

A portion of tissue or an image that has similar echo characteristics throughout.

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Heterogeneous

A portion of tissue or an image that has differing echo characteristics throughout.

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Soft Tissue Propagation Speed Assumption

The assumption that sound travels in soft tissue at exactly 1,540m/s1,540\,m/s.

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Reverberation

Multiple, equally spaced echoes caused by the bouncing of the sound wave between two strong reflectors positioned parallel to the ultrasound beam, resembling a ladder or Venetian blind.

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Comet Tail

Also known as ring down artifact; it appears as a solid hyperechoic line directed downward, created when closely spaced reverberations merge.

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Shadow

A hypoechoic or anechoic region extending downward from a highly attenuating structure, appearing the same color as the image background.

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Edge Shadow

Also called shadowing by refraction; a hypoechoic region extending down from the edge of a curved reflector caused by the beam refracting and diverging, resulting in a drop in intensity.

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Enhancement

A hyperechoic region beneath tissues with abnormally low attenuation, appearing brighter and the same color as the foreground.

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Focal Enhancement

Also called focal banding; a side-to-side hyperechoic region of an image caused by increased intensity at the focus.

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Mirror Image Artifact

A replica or second copy of a structure that incorrectly appears on the image deeper than the real structure, created when sound reflects off a strong reflector.

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Crosstalk

A mirror image artifact specifically appearing on a spectral Doppler display.

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Speed Error Artifact

Also called range error artifact; created when a sound wave propagates through a medium at a speed other than 1,540m/s1,540\,m/s, appearing as a step-off where reflectors are at incorrect depths.

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Speed Error (Slower Medium)

When the medium's speed is slower than soft tissue, go-return time is too long, the system assumes reflectors are far, and they are placed too deep on the image.

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Speed Error (Faster Medium)

When the medium's speed is faster than soft tissue, go-return time is too short, the system assumes reflectors are close, and they are located too shallow on the image.

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Lobes

Artifacts appearing when sound energy is transmitted in a direction other than along the beam's main axis, creating a second copy of the true reflector side by side at the same depth.

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Side Lobes

Lobe artifacts created by a single crystal transducer, such as a mechanical probe.

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Grating Lobes

Lobe artifacts created by array transducers.

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Subdicing

The process of dividing each PZT element into small pieces to reduce grating lobe artifact.

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Apodization

The process of differential excitation where elements closer to the beam center are excited with higher voltages than outermost elements to reduce grating lobes.

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Refraction Artifact

Created when a sound pulse changes direction during transmission (transmission with a bend), resulting in a second copy of the reflector at the same depth as the true reflector.

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Slice Thickness Artifact

Also called section thickness or partial volume artifact; it occurs because the imaging plane has a three-dimensional thickness, filling in hollow structures like cysts.

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Lateral Resolution Artifact

Also called point spread artifact; occurs when side-by-side reflectors are closer than the beam width, appearing as one reflection or a wide line.

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Axial Resolution Artifact

Created when a long pulse strikes structures parallel to the beam that are closer than 12\frac{1}{2} the spatial pulse length, resulting in only one reflection.

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Multipath

Created when sound pulses glance off a second structure on the way to or from the primary reflector, resulting in different transmit and return path lengths.

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Temporal Resolution Artifact

The inability to accurately position moving reflectors due to low frame rates.

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Spatial Resolution

The overall detail in an image, determined by line density, axial resolution, lateral resolution, and pixel density.

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Range Ambiguity Artifact

Occurs when a reflecting structure deeper than the imaging depth is placed at a shallow location; it is eliminated by increasing the pulse repetition period (PRP).

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Acoustic Speckle

Noise resulting from the constructive and destructive interference of small sound wavelets, giving the image a grainy appearance.

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Clutter

A form of noise consisting of false echo signals from locations outside the main beam, such as side lobes, grating lobes, or section thickness artifact.

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Harmonic Imaging

A method used to reduce noise and increase the signal-to-noise ratio by selectively distinguishing meaningful reflections.