1/42
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
|---|
No study sessions yet.
learning
process through which experience (any effect of the environment that we can sense) can affect behaviour at a future time
nonassociative learning
strength of a response to a stimulus changes with repeated exposure to the same stimulus (habituation, sensitization)
habituation
reduction in response to a repeated stimulus that is unchanging and harmless
NOT the same as sensory adaptation § Sensory adaptation occurs at the level of the sensory receptor § Habituation is a higher-level brain process
sensitization
form of nonassociative learning by which a stimulus leads to an increased response over time
May have evolved to help us notice and focus on potentially harmful stimuli in our surroundings
dual-process theory of non-associative learning
Habituation and sensitization are both always at work. Which one will “win out” will depend on factors like our state of arousal
When aroused, sensitization is more potent than habituation. When relaxed, habituation is more potent than sensitization
associative learning
making connetions among stimuli and behaviours
classical conditioning
Form associations between pairs of stimuli
operant conditioning
Form associations between behaviours and their consequences. involves voluntary respnose
acquisition
initial learning of an association between the unconditioned and conditioned stimuli during classical conditioning
extinction
reduction of a learned response that occurs when UCS no longer follows the CS § Useful for getting rid of an undesired response
But does not mean that learned response has been entirely forgotten
generalization
tendency to respond to stimuli similar to the original CS
More likely to occur when the similarity between the two stimuli is greater (e.g., tones of similar frequency)
Efficient: can respond to new but similar situations without needing to learn each one individually § Survival advantage: can respond to potential threats or opportunities that resemble past experiences
discrimination
= learned ability to distinguish between stimuli § I.e., learning to respond to a particular stimulus but not similar stimuli o E.g., dogs taught to salivate to sight of black square would also salivate to sight of gray square (generalization) § After series of trials where presentations of black square are always followed by food and presentations of gray square are never followed by food, will stop salivating to gray square
contingency and contiguity
For classical conditioning to occur, CS has to consistently precede the US (contingency), and the CS and US have to be presented together close in time (contiguity)
blocking
previously learned association to one stimulus prevents the learning of a new association to a second stimulus because the second stimulus adds no predictive value
Adaptive because helps us learn true causal association of events and filter out irrelevant stimuli
behaviourism
Behaviour should be understood in relation to observable events in environment, rather than in terms of unobservable mental processes
neural substrates
fear conditionings involves amygdala
drug tolerance and conditioning
Cues associated with drug delivery produce conditioned response opposite to drug’s effect § Explains why overdoses more common in unfamiliar environments
conditioned taste aversion
tendency to avoid food after experiencing illness following its consumption.
Humans (and rats) more ready to form associations between taste and illness than visual/auditory stimuli and illness
law of effect
behaviours followed by satisfying outcomes are more likely to be repeated, whereas behaviours followed by unsatisfying outcomes are less likely to be repeated
skinner box
cage with lever that animal can press to produce effect
antecedents
situation or stimulus that precedes the behaviour and sets the stage for the behaviour to happen § E.g., light signals availability of food
behaviour
the voluntary action that takes place (the operant response) § E.g., pressing a lever
consequences
the stimuli presented after the behaviour that either increase or decrease the likelihood that the behavior will be repeated
primary reinforcers
consequences that are innately pleasurable because they satisfy some biological need and contribute to survival/reproduction
secondary reinforcers
learned pleasures that acquire value through experience because of association with primary reinforcers (e.g., can be used to exchange for primary reinforcers, like money)
shaping of operant responses
operant conditioning procedure in which successively closer approximations to the desired response are reinforced until the desired response finally occurs (reinforcement of successive approximations)
instinctive drift
animal’s reversion to evolutionarily derived instinctual behaviours instead of demonstrating behaviour learned through conditioning
delay discounting
tendency to devalue delayed outcomes
partial reinforcement- fixed ratio schedule
Behaviour tends to decrease briefly immediately after reinforcer and then increase as individual approaches scheduled reinforcer
variable ratio schedule
Reinforcement occurs after some variable number of behaviours
Less predictable than fixed-ratio schedule
Effective schedule for eliciting consistently high level of behaviour because it lacks predictability
fixed interval schedule
Reinforcement occurs following the first response that takes place after a set (fixed) period of time o Response rate takes on distinctive “scallop” shape: § Reinforcement followed by pause in responding, responding increases sharply as the end of the interval approaches
variable interval schedule
Reinforcement occurs after variable amount of time § Leads to slow and consistent responses because the time to the next reinforcer is relatively unpredictable
contingent reinforcement
Reinforcement is only given when a specific behaviour occurs
non-contingent reinforcement
Reinforcement is delivered on a fixed - interval schedule independent of the actions the organism is engaging in
Leads to superstitious conditioning = individuals learn a behaviour that has no actual relationship with reinforcement
latent learning
rewards affect what animals do more than what they learn
cognitive map
internal mental representation of the world § In experiments, rats seem to learn complexity of a maze without being rewarded for completing the maze, as evident by their ability to quickly complete the maze if a reward is introduced later on
social learning theory
learning is a cognitive process derived from social observation rather than direct reinforcement of one’s own actions (Albert Bandura) § I.e., learn by observing and imitating others (copying their behaviour)
components of social learning
attention, retention, reproduction, motivation (vicarious reinforcement vs vicarious punishment)
mirror neurons
neurons found in several areas of the cerebral cortex that are active both when performing an action and when observing that same action being performed by someone else
vertical transmission
skills from parent to offspring
horizontal transmission
skills between peers
insight learning
form of learning the occurs without trial and error and therefore without reinforcement (like an aha moment)
diffusion chain
process in which individuals learn a behavior by observing a model and then serve as models from whom other individuals can learn