Psychology Exam 2

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152 Terms

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Sensation
detection of external stimuli and the transmission of this information to the brain
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Perception
processing, organization, and interpretation of sensory signals
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Sensation involves translating physical stimulus properties (light, sound, heat, pressure, chemical composition) into
electrical impulses
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Transduction
conversion of sensory stimuli into signals the brain can interpret
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Quality
determined by which sensory system is stimulated (stimulation of receptors in the eye signals that light is present)
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Quantity
signaled by the rate of neural impulses (more intense stimulus elicits higher rate of action potentials)
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Absolute Threshold
minimum stimulus intensity required in order for you to detect it 50% of the time
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Difference Threshold
minimum change in stimulus intensity required for you to notice the difference
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Amount of change that can be detected is a percentage of the
stimulus intensity
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Sensory systems respond \__ over time to a constant stimulus
less
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Pupil
opens (dilates) and closes (contracts) to control amount of light entering the eye
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Iris
muscle that controls the pupil's size
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Cornea
clear- lets light in, curved- focuses light as it enters
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Lens
changes shape to bend light more or less (accommodation), adjustable focus
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Retina
photosensitive layer at the back of the eye, contains receptors- rods, and cones
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Rods
120 million per eye, very sensitive to light- work best in dark conditions, not sensitive to color, poor acuity
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Cones
6 million per eye, not very sensitive to light- work best in light conditions, sensitive to color, good acuity
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Fovea
area of highest acuity on the retina, contains only cones, center of vision falls on the fovea, the rest of retina contains both rods and cones, but many more rods than cones
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Rods and cones contain
photo-pigment (breaks down in response to light)
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Triggers action potentials in neurons that get input from rods and cones, these signals are carried to the brain by
ganglion cells
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Axons form the
optic nerve
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Blind Spot
where axons leave eye- no rods or cones
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Optic Chiasm
crossing over half of fibers
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The left visual field is processed by
the right hemisphere
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Right visual field is processed by
the left hemisphere
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Primary Visual Cortex
in the occipital lobes, receives input from the thalamus, the first area of the cerebral cortex to receive visual input
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Ventral Pathway "What"
identifying objects and objects features
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Dorsal Pathway "Where"
locating objects and perceiving motion
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color is determined primarily by
wavelength
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Trichromatic Theory
three cone types (three types of photopigment), sensitive to different wavelengths, pattern of activation across cone types determines perceived color
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Opponent-Process Theory
there are some color vision phenomena that trichromatic theory can't explain (Ex. retinal afterimages)
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Color pairings in the visual system
red with green, blue with yellow, cells that are sensitive to red and green other cells sensitive to blue and yellow
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Stimulus
sound wave (pattern of air pressure changes- high-low pressure cycles)
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Amplitude
corresponds to perceived loudness
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Frequency
corresponds to perceived pitch, measure is hertz
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Hertz (Hz)
number of cycles per second, normal human range 20Hz- 20,000 Hz
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Sound wave has \__ \__ produces a series of mechanical changes that eventually lead to action potential
physical force
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Auditory Perception: Steps
1 - sound wave causes the eardrum to vibrate

2 - the vibration of the eardrum causes the ossicles in the middle ear to vibrate

3 - this causes the oval window to vibrate, creating a wave to move through the fluid in the cochlea

4 - the wave moves through the basilar membrane as well

5 - hair cells on top of the basilar membrane move up and down, causing the "hairs" (cilia) to bend

6 - bending of the hair cells releases the neurotransmitter, which stimulates the auditory nerve
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Semicircular Canals
found in inner ear, but not involved in hearing, role: sense orientation in space, involved in balance
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Interaural Time Difference
difference between when a sound reaches one ear and when it reaches the other ear
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Interaural Intensity Difference
difference between the intensity of a sound in one ear and at the other ear
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Differences of sound are \__ for sources to the left or right
largest
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Sound has no difference for source directly in
front or behind
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Temporal Coding

1. Basilar membrane vibrates at a rate that matches the sound frequency
2. Hair cells generate action potentials at a rate that matches the sound frequency
3. Works for low frequencies (< 4,000 Hz), but not for high frequencies
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Place Coding

1. Wave in the cochlea causes a wave in the basilar membrane
2. Where the wave's "peak" occurs depends on the frequency
3. High-frequency sounds: peak near the base of the cochlea
4. Low-frequency sounds: peak near the tip of the cochlea
5. Works best for high-frequency sounds (> 4,000 Hz)
6. Temporal coding and place coding work together to cover range of human hearing
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Chemical Process
molecules from food (or other things) dissolved in fluid on the tongue
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How do we taste things?
chemical process, stimulate taste receptors within taste buds (poorly understood), action potentials travel to thalamus, then to frontal lobes, taste also relies on other senses: smell & texture
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Five basic sensations
sweet, sour, salty, bitter, umami "savory"
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Supertasters
25% of the population, experience flavors more intensely, often very sensitive to bitter foods (coffee, beer, broccoli), genetic factors & a larger number of taste buds
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How do we smell things?
chemical process, chemicals (odorants) enter the nasal cavity, stimulate receptors in the olfactory epithelium, pattern of activity across receptors leads to perception of smell, does NOT project to the thalamus, receptors send input to olfactory bulb
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Olfactory bulb sends inputs to other brain areas, including:
prefrontal cortex-positive/negative distinction, amygdala (and hippocampus)- odor-related memories
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Haptic Perception
perception of touch, temperature, and pain
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Skin contains \__ that reach to the surface of the skin, some at the base of hair follicles
receptors
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Stimulated receptors send input to\__ then to the somatosensory cortex
thalamus
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Why pain perception?
protection from harm
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Fast Fibers
sharp, immediate pain
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Slow Fibers
dull, steady pain
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Learning
a relatively enduring change in behavior (or cognition), resulting from experience
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Nonassociative Learning
learning about a stimulus in the external world
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Associative Learning
learning how stimuli, events, or behaviors are related
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Observational Learning
acquiring or changing behavior as a result of seeing someone else perform the behavior "social learning"
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Classical Conditioning (Pavlovian conditioning)
studied salivary response in dogs, dogs salivated at the sight of food, eventually started salivating when the lab technician entered the room
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Pavlov's experiment conclusion
response acquired through experience- learned association between the lab technician and the food, tested experimentally
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Unconditioned Stimulus
food for the dogs
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Unconditioned Response
dog salivating due to food
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Neutral Stimulus
the clicking metronome does not cause the dog to salivate
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Conditioned Stimulus
the clicking metronome is presented without the food but the dog still salivates
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Acquisition
learning the association between the conditioned (CS) and unconditioned stimulus (US) (best if CS occurs just before US)
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Second-Order Conditioning
can learn to associate one CS with another CS
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Extinction
repeatedly presents the CS without the US (metronome with no food), weakens the conditioned response
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Spontaneous Recovery
after extinction, present CS, produces conditioned response- temporarily
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Stimulus Generalization
Occurs when stimuli that are similar to the original stimulus are able to produce a conditioned response (Adaptive- usually beneficial to respond similarly to similar stimuli)
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Stimulus Discrimination
can learn to distinguish between similar stimuli (when one is consistently associated with unconditioned stimulus and the other is not)
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Evolutionary Significance

1. some pairings are easier to associate than others
2. taste and nausea: conditioned taste aversion
3. easier than pairing sound and nausea
4. evolutionary explanation: advantage to being able to associate taste and illness, because taste guides eating behavior
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Phobia
an acquired fear that is out of proportion to the real threat of an object or of a situation
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Theory
phobias result from generalization of fear experience
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John Watson
behaviorist; believed phobias could be explained by learning principles, rejection of Freudian ideas about repressed urges as a source of phobias, tested by conditioning fear response in infant: Little Albert
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Operant Conditioning
a learning process in which the consequences of an action determine the likelihood that it will be performed in the future
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Reinforcer
a stimulus that follows a response and increases the likelihood that the response will be repeated (give dog treat after trick)
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Skinner studied reinforcement using a
"Skinner box"
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Reinforcement
strengthening behavior
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Positive Reinforcement
providing a pleasant stimulus (a reward) following a desired behavior (behavior is more likely to occur again in the future)
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Negative Reinforcement
removing an unpleasant stimulus following a desired behavior (Negative-removing stimulus)
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Continuous Reinforcement
reinforce the behavior every time it occurs, learning occurs quickly, but tends not to last once the reinforcement stops
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Partial Reinforcement
reinforce the behavior sometimes, but not every time (more realistic, effect depends on specific reinforcement schedule, learning occurs more slowly, but persists
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Ratio Schedule
based on number of times behavior occurs
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Interval Schedule
based on amount of time that has passed
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Fixed Schedule
more predictable
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Variable Schedule
less predictable
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Fixed Interval Schedule
behavior occurs a lot just before reinforcement is expected, drops off immediately after
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Variable Interval Schedule
time that reinforcement will occur is unpredictable
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Fixed Ratio Schedule
typically produce very high rates of behavior
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Variable Ratio Schedule
typically produce extremely high rates of behavior
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Positive Punishment
presenting an unpleasant stimulus in order to reduce a behavior's likelihood (yelling)
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Negative Punishment
removing a pleasant stimulus in order to reduce a behavior's likelihood (removing privileges)
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Effective Punishment
must be reasonable, must be unpleasant, must be applied immediately after the behavior occurs
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Most punishment is not used very
effectively
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Reinforcement tends to be better than punishment at
changing behavior
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Corporal punishment seems
especially ineffective
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Vicarious Learning
likelihood of modeling behavior depends on whether the model is punished or rewarded for the behavior