Motor Learning

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Last updated 12:41 PM on 8/30/26
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47 Terms

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motor learning

ability to acquire and maintain skilled action

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what stage of movement does motor learning act on

action selection, movement planning, movement execution

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stages of motor learning

cognitive → associative → autonomous

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characteristics of cognitive stage of motor learning

acquisition of new info about a task, rapid gains in performance, high working memory demands

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characteristics of associative stage of motor learning

practicing and putting the components together, slower gains and more adjustments

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characteristics of autonomous stage of motor learning

requires little cognitive resources and allows them to be allocated to other things

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motor learning curve

exponential at first then plateaus over time

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acquisition

first day of motor learning, period of practice and experience

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retention

ability to perform the same recently learned task (beginning of day 2)

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steps of motor learning

acquisition → consolidation → retention

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consolidation

transition from short to long term memory

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signatures of retention

lack of interference, offline gains, savings, transfer/generalization

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offline gains

improvement compared to the end of the last session after a period of rest

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savings

faster re-learning of a task from one session to another

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three types of motor learning

recalibration, skill learning, sequence learning

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recalibration

sensorimotor adaptation for movements we have already learned

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when does recalibration occur

prediction does not match the sensory feedback (sensory prediction error)

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part of the brain that controls recalibration

cerebellum

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what stage of movement does recalibration act on

movement planning and execution

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characteristics of skill learning

de novo, learning a novel controller, requires longer period of practice, happens via trial-and-error

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what part of the brain controls skill learning

no exact location

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what stage of movement does skill learning act on

movement planning an execution

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characteristics of sequence learning

organizing already known actions in a temporal order, implicit and explicit, chunks parts of the sequence together

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part of the brain that controls sequence learning

cerebellum, basal ganglia, frontal areas, hippocampus

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what stage of learning does sequence learning act on

action selection

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neural processes involved in implicit learning

use-dependent learning, recalibration

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neural processes involved in explicit learning

exploration, calculation, habitual responding

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characteristics of use dependent learning

change in movement achieved by simple repetition, not under conscious control, lasts longer than recalibration

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part of the brain responsible for use dependent learning

motor cortex

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part of brain involved in explicit motor learning

prefrontal cortex

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exploration

process of trying different actions and observing the outcome (trial-and-error)

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calculation

calculating how much to change a movement

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why are errors important in motor learning

it allows the learner to practice without a teacher and problem solve independently

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considerations for what type of motor learning should be used

movement goal to be accomplished, movement variability, cognitive ability

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parameters for practice in motor learning

amount, schedule, type, variability

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massed practice schedule

less rest, more reps

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distributed practice schedule

more rest, less reps

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pros/cons of distributed practice

more rest time means more time for consolidation but less time for reps

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when is whole practice preferred over part practice

if the movement is continuous

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pros and cons of constant/blocked practice

good acquisition but poor retention and transfer

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pros and cons of variable/random practice

poor acquisition but good retention and transfer

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why is extrinsic feedback not always good

it encourages dependence and pt may not learn to problem solve

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types of extrinsic feedback

knowledge of performance, knowledge of results

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knowledge of performance

details of specific movement parameters (speed, joint angle, force)

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knowledge of results

ultimate outcome of movement

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types of timing of feedback

immediate/concurrent, summary, faded

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how difficult should a task be

70% success rate