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Linear algebra
• Itis a branch of mathematics that is fundamental to computer graphics (
Primitive
The basic objects out of which a graphics display is created are called
Point
shown by illuminating a pixel on the screen
vector
is defined as the difference between two points
important hing is that a voctor has a
direction and a length
Transformation
means changing some graphics into something else by applying rules
translation
moves an object to a
different position on the screen.
Scaling
multiplies all coordinates
Rotates
all coordinates by a specified
angle
Matrices
matrixis simply a grid of numbers)
The transpose of a matrix
M, written as MT is obtained by simply interchanging
the rows and columns of the matrix
Matrix addition
Both matrises have to be the sire size