Persuasion Exam Vocabulary

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Vocabulary flashcards covering key terms and concepts for the persuasion exam.

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45 Terms

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Powerful Language

A speaking style that avoids hedges, fillers, and tag questions, thereby projecting confidence and credibility.

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Powerless Language

Speech that includes hedges, hesitations, and tag questions, which can undermine a speaker’s credibility.

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Language Expectancy Theory

Theory stating that people hold norms for language use in persuasive settings; violating these norms can increase or decrease persuasion depending on how the violation is perceived.

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Kinesics

The study and use of body movement, gestures, posture, and facial expressions as nonverbal persuasion cues.

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Paralanguage

Vocal qualities such as tone, pitch, rate, and volume that accompany speech and influence persuasion.

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Proxemics

The strategic use of physical space and distance to communicate and persuade.

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Haptics

The persuasive use of touch in communication.

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Chronemics

The study of how time—punctuality, pacing, delays—functions as a persuasive nonverbal cue.

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Nonverbal Immediacy

Behaviors such as eye contact and smiling that create warmth and likability, increasing compliance.

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Intrinsic Motivational Appeal

A persuasive strategy that taps internal satisfactions like pride, enjoyment, or self-esteem.

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Extrinsic Motivational Appeal

Persuasion that relies on external rewards or punishments such as money, prizes, or threats.

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Extended Parallel Process Model (EPPM)

Fear-appeal model proposing that high threat plus high efficacy produces danger control (behavior change), whereas high threat plus low efficacy leads to fear control (message avoidance).

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Danger Control

Audience response in the EPPM where individuals take protective action to reduce the threat.

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One-sided Message

A persuasive message that presents only the advocate’s viewpoint.

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Two-sided Message

A persuasive message that acknowledges opposing arguments; most effective with knowledgeable audiences when it refutes those arguments.

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Primacy Effect

The tendency for information presented first to have a stronger impact on attitudes, especially on controversial topics.

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Recency Effect

The tendency for information presented last to be better remembered and to shape decisions when choices follow immediately.

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Compliance-Gaining Strategies (Marwell & Schmitt)

Five general tactics: rewarding activity, punishing activity, expertise, activation of impersonal commitments, and activation of personal commitments.

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Rewarding Activity

A compliance-gaining strategy that offers positive incentives for agreement.

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Punishing Activity

A compliance-gaining tactic that threatens or applies negative consequences to secure compliance.

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Expertise (Compliance)

Using perceived superior knowledge or skill to influence another’s compliance.

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Activation of Impersonal Commitments

Invoking a person’s internalized values or moral standards to gain compliance.

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Activation of Personal Commitments

Reminding someone of interpersonal obligations or promises to secure compliance.

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Situational Dimensions (Compliance Gaining)

Contextual factors—dominance, intimacy, resistance, rights, relational consequences, apprehension—that shape persuasive message choice.

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Dominance (Situation)

The level of power the persuader holds over the target in an interaction.

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Intimacy (Situation)

The emotional closeness between the persuader and the target.

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Resistance (Situation)

The anticipated opposition or refusal from the target audience.

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Rights (Situation)

The degree to which the persuader believes a request is justified or legitimate.

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Relational Consequences

The potential impact of a compliance attempt on the future relationship between persuader and target.

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Apprehension (Situation)

The persuader’s level of anxiety about the persuasive encounter.

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Scarcity Principle

The idea that limited availability increases perceived value, often implemented through 'limited number' or 'deadline' tactics.

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Psychological Reactance

A motivational state triggered when people perceive their freedom is threatened, prompting them to desire the restricted option more.

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Subliminal Messages

Stimuli presented below conscious awareness; research shows they have weak or minimal persuasive effects.

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Iconicity

The quality of an image that makes it resemble and thus represent the reality it depicts.

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Indexicality

The capacity of images to serve as evidence or proof that an event occurred—'seeing is believing.'

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Syntactic Indeterminacy

The characteristic of visuals whereby they can imply relationships without explicit logical connectors, allowing implicit persuasion.

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Fixed-Action Patterns

Automatic, stereotyped behaviors elicited by specific cues; Cialdini labels this the 'click-whirr' response.

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Because Technique

A compliance tactic in which simply providing a reason ('because…') increases agreement, even when the reason is weak.

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Ethical Considerations in Persuasion

Evaluating intent, means, ends, respect for audience autonomy, and potential impact when crafting persuasive messages.

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Othello Error

A deception-detection mistake that interprets signs of nervousness as definitive evidence of lying.

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Truth Bias

The default tendency to assume others are honest, making deception harder to detect.

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Explicit Conclusion

A persuasive message that clearly states the desired conclusion for the audience.

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Implicit Conclusion

A persuasive message that leaves the audience to infer the conclusion themselves.

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Foot-in-the-Door Technique

Strategy where compliance with a small request increases the likelihood of compliance with a larger follow-up request.

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Door-in-the-Face Technique

Strategy beginning with a large, likely-rejected request to enhance compliance with a smaller subsequent request.