GTA 6 Leak Analysis Review

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Description and Tags

A set of vocabulary flashcards covering the new mechanics, features, and technical details identified from the GTA 6 leak analysis.

Last updated 2:57 PM on 8/20/26
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19 Terms

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Leonida

The name of the massive location in the game that players will be exploring upon release.

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Contextual Animations

A system where characters perform diverse, natural movements based on their environment, such as leaning on railings or scratching their nose.

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Focus Meter

A direct successor to the San Andreas leveling system where performing activities like basketball increases the character's concentration and attributes.

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Separate Budget

A mechanic where cash is split between what the player carries and what is stored in a home safe, ensuring some money remains secure if the character dies or is arrested.

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3D Volume Waves

A high-level water simulation where objects create realistic, three-dimensional physical waves rather than simple flat textures.

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Traffic Density

A feature described as having a very high volume of vehicles and pedestrians to create a truly living world.

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Dynamic NPC Interaction

A mechanic where drivers in traffic can lower their car windows to express frustration or react to the player's driving behavior.

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Vapid

The specific brand of the personal vehicle identified as belonging to Jason in the leak.

9
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Honor/Moral System

Indicated by a devil icon on the screen, this system tracks the player's choices and actions, similar to the mechanics in Red Dead Redemption 2.

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Stamina Exhaustion Effect

A visual feedback system where the screen begins to blur when the character's stamina reaches 00 and and they continue to perform physical actions.

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Identity Markers

Three specific icons (FaceFace, ClothingClothing, and VehicleVehicle) that indicate what information the police have gathered about the player during a pursuit.

12
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Trunk Storage Limit

A system that restricts the character to carrying only a specific number of large items in a vehicle's trunk, specifically limited to 44 slots.

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Fuel Mechanic

Confirmed by icons on the HUD, this feature requires players to monitor and refill their vehicle's gasoline levels.

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Engine Degradation

A mechanic where a vehicle's engine performance decreases over time due to collisions, accidents, or gunfire.

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Zombics

A specific brand of in-game medication that restores health but may have secondary side effects or reduced efficacy if used repeatedly.

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Eagle Eye / Special Focus

A third status bar represented by an eye icon, likely functioning as a specialized vision or focus mode similar to mechanics in Red Dead Redemption 2.

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Police Tracker

A yellow geolocation icon appearing on the dashboard of stolen service vehicles, allowing law enforcement to track the vehicle's position.

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Body Transportation

A gameplay feature, confirmed by a 'Lift' prompt, that allows players to pick up and move downed or deceased NPCs.

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Contextual Social Prompts

Interaction buttons that appear when approaching NPCs, allowing the player to engage in friendly greetings or hostile antagonization.