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Vocabulary flashcards generated from lecture notes covering language acquisition theories, brain structures, speech design features, and cognitive developmental stages.
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Communication
Sending and receiving of information, ideas, feelings, or messages.
Language
A shared system of symbols and rules used to communicate
Receptive Language
Listening to and understanding what is communicated; the ability to comprehend a message.
Expressive Language
Producing and conveying communicative messages through speaking, writing, signing, or gestures.
Pragmatics
Using language appropriately in social situations
Semantics
The meaning of words and sentences.
Syntax
Rules that govern the ways in which words combine to form phrases, clauses, and sentences; sentence structure.
Morpheme
Smallest grammatical unit in a language that conveys meaning.
Speech
Oral expression of language.
Echolalia
Imitation or repetition of words, phrases, or whole sentences spoken by another person.
Suprasegmental
Features of speech, such as stress, pitch, and duration, that accompany individual speech sounds, words, and sentences.
Vocal-Auditory Channel
Idea language occurs when air is forced through the vocal folds of the larynx, breaking the vibrating air stream into sounds of speech, which are organized into words and sentences and perceived through a listener’s ears; Charles Hockett’s first “design feature” of language.
Broadcast Transmission
Speech sounds travel in all directions, but we hear them as coming from one direction; Charles Hockett’s second “design feature” of language.
Directional Reception
Using both ears to figure out where a sound is coming from; Charles Hockett’s second “design feature” of language.
Rapid Fading
Speech disappears quickly after it is spoken; Charles Hockett’s third “design feature” of language.
Total Feedback
You hear yourself speaking and can adjust your speech as you talk; Charles Hockett’s fifth “design feature” of language.
Specialization
Human speech organs are specially designed and controlled for communication; Charles Hockett’s sixth “design feature” of language.
Arbitrariness
There is no natural connection between a word’s sound and its meaning; Charles Hockett’s eighth “design feature” of language.
Discreteness
Language uses a limited set of distinct sounds that can be combined to create words; Charles Hockett’s ninth “design feature” of language.
Traditional Transmission
Humans are born able to learn language, but they must learn the specific language and its rules from others; Charles Hockett’s 13th and last “design feature” of language.
Interchangeability
If you can hear a sound, you can also produce that sound yourself; Charles Hockett’s fourth “design feature” of language.
Semanticity
Words and sounds have specific meanings that communicate specific messages; Charles Hockett’s seventh “design feature” of language.
Indexicality
The meaning of a message depends on the situation or context
Presemantics
Using past and current experiences to understand what words mean in a specific situation.
Postsemantic Information
Figuring out if a message is true, accurate, and complete.
Extrasemantic Information
Social and psychological factors that can shade or shape meaning.
Productivity
The ability to create new and unique messages using a limited number of sounds and words; Charles Hockett’s 11th “design feature” of language.
Displacement
The ability to talk about things that aren’t happening right now or aren’t here; Charles Hockett’s 10th “design feature” of language.
Duality of Patterning
A small number of sounds can be combined in many ways to create words and sentences; Charles Hockett’s 12th “design feature” of language.
Recursion
The ability to use what we know to create new thoughts and language, including thinking about ourselves, others, and the past or future
Prevarication
Ability of humans to intentionally deceive others in their communications.
Reflexiveness (Metalinguistic Ability)
Human ability to use language to think and talk about language.
Learnability
Learning happens when you have the ability to learn, an environment to learn in, and motivation to learn.
Speech Chain
A model that describes how spoken communication moves from a speaker's thoughts to a listener's understanding.
Wernicke’s Area
Region in the temporal lobe of the left hemisphere of the brain associated with language comprehension (receptive language).
Arcuate Fasciculus
Bundle of nerve fibers that serves as the neural pathway to connect the expressive (Broca’s area) and receptive (Wernicke’s area) language areas to each other.
Broca’s Area
Region in the frontal lobe of the left hemisphere of the brain associated with language production (expressive language), helps produce and organize speech
Motor Cortex
Region of the cerebral cortex involved in the planning, control, and controls the muscle movements needed for speech
Primary Motor Strip
Brain area that controls movements for speech and swallowing.
Mirror Neurons
Brain cells that help us imitate and understand other people’s actions
Plasticity
The brain’s ability to change and adapt as we learn.
Self-Organizing Neural Network
A connected brain system where learning in one area affects learning in other areas.
Naming Deficit
A short period when a toddler has trouble remembering words because their vocabulary is growing quickly. (typically 18-20 months)
Age of Acquisition Effect
Words learned earlier in life are usually easier and faster to remember.
Nativist Theory
View that oral language is natural in humans; learned not taught.
Noam Chomsky
The theorist most closely associated with the nativist view of language acquisition.
Linguistic Universals
Patterns, traits, or structural rules shared by all or most human languages.
Language Acquisition Device (LAD)
Concept of the nativist theory that humans are born with an innate device for acquiring language.
Transformational Generative Grammar
Chomsky’s theory that explains how people can create and understand an unlimited number of grammatical sentences.
Phrase Structure Rules
Rules that show how words and phrases are organized to form sentences.
Deep Structure Level
The underlying meaning and basic structure of a sentence.
Transformations
Nonuniversal rules or conventions that describe a language’s deep structure and surface structure.
Surface Structure Level
The way a sentence is actually spoken or written.
Passive Transformation
Changing a sentence so the subject receives the action
Behaviorist Theories
View that language is taught, not learned.
B.F. Skinner
Theorist who viewed speech as learned behavior based on operant conditioning principles.
Operant Conditioning
A method of learning where behavior is shaped by rewards (reinforcement) or punishments.
Shaping
Developing a behavior through small steps that gradually approximate the target behavior.
Chaining
Instructional procedure involving reinforcing individual responses in a sequence to form a complex behavior.
Echoic
Imitation of a model when objects or ideas are present (e.g., parent says 'cookie', child repeats 'cookie').
Tact
Verbal behavior that associates a name with an object, action, or event.
Mand
Verbal behavior used to request or demand.
Intraverbal
Social talk freely associated in situational contexts.
Autoclitic
Linking words into sentences based on observations and experiences.
Classical Conditioning
Learning by repeatedly pairing a neutral stimulus with something that naturally causes a response
Interactionist Theories
The idea that people learn and behave through social interactions with others
Cross-Linguistic Studies
Research that compares different languages to find patterns they have in common.
Semantic View
Children learn language by learning how to express meaning with words and sentences
Cognitive View
Language develops as children’s thinking and understanding develop.
Social Interactionist View
Language develops through interactions with other people, influenced by both biology and the environment.
Speech Act Theory
Language is used to do things or accomplish a purpose.
Case Grammar
A theory that explains sentence meaning by looking at the verb and how other words relate to it
Modality
Features of a sentence that show tense, questions, or negation.
Proposition
The main idea or meaning of a sentence—how the nouns and verbs relate.
Agentive
The initiator of an action, usually animate.
Dative
The person or thing that receives or is affected by the action.
Experiencer
The person or being who feels or experiences something.
Factitive
The person or thing that is created or produced by the action.
Instrumental
The object or tool used to perform an action
Locative
The place or location where an action happens.
Objective
The person or thing that the verb’s action is happening to.
Information Processing Theory
How the brain takes in, stores, and uses information to learn language.
Parallel Patterns of Language Acquisition
Learning multiple parts of language at the same time.
Serial Patterns of Language Acquisition
Language processes happening one after another, in sequence.
Parallel Distributed Processing (PDP)
The brain processes different parts of language at the same time.
Language Acquisition Support Structure (LASS)
Concept by Bruner that language acquisition is a product of social interactions with important people.
Motherese/Parentese
The simple, higher-pitched way adults often talk to babies and young children.
Expansion
Repeating what a child says and adding more words to make it more complete
Locutionary Act
Simply saying or producing words through speaking, signing, or communication devices.
Illocutionary Act
Purpose or motive underlying an utterance.
Perlocutionary Act
Effect a locutionary act might have on a listener.
Theory of Multiple Intelligences
The idea that people have different types of intelligence, not just one.
Jean Piaget
A theorist who believed children learn by exploring and interacting with their environment.
Adaptations
Changes children make to their thinking to fit new experiences.
Schema
Cognitive structure that helps children process, identify, organize, and store information.
Assimilation
Cognitive process whereby a new stimulus is fitted into an existing schema.
Accommodation
Cognitive process whereby new schemes are created for information that does not fit existing schemes.
Equilibrium
Keeping a balance between what you already know and learning something new.
Sensorimotor Intelligence
Piagetian stage (Birth–2 years) where children learn through sensory experiences and physical actions.
Preoperational Thought
Piagetian stage (2–7 years) where children use mental representations and symbols, but thinking is not fully logical.