MIL ♡ People Media

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24 Terms

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PEOPLE MEDIA

  • persons that are involved in the use, analysis, evaluation and production of media and information

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PEOPLE AS MEDIA

  • media users

  • intermediaries

  • provide information to lower-end media users

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LOWER-END MEDIA USERS

people with limited access to media and information

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PEOPLE IN MEDIA

  • media practitioners

  • expertise or first hand knowledge

  • provide information to media users

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PEOPLE AS MEDIA

  1. OPINION LEADERS

  2. CITIZEN JOURNALISM

  3. SOCIAL JOURNALISM

  4. CROWD SOURCING

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OPINION LEADERS

  • source of viable interpretation of messages for lower-end media users

  • are accepted by a group

    • Ex. The Two-step Flow Communication Model (1944)

      Paul Lazarsfeld, Bernard Berelson, and Hazel Gaudet

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CITIZEN JOURNALISM

  • people without professional journalism training can use the tools of modern technology & internet

  • to create, augment or fact-check media on their own or in collaboration with others

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SOCIAL JOURNALISM

  • journalists using social media to make their content available to more people

    • Ex. Cartoon Analysis

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CROWD SOURCING

  • practice of obtaining needed services, ideas, or content by soliciting contributions

  • from a large group of people and especially from the online community

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TYPES OF JOURNALISTS BY MEDIUM

  • Print Journalist

  • Broadcasting

  • Photo Journalist

  • Media Journalist

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HAPTIC TECHNOLOGY

  • technology that uses touch to control and interact with computers

  • a feedback technology

  • from the user’s sense of touch by applying force, vibrations, and motions to the user

  • used in game controllers, joysticks and steering wheels

    • virtual reality systems

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VOICE AND TONE RECOGNITION

  • technique in computing technology, created to identify and authenticate the voice of the speaker

    • speech recognition

    • tone recognition

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Tone recognition

  • used to detect a person’s health or emotional state.

  • will open new opportunities in security and healthcare

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INTERNET GLASSES

  • technology that can display images directly onto our retinas while not blocking our sight

  • stimulate virtual world

  • used in eyeglasses and have uses ranging from e-gaming to military defense

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CONTEXTUAL AWARENESS

  • class of software that uses current information about the real world

  • ability to sense their physical environment

  • combining hard sensor information

  • consider a “context aware” remote control

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EYE TRACKING TECHNOLOGY

  • a sensor technology

  • makes it possible for a computer/device to know where a person is looking

  • to control a computer using the eyes

  • measures eye positions and movements

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Law enforcement

  • lie detection

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Airport security

  • identifying suspicious behavior

  • Ex. to catch terrorists before they strike

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Retail

  • recording, monitoring and analyzing consumer behavior

  • to “tailor” marketing to individuals

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Safety

  • alerting and awakening a drowsy or distracted driver would save many lives

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Health care

  • assisting people with disabilities or paralysis to communicate

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Human-computer interaction

  • using screen icons and a blink here or a gaze there

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WEARABLE TECHNOLOGY

  • watches are worn as a typical wristwatch but do more than just tell time

  • same functions as smartphones

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Massive Open Online Course

  • a model for delivering learning content online to any person who wants to take a course

  • with no limit on attendance