Learning Processes, Behaviour and Performance - Recap (Video Notes)

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Vocabulary-style flashcards covering key concepts in learning, conditioning, extinction, reinforcement, and evaluative conditioning from the lecture notes.

Last updated 5:41 AM on 8/11/25
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59 Terms

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Behavior

Outward or inward response to a stimulus; includes actions, speech, feelings, and thoughts; elicited by a stimulus, visible or unseen, conscious or unconscious.

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Stimulus

An event or situation that elicits a response.

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Habituation

Decline in responding to a repeated stimulus; a non-associative form of learning.

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Sensitisation

Increase in responding to a repeated stimulus; a non-associative form of learning.

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Startle response

A rapid defensive reaction to a threat, often studied with loud tones or bright lights.

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Spontaneous recovery

Reappearance of a previously extinguished response after a rest period.

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Dishabituation

Recovery of responding to a stimulus following the presentation of a novel stimulus.

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Salivation

A physiological response used in conditioning, often as a conditioned or unconditioned response.

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Hedonic rating

A subjective measure of pleasure or liking for a stimulus.

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Facial recognition (infants)

Infants habituate to familiar faces and show longer looking at novel faces.

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Interstimulus interval

Time interval between successive presentations of stimuli.

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Stimulus duration

Length of time a stimulus is presented.

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Repetition (presentations)

Number of times a stimulus is presented.

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Opponent Process Theory

Emotions arise from a primary direct process (A) and a counteracting opposite process (B); with experience, A weakens and B strengthens, influencing mood and drug effects.

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Primary process (A-process)

Initial emotional response to a stimulus.

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Opponent process (B-process)

The opposing emotional response that counteracts the primary process and lags behind it.

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Drug tolerance

Decreased effect of a drug with repeated use, related to the opponent-process mechanism.

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Unconditioned Stimulus (US)

A stimulus that naturally provokes a response without prior learning.

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Unconditioned Response (UR)

Natural response to the US.

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Conditioned Stimulus (CS)

Initially neutral stimulus that becomes a predictor of the US after pairing.

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Conditioned Response (CR)

Learned response to the CS.

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Neutral stimulus

A stimulus that initially elicits no specific response.

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Extinction (classical conditioning)

Decrease or disappearance of the CR when the CS is repeatedly presented without the US.

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Inhibitory Conditioning

Extinction; the CS signals the absence of the US, creating inhibitory associations.

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Differential conditioning

Training where a CS+ is paired with the US and a CS− is not.

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Latent inhibition (CS-pre-exposure)

Pre-exposure to the CS slows subsequent learning; often context-specific.

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Blocking

Learning about a new CS is reduced when a previously learned CS predicts the US.

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Overshadowing

More salient cue dominates learning, hindering learning about a less salient cue.

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Sensory Preconditioning (SPC)

Two CSs are paired before one is paired with a US, suggesting S–S associations.

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Higher-Order Conditioning (SOC)

Second-order conditioning; a CS is paired with another CS to elicit a response without a direct CS–US pairing.

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Second-order conditioning

Form of SOC where a CS predicts another CS that has been paired with a US.

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Rescorla-Wagner model

A learning theory where changes in associative strength depend on the total prediction error from all cues present.

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Total error reduction rule

ΔV = λ − ÎŁVn; learning proceeds until predictive error is zero.

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a (associability)

Learning rate parameter for the CS in RW model.

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b (associability)

Learning rate parameter for the US in RW model.

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Premack Principle

High-probability behaviors can reinforce the performance of low-probability behaviors.

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High probability (H) vs Low probability (L)

Two types of behaviors used in Premack analysis; H is more likely, L is less likely.

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Response-Deprivation Hypothesis

Reinforcement arises when access to a high-probability behavior is restricted, making the low-probability behavior more reinforcing.

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Omission training (DRO)

A punishment-like procedure where non-reinforcement is used to reduce a behavior by withholding reinforcement.

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Fixed Ratio (FR)

Reinforcement after a fixed number of responses.

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Variable Ratio (VR)

Reinforcement after an average number of responses, with varied actual numbers.

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Fixed Interval (FI)

Reinforcement after a fixed amount of time, provided a response occurs after that interval.

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Variable Interval (VI)

Reinforcement after varying time intervals on average.

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Continuous Reinforcement (CRF)

Every instance of the behavior is reinforced; equivalent to FR1.

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Post-reinforcement pause

Pause after reinforcement; common in FR schedules and related to the effort to obtain the next reinforcer.

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Partial Reinforcement Extinction Effect (PREE)

Extinction is slower after partial reinforcement than after continuous reinforcement.

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Renewal

Recovery of a conditioned response when the organism is tested in a context different from extinction (ABA, ABC, AAB).

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Bouton’s Theory of Retrieval

Extinction effects are due to retrieval failures and retroactive/Proactive interference between memories.

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Retroactive interference

New learning interferes with retrieval of older memories during extinction or testing.

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Proactive interference

Earlier learning interferes with retrieval of newer associations during testing.

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Context (time/space)

Contextual cues (environmental and temporal) that modulate retrieval and recovery phenomena like renewal.

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Generalisation

Responding to stimuli similar to the trained one; transfer of response across stimuli.

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Discrimination

Teaching an organism to respond differently to similar stimuli based on differences.

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Generalisation gradient

A graphical measure of how response strength changes with stimulus similarity to the trained stimulus.

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Evaluative Conditioning (EC)

Conditioning of likes and dislikes; attitudes or evaluations change through CS–US pairings affecting affective valence.

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Classical conditioning vs Evaluative Conditioning

Classical conditioning changes reflexive responses to a CS; evaluative conditioning changes the valence of a stimulus.

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Conceptual-Categorisation Account

An EC model arguing conditioning reflects category learning rather than affective association.

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Holistic Account

EC model proposing CS–US pairing creates a general representation, including the affective value of the US.

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Referential Account

EC model where evaluative changes are due to signal/expectancy learning about valence.