Sound Wave Properties and Acoustics

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Vocabulary flashcards generated from lecture slides covering basic wave types, acoustic parameters, decibels, interference, harmonics, and sound envelope concepts.

Last updated 5:18 AM on 9/13/26
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47 Terms

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Transverse Wave

A wave where the particle motion is vertical (up and down) while the motion of the wave is horizontal (left and right), such as a plucked guitar string.

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Longitudinal Wave

A wave in which particles oscillate or vibrate in the same direction as the movement of the wave, such as sound traveling through air or water.

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Sound Wave

Invisible patterns of energy that move through air, water, or solid objects by making tiny particles push back and forth.

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Compression

An increase in atmospheric pressure where air particles are pushed close together.

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Rarefaction

A decrease in atmospheric pressure where air particles are far apart.

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Frequency

The main component of musical pitch, measured in cycles per second (cps) or Hertz (Hz\text{Hz}), calculated as F=1TF = \frac{1}{T} where TT is period in seconds.

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Cycles Per Second (cps)

A measure of the frequency of a sound wave, representing how many times a wave vibrates back and forth in one second.

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Hertz (Hz)

The standard unit of measurement for sound frequency, equivalent to cycles per second (cps).

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Kilohertz (kHz)

A unit of frequency measurement equal to 1000Hz1000\,\text{Hz} (1000Hz=1kHz1000\,\text{Hz} = 1\,\text{kHz}).

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Pitch

How high or low a specific sound or note is perceived by the human ear, which operates in a nonlinear fashion.

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Fundamental Frequency

The specific primary frequency that human hearing recognizes as the pitch of a sound.

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Range of Human Hearing

The standard frequency bandwidth audible to the human ear, spanning from 20Hz20\,\text{Hz} to 20kHz20\,\text{kHz}.

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Bandwidth

A range of frequencies (also called a frequency band) defining the lowest and highest frequencies equipment or human ears can process or reproduce.

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Octave

A frequency band representing a 2:12:1 frequency relationship, created by a doubling of the fundamental frequency.

<p>A frequency band representing a $$2:1$$ frequency relationship, created by a doubling of the fundamental frequency.</p>
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Low Bass

The frequency range encompassing the 1st and 2nd octaves, spanning from 20Hz20\,\text{Hz} to 80Hz80\,\text{Hz}.

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Upper Bass

The frequency range encompassing the 3rd and 4th octaves, spanning from 80Hz80\,\text{Hz} to 320Hz320\,\text{Hz}.

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Midrange

The frequency range encompassing the 5th, 6th, and 7th octaves, spanning from 320Hz320\,\text{Hz} to 2.5kHz2.5\,\text{kHz}.

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Upper Midrange

The frequency range encompassing the 8th octave, spanning from 2.5kHz2.5\,\text{kHz} to 5kHz5\,\text{kHz}.

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Treble

The frequency range encompassing the 9th and 10th octaves, spanning from 5kHz5\,\text{kHz} to 20kHz20\,\text{kHz}.

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Amplitude

The objective measurement of the degree of positive or negative change in atmospheric pressure caused by sound waves.

<p>The objective measurement of the degree of positive or negative change in atmospheric pressure caused by sound waves.</p>
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Decibel (dB)

A logarithmic scale used to express sound levels meaningfully in manageable numeric values.

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Sound Pressure Level (dB-SPL)

A measure of physical sound wave loudness in the air using a decibel scale, where pressure increases exponentially relative to dB-SPL.

<p>A measure of physical sound wave loudness in the air using a decibel scale, where pressure increases exponentially relative to dB-SPL.</p>
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Environmental Decibel Levels

A scale categorizing relative sound pressure levels from quiet environments like 10dB10\,\text{dB} up to severe noise levels like a jet plane at 135dB135\,\text{dB}.

<p>A scale categorizing relative sound pressure levels from quiet environments like $$10\,\text{dB}$$ up to severe noise levels like a jet plane at $$135\,\text{dB}$$.</p>
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Threshold of Hearing

The quietest sound pressure level detectable by the human ear, defined as 0dB-SPL0\,\text{dB-SPL}.

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Threshold of Pain

The sound pressure level between 120140dB-SPL120\text{--}140\,\text{dB-SPL} (defined as 120dB-SPL120\,\text{dB-SPL} in class), above which exposure causes pain, and past 150dB-SPL150\,\text{dB-SPL} causes permanent damage.

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Dynamic Range of Human Hearing

The 120dB120\,\text{dB} difference between the quietest (0dB-SPL0\,\text{dB-SPL} Threshold of Hearing) and loudest (120dB-SPL120\,\text{dB-SPL} Threshold of Pain) audible sound levels.

<p>The $$120\,\text{dB}$$ difference between the quietest ($$0\,\text{dB-SPL}$$ Threshold of Hearing) and loudest ($$120\,\text{dB-SPL}$$ Threshold of Pain) audible sound levels.</p>
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Velocity of Sound

The speed of sound in air, which is approximately 1130ft/s1130\,\text{ft/s} (770.5mph770.5\,\text{mph} or 344m/s344\,\text{m/s}) at average humidity and 70F70^\circ\text{F}.

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Wavelength

The physical distance required for a wave to complete one full cycle, calculated with the formula λ=vf\lambda = \frac{v}{f}.

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Period

The duration of time it takes for a sound wave to complete one cycle, reciprocal to frequency (T=1FT = \frac{1}{F}).

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Acoustical Phase

The time relationship between two sound waves, measured in radial degrees (360360^\circ).

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Constructive Interference

Phase reinforcement occurring when two waves are in sync (00^\circ or 360360^\circ shift), resulting in increased total amplitude.

<p>Phase reinforcement occurring when two waves are in sync ($$0^\circ$$ or $$360^\circ$$ shift), resulting in increased total amplitude.</p>
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Phase Cancellation

Destructive interference caused by a 180180^\circ phase shift between two waves, causing them to cancel out completely and yield no sound.

<p>Destructive interference caused by a $$180^\circ$$ phase shift between two waves, causing them to cancel out completely and yield no sound.</p>
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Comb Filter Effect

Phase interference caused by path length differences (time delays) between direct and reflected sound waves, combining constructive and destructive interference.

<p>Phase interference caused by path length differences (time delays) between direct and reflected sound waves, combining constructive and destructive interference.</p>
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Sine Wave

A pure tone waveform containing no harmonics, serving as the fundamental building block of all sustained sound waves.

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Triangle Wave

A waveform containing odd-numbered harmonics whose amplitudes are weighted by 1n2\frac{1}{n^2}.

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Sawtooth Wave

A waveform containing all integer harmonics whose amplitudes are weighted by 1n\frac{1}{n}.

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Square Wave

A waveform containing odd-numbered harmonics (such as 3, 5, or 7) with amplitudes weighted by 1n\frac{1}{n}.

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Complex Aperiodic Wave

A non-repeating sound wave (such as white noise) that contains all frequency components.

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Timbre

The distinct tone quality or color of a sound, shaped by the quantity and amplitude of its harmonic components.

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Harmonics Calculations

The calculation of harmonic frequencies given by fh=f×Nf_h = f \times N, where fundamental frequency ff is multiplied by harmonic number NN.

<p>The calculation of harmonic frequencies given by $$f_h = f \times N$$, where fundamental frequency $$f$$ is multiplied by harmonic number $$N$$.</p>
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Harmonic Distortion

Distortion produced by altering the shape of a sound wave, measured as a percentage of the original signal.

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Inharmonic Overtone

An overtone partial frequency that is NOT an exact whole-number multiple of the fundamental frequency.

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Sound Envelope

The internal dynamics of a sound showing amplitude changes over time, divided into four stages: Attack, Decay, Sustain, and Release (ADSR).

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Attack (A)

The time it takes for a sound wave to rise to its peak amplitude.

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Decay (D)

The time it takes for a sound wave to drop from peak amplitude to its sustain level.

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Sustain (S)

The steady amplitude level maintained by a sound wave following its initial decay.

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Release (R)

The time required for a sound wave to decrease from its sustain level to complete silence.