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SI Units
meter, kilogram, second, ampere, mole, kelvin, candela
Vector
Quantities that have magnitude and direction
Vector quantities
displacement, velocity, acceleration, force
Scalar
Quantities that no direction
Scalar quantities
Speed, coefficients of friction
Vector addition
Tip to tail
Pythagorean theorem
Vector subtraction
Change the direction of the subtracted vector then following vector addition
Vector multiplication
Changes the magnitude and may reverse the direction
Dot product result
Scalar quantity
Dot product
Product of the vectors’ magnitudes and the cosine of the angle between them
Cross product result
Vector quantity
Cross product
Product of of the vectors’ magnitudes and the sine of the angle between them, direction determined by right hand