FST 200 Framing

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21 Terms

1
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Extreme Long Shot

Where the human figure is lost or tiny. Used in landscapes, bird’s-eyes views of cities, and other vistas.

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Long Shot

Where the figures are more prominent but the background still dominates.

3
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Medium Long Shot

Where the human figure is framed from the knees up.

4
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Medium Shot

Where the human figure is shot from the waist up.

5
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Medium Close Up

Where the human figure is framed from the chest up.

6
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Close Up

Where the human figure is shot showing just the head, hands, feet, or other small object. Emphasizes facial expressions, details of gestures, or a significant object.

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Extreme Close Up

Where the shot singles out a portion of the face or isolates and magnifies an object.

8
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Aspect Ratio

The ratio of frame width to frame height.

9
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Aspect Ratio of 1.17:1

Early sound films

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Aspect Ratio of 1.37:1

Academy ratio

11
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Aspect Ratio of 1.85:1

Common North American ratio

12
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Aspect Ratio of 1.66:1

Common European ratio

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Aspect Ratio of 1.75:1

Widescreen 16×9 (common European ratio)

14
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Aspect Ratio of 2.35:1

Anamorphic widescreen

15
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Aspect Ratio of 2.2:1

70mm widescreen

16
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Low Angle

Below, shooting up at the human subject

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High Angle

Above, shooting down at the human subejct

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Straight-On Angle

Shooting at eye level of the subject

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Low Camera Height

Camera is closer to the floor, usually making it seem as though we are below the subject

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High Camera Height

Camera is far from the floor usually making it seem as though we are above the subejct

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Normal Camera Height

Camera is eye-level with the subject