1st Quarter Reviewer in MAPEH - Creative Economy and Music Technology

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Flashcards covering key terms, dates, inventors, and laws from the 1st Quarter MAPEH review notes on the creative economy and music technology.

Last updated 8:15 AM on 9/20/26
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12 Terms

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Creative Economy

Also known as "Orange Economy", a term coined by British Author John Howkins and Colombian economist Felipe Buitrage and Ivan Duque.

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Republic Act no.11904

The Philippine Creative Industries Law.

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Audio Visual Domain

Recorded and live audio audiovisual content that is distributed via broadcast media, developed for educational purposes or enterment content.

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Music Technology

The study or the use of any device, mechanism, machine, or tool by a musician or composer to make or perform music.

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Phonograph

Invented in 1877 by Thomas Edison, it was the first device able to reproduce recorded sound.

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Electric Guitar

An instrument associated with the 1940s that gave birth to Rock 'n' Roll; the first commercially successful version was invented in 1931 by musician George Beauchamp and engineer Adolph Rickenbacker.

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Amplifier

Invented in 1906 by American Inventor Lee de Forest, it allowed musicians to widen dynamics by amplifying sound to create louder sound projection.

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Multitrack Recording

Pioneered in the 1950s by jazz guitarist Les Paul and developed by the Ampex corporation, this allowed songs to be broken down into sections, one piece at a time.

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Synthesizer

Commercialized in the 1960s and credited to Robert Moog, these power tools produce countless sounds, with electronic keyboards serving as perfect examples.

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Turntable

An equipment that allows musicians to alter sounds of music as it is played live, making music for clubbing and partying possible.

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Auto-Tune

A tool that allows people to improve their voice recordings in terms of intonation by automatically putting a singing or speaking voice in tune with the music.

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PC/Internet

Technology that allows anyone with a computer to step into the stage and create music without any instruments or studio.