Convex and concave mirrors/lenses

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19 Terms

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Concave(diverging) Lense/ Convex mirror

-Only virtual image

-Can only be upright

-Can only be diminished (smaller)

-Can't be beyond the mirror

-Can only have a negative focal length (means the Di is negative)

-Magnification is always LESS than or EQUAL too 1

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Convex(converging) Lenses/ Concave mirror

-Can be real or virtual image

-Can be enlarged, diminished, or the same size as the object

-Magnification is GREATER than or EQUAL too 1

-Converging rays make a real image

-Diverging rays make virtual images

-The focal length will always be POSITIVE

-Will create real images if the object is beyond the focal point.

-Will create virtual images if the object is in front of the focal point.

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Virtual images

-can be formed by convex, concave, and plane mirrors

-results when the refracted light rays DIVERGE

-cannot be projected onto a screen

-are always upright

-They appear to be located behind the lens or mirror (always located behind the mirror)

-Can be enlarged, diminished, or the same size as the object

-Will always have a positive magnification

-Left and right are reversed

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Real Images

-Are formed when lIght rays CONVERGE

-They can be projected onto a screen

-They are always inverted

-They are formed in front of a concave MIRROR or a convex LENSE

-Can be magnified, reduced, or the same size as the object.

- images formed by converging rays that come together in a single point and produce an image in front of the mirror on a screen.

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lens

is a transmissive optical device that focuses or disperses light using refraction, allowing for the formation of images

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Refraction

Similar to sound; the only way to affect and change the speed of light is to change the medium in which the light is moving through.

When light travels through one medium into a new medium the light bends.

This bending is called refraction.

There is a law of refraction and equation called Snell's Law:

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Light Speed

Light is a transverse wave that can move through a vacuum and has a constant speed of 3.00 x 108 m/s.

"Light" refers to any wave on the electromagnetic spectrum:

All the waves of the electromagnetic spectrum have the same, constant speed but they will have different wavelengths and frequencies.

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The mirror Equation-Concave Mirrors

The object is located "inside" the mirror; therefore, the focal distance will always be positive.

Object located beyond the focal point:

Image will be real & inverted-image height & magnification will be negative.

Image distance will be positive.

Object located inside the focal point:

Image will be virtual & upright-image height & magnification will be positive.

Image distance will be negative.

No image when object is located at the focal point.

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he Mirror Equation-Convex Mirrors

All images are virtual therefore:

Image height will always be positive

Magnification will be positive

Object is always located "outside" the mirror therefore:

The focal distance will always be negative.

The image distance will always be negative.

The image will always be smaller than the object; therefore, the magnification should always be 1 or less.

The image will always be inside the focal points; therefore, the image distance will be less than the focal distance.

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The Mirror Equation

The focal point and center curvature is always on the concave side of the mirror- "the inside".

The side where is the object is located is always the positive side.

The opposite side from the object is the negative side.

A negative height values means the image is inverted.

Magnification larger than |1|means image is larger

Magnification less than |1| means image is smaller.

Magnification equal to |1| means the image and object are the same size.

A positive magnification means the image is upright and virtual.

A negative magnification means the image is inverted and real.

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Concave

mirrors that are "curved inward" towards the object and usually focus light to make real images

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Convex

mirrors that are "curved outward" away from the object and diverges light to make virtual images.

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Flat mirror

-are the "simplest" mirrors.

-always produce virtual images, with left-right reversal.

-The object's image will appear as the same size as the object.

-The object's image distance will appear as the same as the object's distance from the mirror.

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Converging rays

-lights rays from a source (mirror) that come together and meet at a point

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Virtual images

- images formed by diverging rays that appear to come together at the image point behind the mirror.

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Diverging ray

-light rays from a source (mirror) in all directions, moving away from each other never coming together.

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the angle of incidence (θi).

he angle between the incident ray and the normal line is known as

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the angle of reflection (θr).

The angle between the reflected ray and the normal line is known as

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The Law of Reflection:

for a flat surface- the angle of incidence is equal to the angle of reflection.