physics mirrors and lenses

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76 Terms

1
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plane mirror type

neither converging or diverging

2
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plane mirror di

di=-do

3
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plane mirror image type

virtual

4
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plane mirror image size

same

5
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plane mirror image orientation

upright

6
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concave mirror type

converging

7
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concave mirror when do>r di

f<di<2f

8
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concave mirror do>r image type

real

9
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concave mirror do>r image size

smaller

10
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concave mirror do>r orientation

inverted

11
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concave mirror r>do>f di

di>2f

12
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concave mirror r>do>f image type

real

13
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concave mirror r>do>f image size

larger

14
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concave mirror r>do>f orentation

inverted

15
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concave mirror f>do di

negative

16
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concave mirror f>do type

virtual

17
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concave mirror f>do size

larger

18
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concave mirror f>do orientation

upright

19
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convex mirror type

diverging

20
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convex mirror focal length

negative

21
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convex mirror di

negative

22
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convex mirror image type

virtual

23
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convex mirror image size

reduced

24
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convex mirror orientation

upright

25
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convex lens type

both

26
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convex lens focal length

positive

27
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convex lens do>2f di

positive

28
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convex lens do>2f image type

real

29
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convex lens do>2f size

reduced

30
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convex lens do>2f orientation

inverted

31
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convex lens 2f>do>f di

positive

32
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convex lens 2f>do>f image type

real

33
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convex lens 2f>do>f image size

enlarged

34
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convex lens 2f>do>f image orientation

inverted

35
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convex lens f>do di

negative

36
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convex lens f>do image type

virtual

37
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convex lens f>do image size

enlarged

38
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convex lens f>do image orientation

upright

39
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concave lens type

diverging

40
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concave lens focal length

negative

41
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concave lens di

negative

42
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concave lens image type

virtual

43
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concave lens size

reduced

44
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concave lens orientation

upright

45
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inverted images are (real/ virtual)

real

46
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upright images are (real/virtual)

virtual

47
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image distance is negative when the image is (real/virtual)

virtual

48
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image height is negative when the image is (upright&virtual/inverted&real)

inverted and real

49
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when are images inverted

when light rays converge

50
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virtual images are created by (diverging/converging light)

diverging light

51
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where are c and f in a convex mirror

inside the mirror

52
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refraction

change in light ray’s path due to a change in medium

53
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snells law

n1sin=n2sin

54
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light bends towards the “normal” when

n1<n2

fast medium to slow medium

degree1>degree2

55
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light bends away from the normal when…

n1>n2

slow to fast

degree2>degree1

56
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total internal reflection

light ray bends so much it stays with the original medium

57
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TIR requirements

medium has to move from slow to fast- angle goes away from the normal

58
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mirage

an optical illusion caused by the refraction of light

air is less dense near the ground (speed of light greater)

light bends upwards

59
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apparent depth

object appears to be closer to the waters surface because the angle of refection is closer to the normal

60
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displaced light

light ray changes its apparent position after passing through a medium

if the medium had parallel surfaces the light ray exists parallel to its original path- laterally displaced

61
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the amount of displacement for displace light depends on

thickness of medium, angle of incidence, refraction index

62
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converging lenses

rays parallel to the principle axis converge on the focal point

(convex)

63
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diverging lenses

rays parallel to the principle axis refract away from the focal point

(concave)

64
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dispersion

the spreading out of refracted light according to color

65
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what colors have a higher index of refraction

blues

66
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rainbows

when sunlight enters a raindrop, it is separated into its red and violet parts by dispersion.

  • light reflects from back of raindrop and refracts, dispersing again as it leaves

67
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plane mirror application

rearview, drivers side, periscope

68
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convex mirror application

passenger side mirror, parking ramps

69
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concave mirror application

makeup mirror

70
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convex lens application

magnifying glass, cameras

71
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myopic

near sighted

light needs to diverge, uses concave lenses

72
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hyperopia

farsighted, need to converge light

convex

73
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specular surface

smooth

74
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diffuse surface

rough

75
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air index of refraction

1

76
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