Chapter 1 - Tools of Geometry

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Vocabulary flashcards covering measurement error, geometry basics, angles, 2D and 3D shapes, and transformations based on Chapter 1 notes.

Last updated 7:36 PM on 9/4/26
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58 Terms

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Absolute Error

The actual, physical difference between a measured value and its true, exact value.

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Relative Error

The absolute error divided by the true value, often expressed as a percentage to show how significant the error is relative to the size of the object.

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Significant Digits

The digits in a decimal number that carry meaning contributing to its precision. This includes all non-zero numbers, zeros between them, and trailing zeros.

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Point

A precise location in space that has no size, length, width, or depth.

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Line

A straight, one-dimensional path that extends infinitely in both opposite directions.

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Linear Segment (Line Segment)

A measurable piece of a line bounded by two distinct endpoints.

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Ray

A part of a line that has one starting endpoint and goes on infinitely in the other direction.

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Plane

A flat, two-dimensional surface that extends infinitely in all directions.

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Collinear

Three or more points that lie on the exact same straight line.

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Coplanar

Points, lines, or shapes that lie on the exact same plane.

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Intersection

The exact point or set of points where two lines, planes, or figures cross one another.

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Distance

The physical length of the shortest path connecting two points.

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Midpoint

The exact middle point of a line segment, dividing it into two perfectly equal parts.

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Segment Bisector

A line, ray, or segment that passes directly through the midpoint of another line segment, cutting it in half.

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Construction

Drawing geometric shapes, angles, or lines with perfect accuracy using only a compass and a straightedge (no rulers or protractors).

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Angle

A figure formed by two rays sharing a common endpoint.

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Vertex

The common endpoint where two rays meet to form an angle, or where the sides of a shape meet.

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Degree

A unit of measurement for angles. A full, complete circle is 360360 degrees.

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Acute Angle

An angle measuring greater than 00 degrees but less than 9090 degrees.

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Right Angle

An angle measuring exactly 9090 degrees. Creating 22 perpendicular lines.

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Obtuse Angle

An angle measuring more than 9090 degrees but less than 180180 degrees.

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Adjacent Angles

Two angles that share a common side and vertex, but do not overlap (they sit side-by-side).

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Complementary Angles

Two angles whose measures add up to exactly 9090 degrees.

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Supplementary Angles

Two angles whose measures add up to exactly 180180 degrees.

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Linear Pair

A pair of adjacent angles formed by intersecting lines that add up to 180180 degrees, creating a straight line along their unshared sides.

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Vertical Angles

A pair of opposite angles made by two intersecting lines. They are completely equal to each other and not necessarily "vertical".

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Angle Bisector

A ray or line that divides an angle exactly in half into two smaller, equal angles.

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Perpendicular Side (or Lines)

Two lines or sides that intersect to form perfectly square, 9090-degree right angles.

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Congruent

Figures, segments, or angles that have the exact same size and shape.

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Polygon

A closed, flat figure made entirely of straight line segments.

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n-gon

A polygon with "n" number of sides. This term is used when the shape has too many sides for a common name.

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Vertex of a Polygon

The corner point where two sides of the polygon meet.

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Equilateral Polygon

A polygon where all sides are exactly the same length.

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Equiangular Polygon

A polygon where all interior angles are exactly the same measure.

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Regular Polygon

A polygon that is perfectly balanced—it is both equilateral (all sides equal) and equiangular (all angles equal).

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Convex Polygon

A standard polygon where no interior angles are greater than 180180 degrees. It has no "dents."

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Concave Polygon

A polygon that has at least one interior angle greater than 180180 degrees, causing the shape to "cave" inward.

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Interior

The inside space contained within a geometric figure.

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Exterior

The outside space completely surrounding a geometric figure.

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Base

The side or face on which a geometric figure is assumed to rest.

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Perimeter

The total continuous distance around the outside border of a 2D shape.

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Area

The amount of 2D flat space contained within a figure.

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Circumference

The perimeter (the distance around the outside) of a circle.

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Polyhedron

A 3D solid figure where all faces are flat polygons (no curved surfaces).

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Face

One of the flat polygon surfaces on the outside of a polyhedron.

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Edge

The straight line segment where two faces of a solid figure meet.

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Prism

A polyhedron with two identical, parallel bases connected by flat rectangular faces.

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Pyramid

A polyhedron with a polygon base and triangular sides that all meet at a single top point.

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Cone

A 3D figure with a circular base that tapers smoothly to a single point.

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Sphere

A perfectly round 3D solid where every point on the surface is the same distance from the center.

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Surface Area

The total area of all the exterior faces of a 3D object added together.

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Volume

The amount of 3D space an object occupies.

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Rigid Transformation

The general term for any operation that alters the position, keeping the sides and angles congruent.

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Preimage

The original geometric figure before any transformation has occurred.

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Image

The figure after a transformation is complete. Designated with an apostrophe; A'.

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Translation

A transformation that slides a figure horizontally, vertically, or both, without spinning or flipping it.

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Reflection

A transformation that flips a figure across a line to create a mirror image.

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Rotation

A transformation that turns a figure around a fixed central point.