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Prompt: What are some examples of good, bad, and ugly design?
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Prompt: What is human factors psychology/cognitive engineering/ergonomics?
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Prompt: Describe the history of the field, training, and a typical job.
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Prompt: Why bother with human factors?
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Prompt: What is the systems approach? How does it help us to understand the 2003 blackout?
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Prompt: How do the tipping point and broken windows theory relate to the systems approach?
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Prompt: What are some common themes in human factors and ergonomics?
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why are some things easier to use
simplicity, better design
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youtube: OXO good grips
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revenge effects
ironic unintended consequences of mechanical, biological, chemical, or medical systems, not a side effect or a trade off
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example of a revenge effect
athritic hands cannot open child proof caps on pain killers
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how to you prevent revenge effects
think of everything
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dark patterns (aka deceptive design)
manipulative aspects of design in user interfaces of websites and apps that trick users into doing things they didn’t mean to
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roach motel (obstruction) is an example of a BLANK design which entails
deceptive, easy subscription but hard to cancel
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sneaking (hidden costs) is an example of BLANK design that entails
deceptive, hiding additional costs of a product until the last minute
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what is human factors
the discovery and application of human behaviour to systems to improve human use
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what is ergonomics
a discipline concerned with understanding interactions among humans and other elements of a system to optimize performance
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what is cognitive engineering
cognitive demands imposed by a workplace environment
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human factors combines the disciplines of BLANK, BLANK, and BLANK
design, engineering, psychology
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describe the study of frederick w taylor
created the principles of scientific management to study the best way to do a job
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principles of scientific management
* apply scientific method to determine most efficient way to work instead of following rules or habit
* scientifically select, train, and develop workers based on ability
* monitor performance and cooperate with workers to ensure that scientifically developed methods are applied
* allocate work to managers and workers to which they are best suited
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Taylor developed BLANK methods on his case study with bethlehem steel, which entailed
time study, timing workers with a stop watch
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Gilbreth and Gilbreth developed BLANK studies
motion
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motion studies use a series of elemental motions called BLANK to describe actions in a job
therbligs
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Mayo studied the hawthorne effect, meaning
an increase in productivity due to the knowledge that one is being observed, confounded with environmental manipulations
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the hypothesis of the hawthrone effect is that worker productivity changes under observation and novelty, but some alternative explanations for the observed affect include
benign supervision (or friendly supervision), having concerns heard, feelings of belonging, novelty effects
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critism’s of mayo’s studies
studied were poorly controlled, great depression increased work motivation, results not always replicable
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what about world war two made the need for human factors clear
as weapons and tech got more advanced, finding “the right person” became too simplistic, and there was need for systems to be designed to be usable
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over 22 months in WW2, 457 B-17 crashes were caused by
pilots retracting landing gear instead of controlling flaps
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how were B-17 controls modified to prevent crashes
changed the shape of the controls to institute shape coding
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shape coding
an intuitive relationship between control shape and function
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common activities of human factors professionals
communication, management, system development, research and evaluation
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five fallacies assumed by designers
* the design works for me so it will work for everyone else
* the design works for the average user so it will work for everyone else
* the variability of people is so great it is impossible to design something that is easy for everyone, but people will adapt
* ergonomics is expensive and products are mainly purchased on appearance and styling
* ergonomics can be applied intuitively and without data
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benefits of human factors from a production view
increased sales, user satisfaction, user productivity

decreased customer support costs, development costs, employee turnover and sick leave, training costs, maintenance costs
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General systems theory focuses on
arrangement of and relationships between the parts which form a whole
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how does general systems theory apply the goal of unification of the sciences
the same concepts and principles of organization underlie different disciplines and provide the basis for unification
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norbert wiener invented BLANK: a theory of communication and control of regulatory feedback
cybernetics
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systems engineering is an interdisciplinary approach to
requirements of a system, design development production and operation, coordination of teams, automatic control of machinery
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why is systems engineering holistic in nature
requires consideration of all system components, everything must interact with the system and the environment in which it operates
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the systems approach examines components on a BLANK level and a BLANK level
micro, macro
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micro level system components
* environment
* equipment
* interface
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macro components of a system
* task design
* training
* selection and organizational design
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what caused the 2003 blackout
* inadequate system understanding
* inadequate situation awareness
* inadequate tree trimming
* inadequate diagnostic support
* interacting factors at multiple levels
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inadequate system understanding in the 2003 blackout\`
insufficient planning to know clevland akron area was deficient in power supply
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inadequate situation awareness in 2003 blackout
alarms and computers malfunctioned, poor communication and insufficient backups
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inadequate tree trimming leading to the 2003 blackout
poor maintenance, and lines sag in heat and low winds, as well as higher current
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inadequate diagnostic support leading to the 2003 balckout
MISO had inadequate monitoring systems that could not identify problems, critical computer malfunctioned and was shut off as tech went for lunch
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what factors interacted to cause the 2003 balckout
high demand, poor vegetation control, software failure, poor communication, mismanagement, interconnected electrical grid, poor oversight
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the tipping point refers to the concept that
little things can have a big effect
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the tipping point is a metaphor for
nonlinear systems
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broken windows theory
fixing little things leads to less vandalism and petty crime, and prevention of major crime
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conclusion of keizer, lindenberg, and steg’s 2008 study on broken windows theory
behaviour is governed by social norms, and problems arise when perception of what is common does not match expectations of society
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pros and cons of broken window theory
* evidence when NYC campaign to clean up small things created drop in crime, environment is likely a determinant of behaviour
* but other factors contribute to criminal behaviour and evidence is confounded
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central point of the systems appraoch
every event has determinants at multiple levels
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errors are impossible to avoid so…
systems must be tolerant of error
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tombstone technology
human death leads to improvement to prevent more deaths
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the development of flight recorders prompted by high insurance payouts after crashes is an example of
tombstone technology
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BLANK is critical in refining the performance of humans, machines, or systems
feedback
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Prompt: how can perceptual abilities be quantified and what does this imply for design
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Prompt: What is J.J. Gibson’s (1979) theory of affordances? How does this concept relate to natural design?
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Prompt: Describe Don Norman’s fundamental principles of interaction: affordances/constraints, signifiers, feedback, mapping, and conceptual model.
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Prompt: What did Gillan (1994) conclude about measuring mental models?
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Prompt: How did the design of the ballot cause voter probloms in 2000
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psychophysics is the study of
the relationship between physical stimuli and mental events
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Absolute threshold is
the minimum stimulus energy detected 50% of the time
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difference threshold
minimum difference needed to discriminate between two stimuli 50% of the time
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JND
the point where a judgement can be made between a standard and comparison stimuli
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webers law
determines the just noticeable difference based on stimulus intensity
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Fitt’s law measures
the information capacity of the human motor m=system
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definition of fitt’s law
the time to acquire a target is a function of the distance to and size of the target
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systems applications of fitt’s law
microscope work, footpedal design, computers with pointing systems
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menus that are not at the edge of a computer screen take longer to correctly activate, this is an example of ignoring BLANK law, poor design
fitt’s
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good design should take BLANK into consideration
perceptual abilities
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changes made in the clearview highway font
increased size of lowercase letters, emphasized geometrical characteristics to aid distance viewing, reduces halation (spreading and blurring of lights)
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the clearview highway font gave the greatest improvements to BLANKL drivers
older
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good design should mazximise BLANK processing, BLANK and unitization, BLANK proccesing, and BLANK features, be wary of BLANK errors, and test BLANL
bottom up, automaticity, top-down, discriminating, perceptual, stimuli in the real world
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how do we maximize bottom up processing
increase visual legibility, avoid confusable stimuli
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how do we maximize automaticity and unitization
use familiar perceptual representations
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when do we maximize top down processing
in information poor environments and when unionization is missing
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how do we maximize discriminating features
use a smaller vocabulary, create context, exploit redundancy
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JJ gibson studied invariants:
properties of an object that remain constant despite changes in perceivers POV
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JJ gibson stressed the importance of BLANK and downplayed BLANK in perception
stimulus array, cognition
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principles of JJ gibson’s theroy
* consider perception from POV of the natural observer
* consider information in dynamic experience
* optic array is full of information, mental processing unneccesary
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affordance
real or perceived set of actions that a specific object or environmental situation makes available to the perceiver
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affordances of the terrestrial environment
the medium, the substances, the surfaces and layouts, the objects
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conclusion of Eleanor J gibson and walk visual cliff experiment
affordances do not require learning
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problem with affordances
perceiving affordances correctly is probabilistic
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Don norma’s definition of an affordacne
the relationship between a physical object and a given person that defines what actions are possible
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constraint
a restriction of choice of action to a limited subset which contains the correct one
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signifier
perceptible indicators that communicates appropriate behaviour
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if an affordance cannot be perceived, a signifier may BLANK
signal its presence
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feedback must be BLANK and BLANK
immediate, unambiguous
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mapping
relates desired goal to means of accomplishing goal
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mapping is based on
stimulus response compatibility and control-display relationship
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mapping may use BLANK and BLANK
spatial analogies, cultural conventions
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the designers conceptual model
the structures and functions of a system and how they are related
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the system image provides BLANK
information to the user
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the user’s mental model represents
belief about how the system works
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skeuomorph
an interface model that allows users to predict outcomes
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the user’s mental model is constructed by
the system image, the affordances and constraints, and past experiences, training, and instruction