TECHNOLOGY FOR TEACHING AND LEARNING

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Last updated 6:26 AM on 6/26/26
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73 Terms

1
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Greek - Techne means…

art or craft

2
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mix of process and products used in the application of knowledge

Technology

3
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use of digital technology to access, manage, integrate, evaluate, create, and communicate information in order to function in a knowledge society

ICT Literacy

4
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use of technology in teaching and learning

Educational Technology

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What year did they add DICT (Department of Information and Communications Technology ) as a new department?

2016

6
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Tools used in instructional activities

Can be print, non-print or electronic materials

Instructional materials

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application of technology to food, health, finance, scheduling, grade, reporting, and other process which support education within institutions.

Technology in Education

8
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learning that is accompanied by technology

Digital Learning

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software application which allow you to do web or teleconferencing

Skype
Zoom
Google Meet

10
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refer to something that is fast or quick

wikiwiki (Hawaiian)

11
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helps you quickly create, add, edit, and share information on a website

wiki

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editable website usually with limited access

wikispace

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online journal that allows a thread of discussion to take place

Blog

14
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allows you to post comments on what looks like a sticky note which you can post on a blank page

Padlet

15
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can be used in a collaborative documentation of ideas contributed by members of a team

Google Group or Google Form

16
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innovative computer-based assessment tools

Kahoot
Mentimeter
Quizlet
Plickers

17
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off-line digital tools and apps

canary learning, pocket, evernote, ibooks, ka lite

18
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Information Superhighway

Internet

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allows you to access, view, and maintain documentations that can include text, data, sound and videos of the internet

World Wide Web

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global network connecting millions of computers

Internet

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video or audio multi-media clip about a single topic typically in the format of the format of the radio talk show

Podcast

22
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visual representation or an image such as a diagram, chart or picture representing information or data

Infographic

23
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all persons using the internet have civic rights and responsibilities

Digital Citizenship

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equal digital rights and electronic access

Digital Access

25
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require all public places in the country to have free internet access

RA 10929

26
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people shop through different websites and even do online transactions for banking

Digital Commerce

27
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electronic exchange of communication - emailing, texting, instant messaging

Digital Communnication

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ability to find, evaluate, utilize, share, and create contents

Digital Literacy

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using appropriate behavior in the digital world

Digital Etiquette

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There should be order, discipline, and ethical use in the digital world

Digital Law

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the privileges of digital access come along with responsibility. being cautious in our online activities

Digital Rights and Responsibilities

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many illnesses have become associated with technology use

Digital Health and Wellness

33
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protect the information that we provide online with privacy setting and strong passwords

Digital Security

34
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MOOCs

Massive Open Online Courses

35
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instructor records and shares lectures outside of class

students watch/listen to lectures(not done by teachers) before coming to class

Flipped Classroom

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instructor prepares materials to be delivered in class

students listen to lectures and other guided instruction in class and take notes

Traditional Classroom

37
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Rule of Six in visual presentation

Six lines with six words

38
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Font size for titles

not less than 36-40

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content font size

32

40
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FONT STYLE

Sans Serif

41
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3 Cs for information

Correct, Current, Complete

42
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violation of the right of the author

Plagiarism

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violation of the rights of the copyright holder

Copyright Infringement

44
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small scenes created of layers of materials, all depicting a similar concept or theme

Diorama

45
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table that contains objects and/or scenes related to the current season or upcoming festival or a symbol of an ecosystem

Nature Table

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large tablet or pad of paper usually on a tripod or stand

Flip Chart

47
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multi-board series of three or four rectangular boards joined together along the sides by hinges

Zigzag Board

48
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two parallel, horizontal poles tied loosely together with rope

Rope and Pole Display

49
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PPPF (Hayden Smith and Thomas Nagel)

Prepare yourself
Prepare your students
Present materials
Follow-Up

50
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Industrial Revolution 1

Steam Engine

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Industrial Revolution 2

Electricity and Gasoline

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Industrial Revolution 3

Digital Revolution (Computers and Cellphones)

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Industrial Revolution 4

Interconnectivity, Cyberspace, Artificial Intelligence

54
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TPACK proponent

Mishra and Koehler - 2006

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SAMR

Substitution
Augmentation
Modification
Redefinition

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SAMR proponent

Puentadura

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replacement for an analogue activity with varying degrees of improvement

Enhancement

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where real learning happens. technology allows significant changes in the task

Transformation

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student can write essays using computers instead of a pen

SUBSTITUTION

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technology is used as a direct substitute for what you already so, without functional change

SUBSTITUTION

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technology is used as a direct tool substitute with functional improvement

AUGMENTATION

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using google docs to write essay that allows students to collaborate

AUGMENTATION

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technology allows you to significantly redesign the task

MODIFICATION

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instead of just writing an essay, students are asked to publish it through word press

MODIFICATION

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technology allows you to do what was previously not possible

REDEFINITION

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instead of writing essay, students could now create and publish a digital story

REDEFINITION

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instructional framework used to create lesson plans which coordinate the utilization of innovation of technology and media

ASSURE MODEL

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who developed ASSURE MODEL

Molenda

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ASSURE

Analyze Learners
State Objectives
Select Methods, Media, and Materials
Utilize Methods, Media, and Materials
Require Learner Participation
Evaluate and Revise

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degree of abstraction

Edgard Dale’s Cone of Experience

71
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Three Significant Modes of Learning

Enactive
Iconic
Symbolic

72
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Three Significant Modes of Learning PROPONENT

Jerome Bruner

73
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Picture-like scence

Tableau