Psychology

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/116

flashcard set

Earn XP

Description and Tags

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

117 Terms

1
New cards
Scientific Ideas
Are not influenced by personal feelings/opinions, use verifiable evidence, are formed with the scientific method and use predictions, models and theories that can explain reality.
2
New cards
Non-Scientific Ideas
Might be influenced by personal feelings/opinions, unverifiable or vague, not based on observation/experience and not open to questioning or suggestion.
3
New cards
Non-scientific ideas may be formed by:
Anecdote, opinion, intuition or hearsay
4
New cards
Hypothesis
Has a testable prediction, uses the IV against DV, is generated based on scientific knowledge or experience and is used to understand and test ideas.
5
New cards
Used to write a hypothesis:
Prediction, Independent/Dependent Variables, Population, Comparison and Direction
6
New cards
The Scientific Method
A procedure involving a hypothesis formulation and testing through processes of experimentation, observation, measurement and recording. Centred around generating informed hypothesis and then testing it to generate evidence to support/refute it.
7
New cards
Controlled Experiment
Investigation where causal relationship between two variables is tested.
8
New cards
Experimental Group(s)
Group(s) that are exposed to the independent variable
9
New cards
Control Group
Group that is not exposed to the independent variable, acting as a baseline for comparison to see if IV affects DV)
10
New cards
Within-Subjects Design (WSD)
Experimental design where each participant is exposed to both the experimental and control group conditions.
11
New cards
WSD Benefits
The same participants are measured, reducing practice and fatigue effects.
12
New cards
WSD Drawbacks
Causes order effect.
13
New cards
Between-Subjects Design (BSD)
Experimental design where participants in Group 1 are separate to Group 2.
14
New cards
BSD Benefits
Participants have not experienced the experiment before, preventing order effect.
15
New cards
BDS Drawbacks
Difference in participants causing practice and fatigue effects.
16
New cards
Mixed Design (MD)
Experimental design that combines ideas of Within-Subject Design and Between-Subjects Design.
17
New cards
MD Benefits
Helps experimenter compare results across both experimental conditions and individuals/groups over time. Allows multiple experimental conditions to be compared to a baseline control group.
18
New cards
MD Drawbacks
Can be costly, time-consuming, and demanding for researchers and assistants to be across multiple methods.
19
New cards
Direct Observation
Method of fieldwork where researcher watches/listens to participants of study with no intervention/involvement (no manipulation of variables).
20
New cards
Qualitative Interviews
Method of fieldwork where researcher asks questions to gather information about particular topics. Interview is structured but questions are usually open-ended so participants can provide lengthier, more detailed answers. Provides rich data for researchers to analyse.
21
New cards
Questionnaires
Method of fieldwork where questions are given to participants to answer. May be open or close-ended questions. Answers are then analysed by researcher.
22
New cards
Focus Groups
Method of fieldwork where researcher conducts discussion with small group of people (8-12) on specific topic. Groups formed on basis of shared characteristics relevant to discussion. Responses/interactions are recorded, providing rich data for researchers to analyse.
23
New cards
Yarning Circles
Method of fieldwork that takes a traditional approach to group discussion in Aboriginal and Torres Strait Islander cultures. Involves talking, exchanging ideas, reflection and deep listening without judgement. Enables more culturally appropriate approach to research when working with Aboriginal and Torres Strait Islander Peoples. Different to focus groups as emphasis on lack of judgement, letting go of preconceived ideas and use of respect, inclusion and sharing make them unique. Researchers must become an active member of conversation, with a focus on contributing/exchanging ideas to produce new knowledge for all members.
24
New cards
Controlled Experiment Benefits
Allow researchers to infer relationships and draw conclusions between variables, provides researchers control over conditions/variables, can be repeated, is quicker than real-world settings and can prevent extraneous and confounding variables.
25
New cards
Controlled Experiment Drawbacks
May not be reflective of real life if conducted in laboratory, open to researcher error or experimenter bias, time consuming, expensive, and confounding/extraneous variables can still occur.
26
New cards
Case Study Benefits
Highly detailed, can provide new knowledge and allows in-depth research and rare phenomena to be researched and can be incorporated with other methodologies to gain data.
27
New cards
Case Study Drawbacks
Cannot be generalised to the wider population, subject to researcher bias/errors, difficult to draw cause/effect conclusions and time consuming.
28
New cards
Correlation Study Benefits
No manipulation of variables, provide ideas for future hypothesis and basis for theories, show relationship between variables and can be done in natural setting, so findings applicable to real world.
29
New cards
Correlation Study Drawbacks
Cannot draw conclusions between cause and effect and subject to influence of extraneous variables.
30
New cards
Classification and Identification Benefits
Provides common language to communicate about scientific phenomena, helps simplify and explain complex ideas, helps form more targeted solutions and helps with forming theories.
31
New cards
Classification and Identification Drawbacks
Can over-simplify reality and labels/language can create bias/be inaccurate.
32
New cards
Fieldwork Benefits
Can be conducted in natural settings, more applicable to real world, provides rich, detailed data, can use broad range of methodologies and can be conducted over long time, meaning information can be uncovered that wouldn’t be immediately obvious.
33
New cards
Fieldwork Drawbacks
Can be time consuming/expensive, Generally can’t inform conclusions about cause and effect, difficult to replicate and difficult to control environment.
34
New cards
Literature Review Benefits
Provides background information on specific phenomenon, allows researchers to understand current situation of research and may uncover patterns/gaps of knowledge.
35
New cards
Literature Review Drawbacks
Time consuming and difficult if little research done on topic.
36
New cards
Modelling Benefits
Can provide explanatory tools, allows researchers to understand and solve problems and can simplify and explain phenomena.
37
New cards
Modelling Drawbacks
May be over simplified or inaccurately represent reality.
38
New cards
Product, process or system development Benefits
Creates products, processes and systems that may meet human need.
39
New cards
Product, Process or System Development Drawbacks
Can be expensive and time consuming.
40
New cards
Simulation Benefits
Provides view into potential circumstances, allows view of hard-to-see phenomena and allows view of events that might be too dangerous, time consuming or impractical to see in reality.
41
New cards
Simulation Drawbacks
Time consuming and expensive and subject to programming/human error, so may not be accurate or a reflection of reality.
42
New cards
Population
Group of people the research is focused on (e.g. Y11 FGS).
43
New cards
Sample
Subset/portion of population selected to participate in the study (e.g. 60 Y11 FGS students).
44
New cards
Generalisation
Ability to generalise/apply results from research sample to population of interest. (Y11 FGS students)
45
New cards
Allocation
Process of assigning participants to experimental conditions or groups.
46
New cards
Random Allocation
Ensures every sample participant has an equal chance of being allocated to any group within the experiment.
47
New cards
Convenience Sampling
Sampling method involving selecting readily available members of the population, rather than using a random or systematic approach.

An example is asking the first 10 students who walk into class to complete a survey.
48
New cards
Random Sampling
Sampling method that uses a procedure to ensure every member of the population has the same chance of being selected.

An example of this method is putting all members of a population’s names into a computerised random generator to select a set of names for the sample.
49
New cards
Stratified Sampling
Sampling methods that refers to any sampling technique that involves selecting people from the population in a way that ensures that its strata are proportionally represented in the sample.
50
New cards
Extraneous Variables
Any variable that may cause an unwanted effect on the dependent variable. These variables should be controlled or monitored to make sure they don’t interfere with results.
51
New cards
Confounding Variables
Variable that has **directly** and **systematically** affected the dependent variable, that isn’t the independent variable. They provide an alternate explanation for results, meaning researchers cannot confirm whether IV or confounding variables caused changes to DV. Can only be identified at end of experiment, as they must be shown to have consistently and predictably directly affected results.
52
New cards
Participant-Related Variables
Confounding variable where characteristics of a study’s participants may affect the results. This includes characteristics like participants’ age, intelligence, and socioeconomic status.
53
New cards
Order Effect
Confounding variable where the order in which participants have completed experimental conditions has an effect on their behaviour.
54
New cards
Practice Effect
Confounding variable where participants who have done an experiment before could perform better in later conditions as they already know what to do.
55
New cards
Fatigue Effect
Confounding variable where participants may perform worse in later conditions due to being tired or bored from completing prior task.
56
New cards
Placebo Effect
Confounding variable where participants respond to inactive substances or treatments as a result of their expectations of beliefs.

Participants responses are not due to the chemical properties of a substance taken or their allocation to an experiment condition, but rather how they believe it should make them feel or act.
57
New cards
Experimenter Effect
Confounding variable where the expectations of the researcher affect results of an experiment. If experimenters have strong expectations, they may bias the way they collect/record data or how they interact with participants. They pay more attention to what confirms their expectations, leading to inaccurate results.
58
New cards
Situational Variables
Confounding variable where environmental factors may affect dependent variable. E.g. if a room is too hot, it may affect participants’ concentration on test. If test performance is DV, then the temperature would be an extraneous variable.
59
New cards
Non-standardised instructions and procedures
Confounding variable that occurs when directions and procedures differ across participants or experimental conditions, causing unwanted situational variables for either specific participants or entire experimental groups.
60
New cards
Demand Characteristics
Confounding variable where cues in experiment may signal to a participant the intention of the study, influencing their behaviour. E.g. participants may be in a study that first asks them to complete a questionnaire about their ability to concentrate. This may signal to participants that the study is testing concentration in some way, so for the following test procedures, they are highly alert.
61
New cards
Sampling Size and Procedures
Prevents participant-related variables. Having a large sample size can increase representation of the population, meaning application to the population is easier. Findings are often less biased.
62
New cards
Counterbalancing
Reduces order effects by getting participants to participate in both control and experimental groups.
63
New cards
Placebo
Placebos are used to compare results of participants using active treatment against participants using inactive treatment. If those who received active treatment showed significantly different responses compared to the group taking placebo, researchers may make firmer conclusions about effectiveness of treatment. Placebos don’t necessarily stop the placebo effect, but help researchers understand how significantly an active intervention may affect individuals. Prevents placebo effects.
64
New cards
Single-blind procedure
Prevents participant-related variables, demand characteristics and placebo effect. Procedure where participants are unaware of experimental group or condition they have been allocated to. Helps reduce participants’ expectations e.g. whether they are taking a placebo or active treatment.
65
New cards
Double-blind procedure
Prevents participant/experimenter-related variables and demand characteristics. Procedure where both participants and experimenter do not know which conditions or groups participants are allocated to. E.g. Research assistant records allocations, preventing extraneous variables of experimenter and participant expectations.
66
New cards
Standardised instructions and procedures.
Prevents situational variables, non-standardised testing conditions/procedures and demand characteristics.

Ensuring each participant in experiment receives the exact same instructions and follows the same procedures in each condition, allowing researchers to more conclusively infer that results are due to the independent variable. Minimises extraneous variables of non-standardised instructions and procedures.
67
New cards
Controlled variables
Helps control most extraneous variables that are able to be controlled.

Experimenters may hold certain variables constant. This is when they become ‘controlled variables’ so their impact is systematically minimised and accounted for. This can be used for a range of extraneous variables. E.g., in a study on the effect of running on mood, situational. variable of time of day may be held constant for all experimental conditions.
68
New cards
Primary Data
Data collected firsthand by a researcher.
69
New cards
Secondary Data
Data sourced from other’s prior research
70
New cards
Quantitative Data
Data expressed numerically.

Can be manipulated through statistical analysis allowing for comparisons and trends to be seen, and conclusions to be more readily drawn.
71
New cards
Quantitative Data Positives
Can be manipulated through statistical analysis, allowing for comparisons and trends to be seen, and conclusions to be more readily drawn.
72
New cards
Quantitative Data Negatives
Only analysing quantitative data means researchers may not have holistic/detailed understanding of phenomenon they are researching.
73
New cards
Qualitative Data
Data expressed non-numerically
74
New cards
Qualitative Data Positives
Qualitative data can give researchers more thorough/holistic view of context in which quantitative data was collected. Can provide background information or context to the quantitative data.
75
New cards
Qualitative Data Negatives
Qualitative data is difficult to statistically analyse, making it hard to manipulate the data to compare findings across groups/participants.

\
It can be more difficult to obtain as it is often more time-consuming.
76
New cards
Objective Data
Factual data observed and measured independently of personal opinion
77
New cards
Objective Data Positives
Objective data does not rely on experimenter interpretation, so there is more chance that the data is valid.
78
New cards
Objective Data Negatives
Using only objective data doesn’t allow researchers to understand perspectives of the participants, which might provide more insight into the research area they are trying to understand.
79
New cards
Subjective Data
Data informed by personal opinion, perception or interpretation.
80
New cards
Subjective Data Positives
Subjective data allows experimenters to better understand perspective of participants. Provides researchers with insight into unobservable phenomena such as motivation, perception, interpretation etc.
81
New cards
Subjective Data Negatives
Subjective data is difficult to validate, can be unreliable. Participants may respond with what they think experimenters want to hear, rather than what they truly believe. It is more difficult to systematically analyse and compare compared to objective data.
82
New cards
Processing Quantitative Data
Researchers need to summarise, organise, and describe their data to form their results before making conclusions. Part of this includes processing their raw quantitative data so they can make meaningful comparisons and observations about their results.
83
New cards
Descriptive statistics
Statistics that summarise, organise, and describe data
84
New cards
Percentages
Very common and useful descriptive statistic. Organising results like this helps researchers to more easily notice patterns and trends, such as the percentage of participants that scored in the high bracket.
85
New cards
Percentage Change
After converting results into percentages, researchers may also wish to know how much total percentages increased or decreased (between experimental conditions or groups, or between different participants over time). This allows for comparison of results. If the result is a positive number, this is a percentage increase. If the result is a negative number, this is a percentage decrease.
86
New cards
Mean
Measure of central tendency that describes the average response of scores eg. 1 4 5 5 5 (20/5=4)
87
New cards
Median
Measure of central tendency that shows the middle response from scores eg. 1 4 (5) 5 5
88
New cards
Mode
Measure of central tendency that shows the largest response from scores. 1 4 5 5 5 (three 5s)
89
New cards
Measures of central tendency
Descriptive statistics that summarise a data set by describing the centre of the distribution of the data set with a single value.
90
New cards
Measures of Variability
Statistics that describe the distribution of a data set.
91
New cards
Range
Measure of variability that is a value obtained by subtracting lowest value from highest value in data set.
92
New cards
Standard Deviation
Measure of variability that describes data around the mean. Shows how much data ‘deviates’ from mean. Higher the standard deviation, the greater the data value in the set differs from the mean.
93
New cards
Accuracy
How close a measurement is to the true value of the quantity being measured.
94
New cards
Precision
How closely a set of measurement values agree with each other (if done multiple times, are the results similar?)
95
New cards
True Value
Value/range of values that would be found if the quantity could be measured perfectly.
96
New cards
Systematic Errors
Errors in data that differ from the true value by a consistent amount. Affects the accuracy of measurement.
97
New cards
Random Errors
Errors in data that occur due to chance. Affects the precision of measurement.
98
New cards
Repeatability
How well measurements/studies provide the same results when carried out under identical conditions. (e.g. same procedure, observer, instrument, instructions, and setting)
99
New cards
Reproducibility
How well measurements/studies provide the same results when carried out under different conditions. (e.g. same procedure, but different participants, observer, instrument, instructions and/or setting)
100
New cards
Validity
How well the experiment measures what it is intended to measure.

eg. If you are doing a test on memory, then the test should measure memory and not intelligence.