ABA Exam 2 chapter 4-7 Neurodivergence and ethics

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52 Terms

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Learning
a long lasting change in behavior as a result of experience; synonymous with conditioning
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operant conditioning
we learn what to do and what not to do based on consequence of our behavior
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ABC of behavior
Antecedent--> Behavior--> Consequence
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Antecedent
what happens BEFORE the behavior
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Consequence
what happens AFTER the behavior
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Reinforcement
strengthens the behavior; more likely to occur
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punishment
weakens the behavior; less likely to occur
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Positive
something is added
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Negative
something is removed
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preferred stimulus
something you enjoy having/experiencing
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aversive stimulus
something you don't like experiencing
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Same stimulus
can be preferred or aversive and can vary from person to person across time
ex. one person loves music (preferred stimulus) another person hates music (aversive stimulus)
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Positive reinforcement
a preferred stimulus is added which increases the future probability of the behavior
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Negative reinforcement
a preferred stimulus is removes which increase the future probability of the behavior
ex. someone is singing badly and you ask them to stop and they do. You are more likely to ask them to stop singing in the future
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Negative reinforcement- escape
the aversive stimulus has already occurred and the behavior terminates it
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Negative reinforcement-avoidance
the aversive stimulus has not yet occurred and the behavior prevents it
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Positive punishment
an aversive stimulus is ADDED which decreases the future probability of the behavior
ex. touching a hot stove, getting burned (aversive stimulus added) you are less likely to touch a hot stove in the future
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Negative punishment
a preferred stimulus is removed which decreases the future probability of the behavior
ex. coming home late, parents take away car (preferred stimulus removed) you are less likely to break curfew)
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Primary consequence
value us naturally occurring; a result of genetic history
ex. food, pain
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Secondary consequences (conditioned consequences)
value is acquired through pairing with primary consequences; a result of learning history
ex. being scolded, getting stickers
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Continuous reinforcement (CRF)
every instance of the behavior is reinforced
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Intermittent
responsed are only reinforced sometimes
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Ratio
after the required number of responses occur the behavior is reinforced
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Interval:
after the required amount of time passes the first instance of the behavior is reinforced
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Fixed
the number of instances/time requirement stays the same
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Variable
the number of instances/time requirement is based on average (changes)
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Fixed Ratio
a specific number of responses must occur before the behavior is reinforced
ex. students must complete 5 math problems before getting a sticker from the teacher
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Variable ratio
an average number of responses must occur before the behavior is reinforced
ex. a teacher calls on a student APPROX. every third time they raise their hand
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Fixed interval
a specific amount of time must pass before the behavior is reinforced
ex. checking the laundry; always 40 minutes)
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Variable interval
An AVERAGE amount of time must pass before the behavior is reinforced
ex. the mail comes approx. every 24 hours give or take
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FR 1
every instance of the behavior is reinforced (synonymous with CRF)
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FR 3
every THIRD instance of the behavior is reinforced
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VR 3
on AVERAGE, every third instance of the behavior is reinforced
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FI 3-min
every instance of the behavior that occurs after 3 minutes is reinforced
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VI 3-min
every instance of the behavior that occurs after 3 mins ON AVERAGE is reinforced
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FR
break and run pattern: pause after the reinforcer is delivered
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FI
"scallop" pattern: pause after the reinforcer is delivered
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VR
high and steady responding
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VI
moderate and steady responding
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extinction
behavior that has been previously reinforced; no longer contacts reinforcement so the behavior stops occurring
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Positive extinction
the reinforcer is withheld
ex. a child cries in the grocery store. The parent does not buy candy for the child. Eventually, the child will not cry in the store
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Negative extinction
escape from the aversive stimulus is prevented
ex. a child cries when they are given broccoli, the parent doesn't let the child leave the table until they have eaten the broccoli, eventually the child will stop crying and eat their broccoli.
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Extinction burst
increase in frequency, intensity, or duration before the behavior completely stops
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Spontaneous Recovery (renewal)
a behavior that has been extinguished in one context reoccurs when the individual is returned to the original context.
ex. a drug addict stops using drugs when they go to rehab (extinction) when they return home they start using drugs again (renewal)
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1. Behaviors that are ______________ before extinction are extinguished ______________
continuously reinforced; more quickly
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2. Behavior that are _____________ before extinction are extinguished ____________
intermittently reinforced; more slowly
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Factors that influence efficacy: reinforcement after extinction
behaviors that contact reinforcement during extinction are extinguished more slowly
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Factors that influence efficacy: concurrent schedules of reinforcement
multiple schedules of reinforcement are in effect at one-time
ex. (in the lab) pigeons can choose to peck a button that results in food every 5 minutes (FI 5-min) or peck a button that results in food every 100 pecks
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Schedule of reinforcement
usually pick the option that provides reinforcement more frequently
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Magnitude of reinforcement
usually pick the option that provides a larger reinforcer
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Immediacy
usually pick the choice that produces reinforcer sooner
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Response effort
usually pick the option that is easiest