Linear Programming

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50 Terms

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Linear Programming

A mathematical technique used to determine the optimal outcome in a system modeled with linear relationships involving decision variables, constraints, and an objective function.

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Objective Function

A linear formula representing the goal of the model, either to maximize or minimize a particular value, such as profit or cost.

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Decision Variable

A symbolic representation of controllable elements whose values are determined in the optimization process to achieve the objective.

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Constraints

Linear conditions that restrict the possible values of decision variables, often due to limited resources or required specifications.

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Parameters

Fixed numerical values that define the coefficients in the objective function and constraints, representing resources or contributions.

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Model Formulation

The structured process of converting a real-world problem into a linear programming model composed of decision variables, an objective function, and constraints.

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Feasible Solution

A set of values for decision variables that satisfies all constraints in the model.

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Infeasible Solution

A set of values for decision variables that violates one or more constraints.

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Optimal Solution

The feasible solution that results in the most favorable value of the objective function, whether maximum or minimum.

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Nonnegativity Constraint

A condition requiring decision variables to be zero or greater, reflecting realistic conditions such as nonnegative production levels.

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Maximization Model

A linear programming model in which the objective function is designed to achieve the highest possible value, such as maximum profit.

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Minimization Model

A model aimed at achieving the lowest possible value of the objective function, typically minimizing costs or losses.

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Slack Variable

A variable added to a ≤ constraint to convert it into an equation, representing unused resources.

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Surplus Variable

A variable subtracted from a ≥ constraint to transform it into an equation, representing excess above the requirement.

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Standard Form

A version of a linear programming model where all constraints are equations and decision variables are nonnegative.

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Graphical Solution

A visual method used to solve linear programming problems with two decision variables by plotting constraints and identifying the feasible region and optimal solution.

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Feasible Region

The area on a graph where all constraints overlap, representing all combinations of decision variables that satisfy the constraints.

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Extreme Point

A corner point of the feasible region where the optimal solution is often found in a graphical method.

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Product Mix Problem

A common type of linear programming application where a firm determines the optimal combination of products to produce within resource limits to maximize profit.

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Sensitivity Analysis

An evaluation of how changes in model parameters (such as resource availability or profit coefficients) affect the optimal solution.

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Binding Constraint

A constraint that forms part of the optimal solution boundary and is fully utilized in the solution.

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Nonbinding Constraint

A constraint that does not affect the optimal solution directly, as it is not fully used at the optimal point.

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Shadow Price

The amount by which the objective function value would improve if there were one more unit of a binding resource.

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Graphical Method Limitations

Constraints of the graphical method, which only works for problems with two decision variables and cannot handle higher dimensions.

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Slope of Objective Function

The rate at which the objective function increases or decreases, used in graphical solutions to move the objective line to its optimal position.

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Multiple Optimal Solutions

A condition where more than one point on the boundary of the feasible region yields the same optimal value.

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Degeneracy

A condition where more than one optimal solution occurs at the same extreme point due to overlapping constraints.

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Certainty Assumption

The presumption in linear programming that all coefficients in the model are known and fixed.

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Additivity

A property where the total effect of all decision variables is the sum of their individual effects.

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Proportionality

A linear programming assumption that the contribution of each decision variable is directly proportional to its level.

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Divisibility

An assumption that decision variables can take on any fractional value, allowing continuous solutions.

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Integer Linear Programming

A variation of linear programming where some or all decision variables are restricted to integer values.

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Balanced Transportation Model

A transportation problem where total supply equals total demand, and all constraints are equalities.

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Unbalanced Transportation Model

A model where supply does not equal demand, leading to inequality constraints.

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Model Components

The essential parts of a linear programming model: decision variables, objective function, and constraints.

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Model Summary

A concise representation of a linear programming model including variables, objective, and constraints.

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Model Interpretation

The analysis of a model’s results to guide real-world decision-making and understand the implications of the solution.

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QM for Windows

A software used for solving linear programming models through graphical and simplex methods.

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Excel Solver

A Microsoft Excel add-in tool used to define and solve linear programming problems by specifying objective functions, variables, and constraints.

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Dual Value

Also called shadow price, it indicates how much the objective function will change with a one-unit increase in a resource.

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Ranging

A sensitivity analysis method used to determine the range of values over which an objective coefficient or right-hand side value can vary without changing the optimal solution.

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Systematic Format

A structured approach to model formulation involving sequential steps: defining variables, formulating objective function, and setting constraints.

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Modeling Example

A practical case used to illustrate linear programming concepts by applying them to a real or hypothetical scenario.

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Constraint Line

A graphical representation of a constraint equation showing the boundary between feasible and infeasible areas.

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Intersection Point

A point on the graph where two constraint lines meet, often representing a potential optimal solution.

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Inactive Constraint

A constraint that does not limit the feasible solution space at the optimal point and thus does not impact the solution.

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Binding Resource

A resource that is fully utilized at the optimal solution point, limiting the achievement of a better outcome.

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Excess Capacity

The amount of a resource that is not fully used in the optimal solution, represented by slack variables.

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Idle Resource

A resource that is available but not used in the solution due to optimality considerations.

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Inequality Types in LP

The three types of inequalities used in linear programming: ≤ (less than or equal to), = (equal to), and ≥ (greater than or equal to).