PSY101: Final Key Terms

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175 Terms

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Phonemes

smallest units of sound in a language; also have equivalents in sign languages

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Morphemes

smallest units of meaning; include content and function morphemes

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Content morphemes

morphemes that carry standalone meaning (e.g., “cat”)

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Function morphemes

morphemes that modify meaning/grammar and cannot stand alone (e.g., “-s”)

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Syntax

rules governing sentence structure and word order

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Semantics

meaning of words and sentences

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Pragmatics

how context influences communication

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Infinite generativity

ability to form infinitely many sentences from finite rules

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Recursion

embedding structures within structures, enabling infinite expression

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Poverty of the stimulus

idea that children cannot learn language from input alone

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Whole-object constraint

assumption that new words refer to whole objects

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Shape bias

tendency to generalize words to objects of the same shape

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Mutual exclusivity

assumption that each object has only one label

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Overregularization

applying a grammatical rule too broadly (e.g., “eated”)

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Pidgin

simplified communication system with limited grammar

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Creole

fully formed language developed from pidgin

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Critical period

developmental window when language learning is easiest

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Word segmentation

finding word boundaries in continuous speech

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Transitional probabilities

likelihood of one syllable following another

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Broca’s area

brain region responsible for speech production

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Broca’s aphasia

nonfluent speech with relatively preserved comprehension

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Wernicke’s area

brain region responsible for language comprehension

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Wernicke’s aphasia

fluent but meaningless speech with poor comprehension

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Grice’s Maxims

conversational assumptions guiding inference

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Maxim of Quality

assumption that people speak truthfully

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Maxim of Quantity

assumption that people give necessary information only

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Maxim of Relation

assumption that statements are relevant

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Maxim of Manner

assumption that people speak clearly and unambiguously

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Sapir-Whorf hypothesis

theory that language shapes thought

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Strong Sapir-Whorf

language determines thought

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Weak Sapir-Whorf

language influences thought

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Prototype theory

categorizing by comparing to an average category member

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Typicality effect

typical items categorized faster

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Graded membership

some category members rated as “better” examples

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Exemplar theory

categorizing by comparing to stored examples

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Superordinate category

broad category (e.g., animal)

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Basic-level category

commonly used category (e.g., dog)

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Subordinate category

specific category (e.g., golden retriever)

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Ad hoc category

temporary, goal-based category

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Confirmation bias

seeking evidence that supports existing beliefs

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Belief bias

evaluating arguments based on believability, not logic

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2

4

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Wason Selection Task

reveals difficulty in seeking falsifying evidence

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Mental models

reasoning via internal representations of what is true

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Premise typicality

generalizing more from typical examples

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Premise monotonicity

more examples increase strength of generalization

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Premise diversity

varied examples support broader generalization

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System 1

fast, automatic, effortless thinking

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System 2

slow, deliberate, effortful thinking

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Attribute substitution

replacing a hard question with an easier one

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Representativeness heuristic

judging probability by similarity to a prototype

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Availability heuristic

judging frequency by ease of recall

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Anchoring and adjustment

relying on an initial value and insufficiently adjusting

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Illusion of control

belief that one can influence random events

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Gambler’s fallacy

belief that a random process is “due” to reverse

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Hot hand fallacy

belief in streaks indicating increased future success

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Prospect theory

theory of decision-making under risk using reference points

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Reference point

baseline from which gains and losses are judged

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Loss aversion

losses feel worse than equivalent gains feel good

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Diminishing sensitivity

subjective value changes less as magnitude increases

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Probability weighting

overweighting small probabilities, underweighting large ones

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Certainty effect

strong reaction to changes near 0% and 100%

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Endowment effect

ownership increases perceived value

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Status quo bias

preference for current state due to loss aversion

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Framing effect

outcomes appear different depending on gain/loss framing

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Scope insensitivity

tendency to ignore scale when making judgments

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Evaluability hypothesis

reliance on attributes easy to evaluate

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Reason-based choice

choosing options that are easiest to justify

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Linear model

predictive model using weighted variables

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Proper linear model

uses optimized weights for prediction

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Improper linear model

uses equal weights but performs well

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Noise

random variability in human judgment

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Bias

systematic deviation from accuracy

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LLM

large language model trained to predict next word

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Training data bias

model reflects bias within its dataset

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Cognitive offloading

shifting memory or processing to external tools

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Cognitive debt

reduced learning due to overreliance on tools like AI

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Transactive memory

shared memory across people or devices

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Phone proximity effect

reduced cognitive capacity when phone is nearby

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Id

primal desires governed by pleasure principle

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Ego

mediator governed by reality principle

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Superego

moral conscience

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Psychodynamic theory

personality shaped by unconscious conflicts

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Big Five traits

five major personality dimensions (OCEAN)

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Fundamental Attribution Error

overattributing behavior to personality

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Correspondence bias

assuming behavior reflects traits even when situational

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Actor

observer bias

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Self-fulfilling prophecy

expectations influence behavior to confirm them

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Good Samaritan Study

helping behavior determined by time pressure

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Milgram experiment

obedience shaped by authority contexts

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Wisdom of crowds

collective accuracy depends on diversity and independence

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Conformity

adjusting behavior to align with group norms

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Asch conformity study

people conform to obvious wrong answers

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Autokinetic effect

ambiguous motion leads to group norm convergence

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Common knowledge effect

shared info dominates discussion over unique info

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Bystander effect

others’ presence reduces likelihood of helping

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Diffusion of responsibility

feeling less responsible when in a group

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Pluralistic ignorance

misinterpreting others’ inaction as a norm

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Robbers Cave experiment

intergroup conflict arises from competition

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Superordinate goals

shared goals requiring cooperation reduce conflict