Management Information MODULE 3

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131 Terms

1

Recent trends in software and service distribution include:

____ and _____ technologies

pull and push

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2

Recent trends in software and service distribution include:

A____ s____ p_____

Application service providers

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3

Pull Technology

User states a need before getting _____

information

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4

User states a need before getting information

Pull Technology

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5

Pull Technology

Entering a U__ in a W___ b___ to go to a certain W___ s___

URL, Web browser, Web site

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6

Push Technology (______)

Webcasting

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7

Push Technology

W___ s____ delivers information to users who have signed up for this service

Web server

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8

Web server delivers information to users who have signed up for this service

Push technology

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9

Push Technology

Supported by many W____ b_____

Web browsers

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10

Push Technology

Also available from v_____

vendors

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11

Push Technologies

Delivers c_____ to users automatically at set intervals or when a new event occurs

content

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12

three example of push services

synchronous conferencing, email, instant messaging

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13

Application Service Providers (ASPs)

Provides access to s____ or s_____ for a f__

software, services, fee

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14

Software as a service (Saas), or on-d___ s____

on-demand software

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15

Model for ASPs to deliver s____ to users for a fee

software

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16

Software as a service (SaaS)

Software might be for t_____ or long-term use

temporary

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17

Software as a service (SaaS)

Users don’t need to be concerned with new
s____ v____ and c_____ p_____

software version and compatibility problems

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18

Application Service Providers

Users can also save all a_____ d___ on the APS’s server

application data

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19

Software and data are p____

portable

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20

The SaaS model can take several
forms:
• S_____ s____ for general use

Software services

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21

The SaaS model can take several
forms:'

• Offering a s____ s____

specific service

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22

The SaaS model can take several
forms:

• Offering a service in a v____ m____

vertical market

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23

A ______ is a market in which vendors offer goods and services specific to an industry, trade, profession, or other group of customers with specialized needs.

vertical market

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24

A vertical market is a market in which vendors offer goods and services specific to an i___, t___, p____, or other group of c_____ with s_____ needs.

industry, trade, profession, customers, specialized

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25

A vertical market is a market in which v____ offer g___ and s_____ specific to an industry, trade, profession, or other group of customers with specialized needs.

vendors, goods, services

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26

Application Service Providers

Advantages:

Similar to o_____

outsourcing

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27

Application Service Providers

Advantages:

L__ e____

Less expensive

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28

Application Service Providers

Advantages:

Delivering i_____ more quickly

information

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29

Application Service Providers

Disadvantages:

inability to customize software applications (except for the largest clients
• If there is a changes in ASP may adversely change the service provided to a business’s clients
• business may have difficulty integrating ASP software with non-ASP software
• control over corporate data and the corporate image may compromise corporate control and security.

true or false

true

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30

Application Service Providers

Examples: G___, N____, Inc., and S____.com

Google, NetSuite, Inc., and Salesforce.com

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31

Virtual Reality

Goal of Virtual Reality (VR)

Create an environment in which users can i____ and p____ as they do in the real world

interact and participate

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32

VR Technology

Uses c_____-g_____, t____-d______ images to create the illusion of interaction in a real-world environment

computer-generated, three-dimensional

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33

VR Terms:

Giving objects in a VR environment texture and shading for a 3- D appearance.

Simulation

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34

VR Terms:

Enabling users to act on objects in a VR environment, as by using a data glove to pick up and move objects.

Interaction

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35

VR Terms:

Giving users the feeling of being part of an environment by using special hardware and software ( such as a CAVE, discussed later in this section). The real world surrounding the VR environment is blocked out so that users can focus their attention on the virtual environment.

Immersion

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36

VR Terms:

Giving users the sense that they’re in another location ( even one geographically far
away) and can manipulate objects as though they’re actually in that location. T_____ systems use a variety of sophisticated hardware,
discussed in “ Components of a Virtual Reality System.”

Telepresence

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37

VR Terms:

Allowing users to move around freely by combining interactive
environments with cameras, monitors, and other devices.

Full-body immersion

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38

VR Terms:

Allowing users in different locations to interact and manipulate the same world at the same time by connecting two or more virtual worlds.

Networked communication

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39

Types of Virtual Environments

Egocentric Environment and Exocentric Environment

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40

Egocentric environment

User is totally i____ in the VR world

immersed

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41

Egocentric environment

Most common technology used with this environment is a h___-m___ d____ (HMD)

head-mounted display (HDM)

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42

Exocentric Environment

Data is still r____ in 3-D

rendered

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43

Exocentric Environment

Users can only view it o____

onscreen

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44

Exocentric environment

M____ t_____ used in this environment is 3-D graphics

Main technology

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45

What is the meaning of CAVE?

Cave automatic virtual environment (CAVE)

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46

Cave automatic virtual environment (CAVE)

Virtual Environment consisting of a c__-s____ room in which the walls are r___-p____ screens

cube-shaped, rear-projection

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47

CAVEs

H_____ devices that c___, c____, and d_____ images in true 3-D form

Holographic, create, capture, display

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48

People can enter CAVEs in other locations

No matter how far away they are g______

geographically

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49

CAVE

High-speed digital cameras capture one user’s p____ and m_____

presence and movements

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50

CAVE

H___-s___ d___ c____ capture one user’s presence and movements. Then, re-create and send these images to users in other CAVEs

High-speed digital camera

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51

CAVE

Used for research in many fields:

A_____, a_____, e_____, g_____, and p_____

Archaeology, architecture, engineering, geology, and physics

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52

Virtual Reality Applications

M____ f_____ s_____

Military flight simulations

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53

Virtual Reality Applications

Medicine for “b_____” s_____

bloodless surgery

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54

Virtual Reality Applications

E_____ i_____

Entertainment industry

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55

Virtual Reality Applications

Will one day be used for u___ i____ in i_____ s_____

user interfaces in information systems

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56

Virtual Reality Applications

Current Applications:

Applications for the d____

Applications for the disabled

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57

Virtual Reality Applications

Current Applications:

A_____ design

Architectural

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58

Virtual Reality Applications

E_____

F____ s_____

V________

G_____ s______ s_____

Education

Flight simulation

Videoconferencing

Group support systems

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59

Obstacles in Using VR Systems

Not enough f____-o____ cables are currently available for a VR environment capable of recreating a conference

fibre-optic

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60

Obstacles in Using VR Systems

Problems must be solved:

Confusion between the V_ e____ and the r_____ e______

VR environment, real environment

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61

Obstacles in Using VR Systems

Problems must be solved:

M_____ and other problems with HDMs

Mobility

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62

Obstacles in Using VR Systems

Problems must be solved:

S_____ r______

Sound representation

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63

Obstacles in Using VR Systems

Problems must be solved:

Additional c_____ p_____

computing power

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64

Virtual Worlds

Simulated environment designed for users to interact via a____

avatars

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65

Avatar

2-D or 3-D graphical representation of a p____ in the virtual world

person

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66

Avatar

Used in c____ r___ and o___ g____

chat rooms, online games

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67

G_____ G____ predicted that 80% of active internet users will interact in virtual worlds by 2011

Gartner Group

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68

Virtual Worlds

With avatars, users can:

M____ o_____

Manipulate objects

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69

Virtual Worlds

With avatars, users can:

Experience a limited t______

telepresence

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70

Virtual Worlds

With avatars, users can:

Communicate using t___, g____ i____, and s_____

text, graphical icons, and sound

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71

Common IT Applications in Hospitality

Front-office applications: reservation system, check-in/check-out, room status and housekeeping, in-house guest information, and g____ a_____

guest accounting

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72

Common IT Applications in Hospitality

Back-office applications: personnel, purchasing, accounting, inventory, sales, and catering and financial reports and s_____

statistics

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73

Guest-related interface applications: call-accounting, electronic locking, energy management, guest-operated devices and a_____ g_____ s_____

auxiliary guest services

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74

Resturant and banquet management systems: menu management, recipe management, sales analysis and forecasting, menu-item pricing and c___ c____

cost control

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75

Handles the core functions of information processing for an accommodation property and is the hub for all interconnectivity with other systems in the hotel

Property Management System (PMS)

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76

Property Management System

Major functions:

r_____ m_______

reservations management

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77

Property Management System

Major functions:

guest f___ and b_____

folio and billing

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78

Property Management System

Major functions:

rooms m______

management

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79

Property Management System

Major functions:

b___-o_____ applications

back-office

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80

Property Management System

Major functions:

s______ f______

specialized functions

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81

Generate direct sales and provide greater control over inventory than other electronic booking channels and avoids commissions.

Hotel Websites

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82

True or False

Features of successful hotel websites:
• interactive and easily navigable
• quality information
• online booking capability
• price comparison features
• maps
• multiple language support
• links to local points of interest

True

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83

Electronic Hotel Reservations

O___ t_____ a_____ (OTAs)

Online travel agents

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84

Metasearch engines

Specialized a______ search engines

accomodations

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85

Metasearch engines

T___A____

TripAdvisor

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86

Metasearch engines

Google H___ S____

Google Hotel Search

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87

Electronic Hotel Reservations

C_____ M_____

Channel Managers

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88

Electronic Hotel Reservations

M____ a___

Mobile apps

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89

Guest Applications

Customer Relationship M_____

Customer Relationship Management

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90

Guest Applications

Guest H___ S_____

Guest History System

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91

Guest Applications

Guest room amenities

E____ l_____ s______ (ELS)

Electronic locking system

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92

Guest room amenities

Guest i_____ and e_____ devices

information and entertainment

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93

Guest room amenities

Guest services t_____

Guest services technology

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94

Hotel communications

P_____ b_____ e_____ (PBX): controls the connections of hotel telephone calls to the outside world for guests and employees

Private branch exchanges (PBX)

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95

Private branch exchanges (PBX): controls the connections of hotel t____ c____ to the outside world for guests and employees

telephone calls

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96

C____ a_____ s_____ (CAS): allows the hotel to route and track calls without using the local telephone company.

Call accounting systems (CAS)

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97

Call accounting systems (CAS): allows the hotel to r____ and t____ calls without using the local telephone company.

route and track

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98

Energy Management Systems

monitor, control and o____ energy consumption in a hotel

optimize

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99

True or False

Energy Management Systems

can link to ELS to determine whether a room is occupied, can automatically adjust air conditioning, lighting, heating, infrared body scanners, electronic bedside control panels, and mobile apps.

True

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100

www.booking.com, www.webrezpro.com, www.pegs.com, etc are Useful websites

true

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