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Behavior
What an animal does and how it does it
Ethology
The study of animal behavior
Behavioral Ecology
Study of the adaptive significance of behavior
Proximate Cause
Immediate cause of the response
Ultimate Cause
The reason the behavior exists/its adaptive value
Innate (Instinct) Behaviors
Developmentally fixed, not modified by environment. Exist when there are few opportunities to leave
Ex: Cliff edge avoidance in Kittiwakes, nestling gaping behavior, hunting behavior in cats, sea turtle hatchling orientation
Fixed Action Pattern (FAP)
A sequence of innate behaviors that cannot be stopped once started
Sign Stimulus
The stimulus that starts the FAP
Yawning
Signals a physiological change
Super-normal stimulus
Prefer an excessive stimulus to the normal stimulus
Learning
Modification of behavior resulting from specific experiences
Habituation
Organisms learn to ignore repeated stimuli. The "cry-wolf" effect
Associative Learning
Behavior is conditioned by association. Two types differ in how the association is established
Classical Conditioning
An involuntary response is associated positively or negatively with a stimulus that did not originally elicit the response; for example, Pavlov's dog
Operant Conditioning
Trial and error learning. Behavior is reinforced by reward or punishment. An example is Toads eventually learning not to strike at stinging insects
Cognitive Learning
Solving problems with conscious thought (perception, analysis, judgment, recollection, imagination). Examples are Chimpanzee stacking boxes to reach higher or cows solving problems
Displacement Behaviors
A normal behavior (eating, grooming, etc.) occurring at an odd time; for example, Cat grooming itself after a failed hunt/accident. Birds will often stop to preen in the middle of flight
Filital Imprinting
The recognition, response, and attachment of young to a particular adult or object and usually irreversible. Ducks and geese can imprint on humans (whatever they see first)
Sensitive Period
A limited phase during development imprinting takes place
Playing
Usually young individuals. Often it is practicing certain behaviors that may be important later in life
Migration
Seasonal movement of population between different geographic areas
Zugunruhe
Migratory restlessness. Anxious behavior in migratory animals
Navigation
Knowing where you are and where you want to go
Piloting
Moving from one familiar landmark to the next
Orientation
Identifying and following compass direction
Displaced European Starlings
Adults can orient and navigate, Juveniles can only orient and must learn to navigate
Celestial Naviation
General direction. Orient toward sun during day, North Star at night
Topographic Features
Coastline, Mountain Ranges, Prevailing wind direction
Olfaction
Odors are used by many seabirds to find nesting colonies and their own nests withing a colony
Anosmia
Smell Blindness
Earth's Magnetic Feild
Birds appear to use both the angle and the intensity of magnetic field lines
Magnetic - based model
Magnetite in the beak or eyes are connected to brain nerves
Radial Pair - based model
A pair of molecules in the back of the eye have interacting electrons that can be affected by magnetic fields, which could lead to differences in photoreceptor cells.
Murmuration
Fly in densely-packed, swooping flocks through the sky
Evolutionarily Stable Strategies
An inherited behaviors/strategy that yields the best fitness as long as most/all members of the population adopt it
Optimal Foraging Theory
Selection favors foraging/feeding behavior that is as efficient as possible
Klepto-parasitism
Stealing food from another individual
Territorial Behavior
Benefits of exclusive use must outweigh the cost of defending it. Territorially occurs at intermediate levels of resource availability and quantity
Parent-offspring conflicts
Parents care only until offspring independent; after that they are just competition
Nest Parasitism
Parents forego all parental duties and force another bird species to raise their young.
Sibling rivalry
Competition among siblings for limited paternal resources
Siblicide
Killing siblings as a way to gain access to all of the parental resources
Reciporcal Altruism
Acting in a way that reduces your fitness, but benefits another's fitness with expectation that the other individual will reciprocate in the future.
Ex: Unrelated Vampire bats sharing blood meals
Inclusive Fitness
Your fitness, plus the fitness of your genetic relatives
Kin Selection
Behaviors or strategies that help your genetic relatives survive, even if reduces fitness fro you
Toxoplasmosis
(Cat litter box disease) Caused by a protist infection (Toxoplasma gondii). Makes rats and mice less fearful of open spaces and attracted to cat urine. This increases the probability that the rat or mouse will be eaten by a cat, which is the host where T.G. can reproduce sexually. Common infection in humans; but must avoid if pregnant
Baculovirus
Gypsy Moth that causes the caterpillars to crawl to the top of a tree, die, and kind of 'melt' to release virus particles downward that infect other gypsy moth caterpillars
Entomophaga
A fungus that infects and kills the gypsy moth caterpillar. Infected caterpillars crawl down the tree trunk, head-first, where they die and become dry and crusty