Section 3.3 - Cramers Rule, Adj(A) & Volume/Area

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14 Terms

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When does Cramers rule apply?

Only when A is a square matrix and the determinant of that matrix does not = 0. This guarantees a unique solution for Ax=b.

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Cramers Rule formula for the solution of Ax=b.

If A is inveritble, the system Ax=b has a unique solution, and each componenet is:

Ai(b) is formed by replacing ith column of A by the vector b.

<p>If A is inveritble, the system Ax=b has a unique solution, and each componenet is: </p><p>Ai(b) is formed by replacing ith column of A by the vector b.</p>
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What does Ai(b) mean?

Ai(b) is formed by replacing ith column of A by the vector b.

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What happens if detA = 0 when solving Ax=b

The system does not have a unique solution.

It either has no solutions or infinitely many solutions

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Hoe to determine solution type when detA = 0.

If some det(Ai(b) doesnt equal 0 then no solution (inconsistent)

If all det(Ai(b)) = 0 then Infinitely many solutions.

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Defintion of adj(A)

adj(A) is the transpose of the cofactor matrix of A.

Transpose example is in the picture

<p>adj(A) is the transpose of the cofactor matrix of A. </p><p>Transpose example is in the picture</p>
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Inverse formula using adj(A) - (Theorem 8)

If det(A) does not = 0, then the inverse of a nxn matrix:

<p>If det(A) does not = 0, then the inverse of a nxn matrix:</p>
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If A is a 2×2 matrix, how do we determine the area of the parallelogram? (Theorem 9)

The area is of the parallelogram determined by the columns of A is the absolute value of detA

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Geometric meaning of |det(A)|

|det(A)| is the scaling factor for area (In R²) or volume (in R³)

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What is a 3×3 diagonal matrix?

Just is the basis vectors, basically an identity matrix.

<p>Just is the basis vectors, basically an identity matrix.</p>
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How can we scale an Area of a matrix in R² or R³ (Theorem 10)

We can just take the |determinant| of that space and than scale it by the scale factor. Multiply them

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Area of parallelogram from vectors u and v?

Area = |det([u,v])|

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What does a negative determinent mean?

The transformation flips orientation (reflection).

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Hoe to get edge vectors from four vertices.

Pick one vertex, subtract that vertex from other vertices, forming vectors u, v, w. Then use area/volume formulas.