Transportation, Recreation, Attractions, and Gaming in Tourism

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These flashcards cover key concepts regarding the transportation, recreation, attractions, and gaming sectors in tourism.

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13 Terms

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Transportation Sector

Part of the tourism and hospitality industry focused on the movement of people and goods, essential for access to destinations.

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Pre-Industrial Travel System Era

A time before widespread industrialization with few common carriers and irregular transportation services.

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Mature-Railway System Era

An era characterized by aggressive marketing of railway services and the formation of travel agencies started by Thomas Cook in the 1840s.

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Air Transportation

A key mode of transport that revolutionized long-distance travel and includes vehicles like airplanes and helicopters.

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Automobile Transportation

Mode of transport that provides flexibility and is often used for short distances, involving private cars and buses.

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Sea Transportation

Includes various water-based travel methods such as cruises and ferries, offering scenic views and travel opportunities across countries.

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Recreation

Activities, often participatory, that provide diversion from routine, such as visiting parks, theaters, and museums.

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Natural Attractions

Tourism sites appealing due to their natural features, e.g., national parks and forests.

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Heritage Attractions

Sites appealing to tourists interested in history and culture, like the Great Wall of China.

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Gaming Entertainment

A subset of the gaming industry focused on casino operations and related entertainment activities.

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Table Games

Casino games where wagers are placed between the casino and players, such as craps and roulette.

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Slot Machine/Video Games

Casino games involving random number generation for pay-offs, including slot machines and video poker.

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Casino Cage

The financial hub within a casino handling customer transactions and accounting of casino floor activities.