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Flashcards covering the US All Star Federation (USASF) cheer rules for Tumbling, Stunts, Pyramids, Dismounts, and Tosses across Levels 1 through 7, including Novice and Prep divisions.
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Level 1 Standing Tumbling
Skills with constant physical contact with the performing surface such as cartwheels, rolls (forward and backward), walkovers, and handstands.
Level 2 Running Tumbling
Skills including a handspring series, but no twisting or turning is allowed after a back handspring step out.
Level 3 Running Tumbling
Skills up to 1 flipping and 0 twisting rotations; includes aerial cartwheels, front tucks, and 43 front flips.
Level 4 Standing Tumbling
Includes standing tucks and tucks from a back handspring entry; allowed 1 flip and 0 twisting.
Level 5 Running Tumbling
Up to 1 flipping and 1 twisting rotation; must be immediately preceded by a running round off or handspring(s).
Level 6 Standing Tumbling
Up to 1 flipping and 2 twisting rotations; if exceeding 1 twist, must be preceded by at least 2 consecutive non-twisting, backward traveling tumbling skills.
Level 1 Stunt Spotter
Required for prep level and above; not required for floor stunts like shoulder sits, T-lifts, or stunts supported only at the waist.
Level 2 Stunt Height
Waist level single leg stunts and prep level two leg stunts (which may immediately pass through an extended position).
Level 3 Stunt Twisting
Up to 21 twist to extended single leg; up to 1 twist to prep level or below; up to 1 twist to extended two leg stunt.
Helicopter (Level 4 Release Move)
Up to 180 degrees with 0 twisting; requires 3 catchers with 1 catcher at the head and shoulder area of the top person.
Rewinds (Level 6 Stunt Exception)
Allowed 1 flipping rotation ONLY and 0 twisting; requires a minimum of 1 catcher and 1 spotter for single based stunts.
General Pyramid Height (Levels 1-6)
Pyramids must follow stunt and dismount rules and are allowed up to 2 high.
Level 4 Braced Inversions/Flips
Requires 2 bracers; allowed up to 141 flipping and 0 twisting; may NOT change bases; requires 3 catchers.
Level 1 Dismounts
Includes straight pop downs and basic straight cradles; waist level cradles are NOT allowed.
General Toss Bases
A minimum of 3 and maximum of 4 tossing bases are required, with one base positioned behind the top person.
Level 3 Tosses
Allowed 141 twists; may NOT exceed 1 trick (Ball X Arch does not count as a trick).
Level 7 Standing Tumbling
Up to 1 flipping and 2 twisting rotations; if exceeding 1 twist, must be immediately preceded by at least one backward traveling, non-twisting tumbling skill.
Level 7 Stunt Height
Allowed above prep level single leg stunts.
Level 7 Ground Level Rewinds
Allowed 141 flipping and 141 twisting rotations; toe pitch and leg pitch tosses are allowed to initiate these skills.
Level 7 Pyramid Height
Up to 221 high; tower pyramids are also allowed.
Level 7 Flyovers
Top persons tossed to another set of bases; allowed up to 0 flipping and 121 twisting rotations or 43 front flips with 0 twists.
International Division Co-Ed Athlete Limit
The maximum number of males on a Co-Ed team may not exceed 32 of the total athletes on the team.
All Star Novice Routine Time
Routines may not exceed 1:30 in length.
Tiny Novice Tumbling Restrictions
The ONLY two tumbling skills allowed are cartwheels and forward rolls; handstands and backbend/bridges are NOT allowed.
All Star Prep Routine Time
Routines may not exceed 2:00 in length.