Collisions in Systems of Particles (AP Physics C: Mechanics, Unit 4)

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25 Terms

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Collision

A short-time interaction in which two objects exert large forces on each other, changing their velocities.

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External impulse

Impulse from forces outside the chosen system; often negligible during the brief collision interval, enabling momentum conservation for the system.

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Isolated system (during collision)

An approximate model where net external impulse is negligible, so the system’s total momentum remains constant during impact.

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Elastic collision

A collision in which both total linear momentum and total kinetic energy of the system are conserved.

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Linear momentum

A vector quantity defined by (\vec p=m\vec v); total momentum is conserved when net external impulse is negligible.

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Conservation of linear momentum

For two objects: (m1\vec v{1i}+m2\vec v{2i}=m1\vec v{1f}+m2\vec v{2f}); a vector equation (use components in 2D).

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Kinetic energy (translational)

A scalar measure of motion energy: (K=\tfrac12 mv^2), where (v) is speed (magnitude of velocity).

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Conservation of kinetic energy (collision)

Condition for an elastic collision: (\tfrac12 m1 v{1i}^2+\tfrac12 m2 v{2i}^2=\tfrac12 m1 v{1f}^2+\tfrac12 m2 v{2f}^2).

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Velocity vs. speed

Velocity is a signed/vector quantity (includes direction); speed is the magnitude of velocity and is always nonnegative.

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Vector equation (momentum)

An equation that must hold in each component; in 2D momentum conservation becomes separate x- and y-component equations.

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Component form (2D momentum)

Writing momentum conservation as two equations: one for x and one for y (e.g., (p{x,i}=p{x,f}) and (p{y,i}=p{y,f})).

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1D elastic collision

An elastic collision where all motion lies along one line; momentum and kinetic energy give two equations for two unknown final velocities.

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Relative-speed reversal (1D elastic property)

In 1D elastic collisions, relative speed of approach equals relative speed of separation with opposite sign: (v{1i}-v{2i}=-(v{1f}-v{2f})).

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Closed-form 1D elastic results

Formulas giving (v{1f}) and (v{2f}) in terms of masses and initial velocities, obtained by combining momentum conservation with the relative-speed relation.

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Sign convention (1D collisions)

A consistent choice of positive direction so that velocities can be positive or negative; dropping signs is a common source of errors.

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2D elastic collision

An elastic collision where motion can occur in a plane; momentum conservation must be applied in both x and y, plus kinetic energy conservation.

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Underdetermined system (2D collisions)

In many 2D collisions there are more unknown velocity components than available equations (two from momentum + one from energy), so extra information is needed.

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Scattering angle

The direction (angle) an object’s velocity makes after a collision; often provided to supply the extra information needed in 2D problems.

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Line of impact

The direction along which the impulsive collision force effectively acts; constraints along this line can provide additional equations in collision problems.

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Equal-mass, target-at-rest perpendicularity

In a 2D elastic collision with (m1=m2) and object 2 initially at rest, the final velocity vectors are perpendicular.

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Dot product (perpendicular test)

A vector operation where (\vec a\cdot\vec b=0) indicates the vectors are perpendicular; used to show (\vec v{1f}\perp\vec v{2f}) in the special equal-mass case.

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Inelastic collision

A collision in which total kinetic energy of the colliding objects is not conserved, though momentum is still conserved if external impulse is negligible.

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Perfectly inelastic collision

An extreme inelastic collision where objects stick together and move with a common final velocity after impact.

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Sticking-collision final velocity

For perfectly inelastic collisions: (\vec vf=\dfrac{m1\vec v{1i}+m2\vec v{2i}}{m1+m_2}), i.e., the center-of-mass velocity.

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Coefficient of restitution (e)

A measure of “bounciness” along the line of impact: (e=\dfrac{\text{relative speed of separation}}{\text{relative speed of approach}}); in 1D, (e=\dfrac{v{2f}-v{1f}}{v{1i}-v{2i}}), with (e=1) elastic and (e=0) perfectly inelastic.

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