Marketing & Consumer Behavior Lecture Vocabulary

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Vocabulary flashcards reviewing essential marketing and consumer-behavior terms discussed in the lecture notes.

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40 Terms

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Marketing

The activity, set of institutions, and processes for creating, communicating, delivering and exchanging offerings that have value for customers, clients, partners and society at large.

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Consumer Behavior

The actions consumers take while searching for, purchasing, using, evaluating and disposing of products and services they expect will satisfy their needs.

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Marketing Concept

A business philosophy that says the key to achieving organizational goals is to be more effective than competitors in creating, delivering and communicating customer value and satisfaction.

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Marketing Myopia

A shortsighted focus on selling products rather than fulfilling customer needs and creating value, leading firms to miss broader market opportunities.

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Marketing Mix (Four P’s)

The controllable elements of Product, Price, Place and Promotion that marketers coordinate to satisfy target customers.

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STP

Segmentation, Targeting and Positioning—the process of dividing markets, selecting segments to serve and crafting a unique offering for each.

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Societal Marketing Concept

The idea that marketers should fulfill the needs of target markets in ways that preserve or enhance society’s well-being while meeting business objectives.

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Customer Value

The ratio between a customer’s perceived benefits (economic, functional, psychological) and the resources used (money, time, effort) to obtain those benefits.

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Customer Satisfaction

A customer’s perception of a product’s or service’s performance relative to his or her expectations.

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Customer Retention

Turning individual transactions into long-term relationships by making it in customers’ best interests to remain with the company rather than switch.

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Emotional Bonds

High levels of personal commitment and attachment that customers feel toward a brand, driving loyalty beyond transactions.

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Transactional Bonds

The mechanics and structures (e.g., pricing, convenience) that facilitate exchanges and focus on immediate sales and repeat purchases.

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Fans (Customer Category)

Customers with high emotional bonds and high purchase levels who willingly wait, recommend and consistently buy from a seller.

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Delighted Customers

Buyers whose expectations have been exceeded; they show strong positive attitudes but make only modest purchases.

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Loyals

Frequent purchasers who stay mainly for calculative reasons (e.g., price, switching costs) rather than emotional attachment.

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Transactional Customers

Price-sensitive buyers with low bonds and infrequent purchases who switch sellers from one transaction to the next.

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Loyalists

Completely satisfied customers who repeatedly purchase and remain faithful to the company.

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Apostles

Highly satisfied customers whose experiences exceed expectations and who spread very positive word of mouth.

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Defectors

Customers who feel neutral or merely satisfied and are likely to stop doing business with the company.

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Terrorists

Customers who have had negative experiences and propagate negative word of mouth about the company.

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Hostages

Unhappy customers who stay with a company because they feel they have no real alternative.

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Mercenaries

Very satisfied customers who lack real loyalty and may defect despite their satisfaction.

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Cross-Screen Marketing

Tracking and targeting consumers across computers, mobile phones and tablets to deliver coordinated messages.

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Personalized Products

Offerings tailored to individual consumer preferences, made possible by data collected through interactive technologies.

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Psychology (in Consumer Behavior)

The study of the human mind and mental factors that affect consumer actions and decisions.

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Sociology (in Consumer Behavior)

The study of the development, structure and functioning of human society and its influence on consumption.

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Anthropology (in Consumer Behavior)

The comparative study of human cultures and development to understand consumption patterns.

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Communication (Discipline)

The process of imparting or exchanging information; essential for understanding how marketing messages influence consumers.

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Consumer Decision-Making Process

A model consisting of input, process and output stages that describes how consumers make purchase decisions.

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Input Stage

The phase where marketing efforts and sociocultural influences provide information that reaches consumers.

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Process Stage

The internal phase where psychological factors shape need recognition, pre-purchase search and evaluation of alternatives.

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Output Stage

The phase that includes purchase behavior (trial or repeat) and post-purchase evaluation of satisfaction.

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Need Recognition

The consumer’s realization of a discrepancy between a desired state and their current state, triggering the decision process.

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Pre-Purchase Search

Information gathering by consumers to identify options that can satisfy their recognized need.

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Evaluation of Alternatives

Assessing the pros and cons of different products or brands identified during the search to make a selection.

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Purchase

The act of buying, which may be a first-time trial or a repeat purchase.

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Post-Purchase Evaluation

Consumers’ assessment of a product’s performance after use, influencing future purchase behavior and word of mouth.

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Two-Way Interactive Communication

Technology-driven shift allowing consumers and marketers to exchange information rather than relying on one-way messages.

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Customer Relationship Management (CRM)

Strategies and technologies used to manage interactions with current and potential customers to enhance retention and loyalty.

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Social Media

Online platforms that enable users to create, share and exchange information and ideas within virtual communities.