cognition unit 2

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132 Terms

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Perception

Organizing and interpreting sensory information.

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Top-Down Processing

Using prior knowledge to interpret sensory input.

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Bottom-Up Processing

Building perception from sensory input alone.

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Schemas

Mental frameworks that organize information.

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Perceptual Sets

Expectations that influence how we perceive things.

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Gestalt Psychology

The whole is different from the sum of its parts.

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Closure

Filling in gaps to create a complete image.

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Figure/Ground

Distinguishing an object from its background.

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Proximity

Grouping nearby figures together.

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Similarity

Grouping similar items together.

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Selective Attention

Focusing on one stimulus while ignoring others.

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Cocktail Party Effect

Ability to focus on one voice among many.

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Change Blindness

Failing to notice changes in the environment.

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Inattentional Blindness

Missing visible objects when attention is elsewhere.

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Binocular Depth Cues

Depth cues needing both eyes.

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Retinal Disparity

Difference between each eye's image gives depth.

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Convergence

Eyes turn inward to focus on close objects.

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Monocular Depth Cues

Depth cues using one eye only.

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Relative Clarity

Clearer objects appear closer.

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Relative Size

Smaller objects are perceived as farther away.

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Texture Gradient

Detail decreases with distance.

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Linear Perspective

Parallel lines appear to meet with distance.

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Interposition

Closer objects block those farther away.

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Perceptual Constancy

Perceiving objects as unchanging despite changes in view.

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Apparent Motion

Seeing movement where none exists.

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Concepts

Mental groupings of similar objects or ideas.

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Prototypes

Best example of a category.

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Assimilation

Fitting new info into existing schemas.

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Accommodation

Changing schemas to fit new info.

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Algorithms

Step-by-step methods that guarantee a solution.

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Heuristics

Simple rules that speed up problem solving.

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Representativeness Heuristic

Judging by how similar something is to a prototype.

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Availability Heuristic

Judging by how easily examples come to mind.

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Mental Set

Tendency to approach problems the same way.

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Priming

Unconscious activation of related ideas.

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Framing

The way an issue is presented affects decisions.

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Gambler's Fallacy

Belief that past random events affect future ones.

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Sunk-Cost Fallacy

Continuing something due to past investment.

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Executive Functions

Mental skills for planning and control.

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Creativity

Producing novel and valuable ideas.

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Divergent Thinking

Generating many possible solutions.

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Convergent Thinking

Narrowing to one best solution.

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Functional Fixedness

Seeing objects only in their usual uses.

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Memory

The process of storing and recalling information.

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Explicit Memory

Memory of facts and experiences one can declare.

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Episodic Memory

Memory of personal events.

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Semantic Memory

Memory of general knowledge and facts.

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Implicit Memory

Unconscious memory of skills and procedures.

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Procedural Memory

Memory of how to perform tasks.

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Prospective Memory

Remembering to perform future actions.

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Long-term Potentiation

Strengthening of neural connections with learning.

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Working Memory Model

Explains short-term storage and manipulation of info.

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Working Memory

Temporary holding and processing of information.

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Central Executive

Directs attention and coordinates working memory.

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Phonological Loop

Holds verbal and auditory information.

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Visuospatial Sketchpad

Holds visual and spatial information.

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Multi-Store Model

Explains memory as sensory, short-term, and long-term stores.

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Sensory Memory

Immediate, brief recording of sensory info.

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Iconic Memory

Visual sensory memory.

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Echoic Memory

Auditory sensory memory.

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Short-Term Memory

Briefly holds about 7 items of information.

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Long-Term Memory

Relatively permanent and limitless storage.

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Automatic Processing

Unconscious encoding of routine info.

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Effortful Processing

Conscious, deliberate encoding of information.

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Encoding

Getting information into memory.

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Storage

Retaining information over time.

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Retrieval

Getting information out of memory.

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Levels of Processing Model

Memory depends on depth of processing.

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Structural Processing

Shallow encoding based on appearance.

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Phonemic Processing

Encoding based on sound.

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Semantic Processing

Deep encoding based on meaning.

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Mnemonic Devices

Memory aids using associations or patterns.

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Method of Loci

Associating items with physical locations.

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Chunking

Grouping info into meaningful units.

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Categorization

Organizing items into groups.

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Hierarchy

Arranging info from broad to specific.

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Spacing Effect

Distributed learning improves retention.

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Memory Consolidation

Strengthening memories after learning.

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Massed Practice

Cramming information in one session.

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Distributed Practice

Spacing study sessions over time.

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Serial Position Effect

Remembering first and last items best.

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Primacy Effect

Remembering items at the beginning.

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Recency Effect

Remembering items at the end.

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Rehearsal

Repeating info to keep it in memory.

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Maintenance Rehearsal

Simple repetition to hold info.

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Elaborative Rehearsal

Linking new info to existing knowledge.

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Autobiographical Memory

Memory of one's own life experiences.

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Highly Superior Autobiographical Memory (HSAM)

Unusually detailed recall of personal events.

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Retrograde Amnesia

Loss of past memories.

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Anterograde Amnesia

Inability to form new memories.

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Alzheimer's Disease

Brain disorder causing memory loss and confusion.

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Infantile Amnesia

Inability to recall early childhood memories.

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Recall

Retrieving info without cues.

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Recognition

Identifying info from choices.

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Retrieval

Getting stored info back into awareness.

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Context-Dependent Memory

Better recall when in same environment.

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State-Dependent Memory

Better recall when in same state of mind.

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Mood-Congruent Memory

Remembering experiences that match current mood.

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Testing Effect

Long-term memory improves after retrieval practice.

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Metacognition

Thinking about one's own thinking.