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Perception
Organizing and interpreting sensory information.
Top-Down Processing
Using prior knowledge to interpret sensory input.
Bottom-Up Processing
Building perception from sensory input alone.
Schemas
Mental frameworks that organize information.
Perceptual Sets
Expectations that influence how we perceive things.
Gestalt Psychology
The whole is different from the sum of its parts.
Closure
Filling in gaps to create a complete image.
Figure/Ground
Distinguishing an object from its background.
Proximity
Grouping nearby figures together.
Similarity
Grouping similar items together.
Selective Attention
Focusing on one stimulus while ignoring others.
Cocktail Party Effect
Ability to focus on one voice among many.
Change Blindness
Failing to notice changes in the environment.
Inattentional Blindness
Missing visible objects when attention is elsewhere.
Binocular Depth Cues
Depth cues needing both eyes.
Retinal Disparity
Difference between each eye's image gives depth.
Convergence
Eyes turn inward to focus on close objects.
Monocular Depth Cues
Depth cues using one eye only.
Relative Clarity
Clearer objects appear closer.
Relative Size
Smaller objects are perceived as farther away.
Texture Gradient
Detail decreases with distance.
Linear Perspective
Parallel lines appear to meet with distance.
Interposition
Closer objects block those farther away.
Perceptual Constancy
Perceiving objects as unchanging despite changes in view.
Apparent Motion
Seeing movement where none exists.
Concepts
Mental groupings of similar objects or ideas.
Prototypes
Best example of a category.
Assimilation
Fitting new info into existing schemas.
Accommodation
Changing schemas to fit new info.
Algorithms
Step-by-step methods that guarantee a solution.
Heuristics
Simple rules that speed up problem solving.
Representativeness Heuristic
Judging by how similar something is to a prototype.
Availability Heuristic
Judging by how easily examples come to mind.
Mental Set
Tendency to approach problems the same way.
Priming
Unconscious activation of related ideas.
Framing
The way an issue is presented affects decisions.
Gambler's Fallacy
Belief that past random events affect future ones.
Sunk-Cost Fallacy
Continuing something due to past investment.
Executive Functions
Mental skills for planning and control.
Creativity
Producing novel and valuable ideas.
Divergent Thinking
Generating many possible solutions.
Convergent Thinking
Narrowing to one best solution.
Functional Fixedness
Seeing objects only in their usual uses.
Memory
The process of storing and recalling information.
Explicit Memory
Memory of facts and experiences one can declare.
Episodic Memory
Memory of personal events.
Semantic Memory
Memory of general knowledge and facts.
Implicit Memory
Unconscious memory of skills and procedures.
Procedural Memory
Memory of how to perform tasks.
Prospective Memory
Remembering to perform future actions.
Long-term Potentiation
Strengthening of neural connections with learning.
Working Memory Model
Explains short-term storage and manipulation of info.
Working Memory
Temporary holding and processing of information.
Central Executive
Directs attention and coordinates working memory.
Phonological Loop
Holds verbal and auditory information.
Visuospatial Sketchpad
Holds visual and spatial information.
Multi-Store Model
Explains memory as sensory, short-term, and long-term stores.
Sensory Memory
Immediate, brief recording of sensory info.
Iconic Memory
Visual sensory memory.
Echoic Memory
Auditory sensory memory.
Short-Term Memory
Briefly holds about 7 items of information.
Long-Term Memory
Relatively permanent and limitless storage.
Automatic Processing
Unconscious encoding of routine info.
Effortful Processing
Conscious, deliberate encoding of information.
Encoding
Getting information into memory.
Storage
Retaining information over time.
Retrieval
Getting information out of memory.
Levels of Processing Model
Memory depends on depth of processing.
Structural Processing
Shallow encoding based on appearance.
Phonemic Processing
Encoding based on sound.
Semantic Processing
Deep encoding based on meaning.
Mnemonic Devices
Memory aids using associations or patterns.
Method of Loci
Associating items with physical locations.
Chunking
Grouping info into meaningful units.
Categorization
Organizing items into groups.
Hierarchy
Arranging info from broad to specific.
Spacing Effect
Distributed learning improves retention.
Memory Consolidation
Strengthening memories after learning.
Massed Practice
Cramming information in one session.
Distributed Practice
Spacing study sessions over time.
Serial Position Effect
Remembering first and last items best.
Primacy Effect
Remembering items at the beginning.
Recency Effect
Remembering items at the end.
Rehearsal
Repeating info to keep it in memory.
Maintenance Rehearsal
Simple repetition to hold info.
Elaborative Rehearsal
Linking new info to existing knowledge.
Autobiographical Memory
Memory of one's own life experiences.
Highly Superior Autobiographical Memory (HSAM)
Unusually detailed recall of personal events.
Retrograde Amnesia
Loss of past memories.
Anterograde Amnesia
Inability to form new memories.
Alzheimer's Disease
Brain disorder causing memory loss and confusion.
Infantile Amnesia
Inability to recall early childhood memories.
Recall
Retrieving info without cues.
Recognition
Identifying info from choices.
Retrieval
Getting stored info back into awareness.
Context-Dependent Memory
Better recall when in same environment.
State-Dependent Memory
Better recall when in same state of mind.
Mood-Congruent Memory
Remembering experiences that match current mood.
Testing Effect
Long-term memory improves after retrieval practice.
Metacognition
Thinking about one's own thinking.