Sport Marketing Exam #1

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Last updated 2:16 PM on 9/11/26
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84 Terms

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Marketing

the activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large

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Sport Marketing

the use of marketing for creating, communicating, delivering, and exchanging sports experiences that have value for customers, clients, partners, and society

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affinity advantage

sports brands naturally build a deep emotional connection and loyalty with their customers that traditional goods and services struggle to achieve

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positioning challenge

sports organizations provide entertainment instead of strictly athletic competition

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experienced-based relationships

marketing moves past the tangible things are focuses on emotional connections with fans

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value

a customer’s judgement of the benefits received from consumption of a product compared to the sacrifices required to acquire that product

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Options to increase value

increase benefits and reduce sacrifices

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Relationship marketing

the process of developing and nurturing long-term relationships with an organizations customers

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Marketing’s influence

comes from a close proximity to customers

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Marketing decisions

target mark, positioning, product, price, place, promotion

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external factors on marketing

competition, economy, public policy, sociocultural trends, technology

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Monopoly era (1900-1950)

infancy of the sport industry in the US

occurred primarily through newspaper and radio

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Television Era (1950-1990)

TV’s became commonplace for households and sports became valuable entertainment content for TV networks

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Highlight Era (1990 - 2010)

The web became accessible to more people and people could watch segments on demand

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Experience Era (2010-today)

all aspects of consuming sports, from engaging with sports as a spectator or participant to interactions with corporate sponsors linked to sports properties, have the potential to be developed into an experience

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Business-Driven Growth Factors

growth of sport media

increased interest in sports sponsorships

desire to build global brands

inclusion in economic development planning

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Customer-Driven Growth Factors

Increased emphasis on leisure activities

introduction of new sports

increased interest in women’s sports

increased interest in personal wellness

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Sport Marketing 5 Ps

People, Promotion, Platform, Profits, Positioning

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Potisitioning

understanding customers

  • establish value and mission

  • conduct market analysis

  • set marketing objectives

  • select target markets


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Platform

responding to customers

bundle of benefits

  • brand relationships

  • product

  • place or distribution


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Promotion

communication that is engaging

the voice of the brand

sponsorships

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profits

creating customer value and satisfaction

price

performance measurement

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people

service culture

quality of interactions

front-line employees

outsourcing

sports marketing professionals

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utilitarian consumption motives

based on a customer’s desire to achieve some functional benefit from using a good or service

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hedonic consumption motives

based on a desire to have a sensory experience that elicits pleasure, fun, or excitement

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Sports Consumption motives

social, psychological, personal

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Social Motives

family, group affiliation

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psychological motives

self-esteem, escape

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personal motives

aesthetic, entertainment, sensory stimulation, economic

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cognitive involvement

the personal relevance of a sports object’s functional performance

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affective involvement

the personal relevance a sport object holds based on its ability to allow a person to express his or her ideal self-image to the world

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low-involvement fan segments

not avid fans whose lives revolve around that team or sport

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situation-based identification

fans follow a team or individual because of a special event or circumstances that create heightened interest or attention

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geography-based identification

fan identification occurs due to one’s proximity to a team, whether it is where they live presently or where they may have lived previously

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high-involvement fan segment

fans have more enduring identification with a sports object

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emotion based identification

fans who identify with a team win or lose. they are less likely to stop being a fan or reduce consumption if change occurs in performance or personnel

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self-concept identification

fans identify with a team because it impacts how one perceives himself or herself and how others view that person

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Paths to identification

star power, family, socialization, community, participation

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star power

players, coaches, organization executives, or facilities that are heroes to many fans, recognized by other people, and are highly recognized in the community

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family

may be the strongest influence

fans become fans because the rest of their family is

fathers have the greatest impact

often starts at an early age

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socialization

decision to follow a team can be inspired by other fans

people desire to be part of a group

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community

people becomes fans because they are because of the community they are based in or live near

can attract low-involvement individuals

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participation

people become fans of the sport they played

they have greater knowledge of the sport

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direct consumption

one makes the decision to attend a live sporting event

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indirect consumption

watching games on tv, listening to a broadcast, viewing it on the internet, or reading stories but not at the physical venue

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Influence on direct consumption

perceived options

team or sport identification

personal incentives

marketing incentives

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perceived options

alternatives

multiple options

opportunity costs

future availability

financial requirements

conveniences and comfort

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factors affecting perceived options

day and time of event

parking availability

weather

driving distance/time to event

availability of consumption via indirect means

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team identification

means of expressing personal identity

may have greatest impact on attendance

mat be branded extension of team

very loyal segment

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personal incentives

interest in sport

desire to engage in social interactions

value-added elements of event experience

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types of incentives

price based

benefit based

reward based

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price-basde incentive

offering a discount to entice buyers

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benefit-based incentive

give event attendee added value for the price of admission

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reward-based incentives

attract customers by offering them something of value in return for their attendance

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physical enviornment

aesthetics

  • external appearance

  • scoreboard

  • cleanliness

Spatial layout

  • ease of entry and exit

  • concourse and aisles

  • seating comfort

  • restrooms

  • traffic flow

  • concessions


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Factors of an External Marketing Environment

  • competition

  • economy

  • sociodemographic

  • technology

  • political, legal, regulatory


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Competition

knowing who your competitors are, gaining insight into their strengths and weaknesses, and making predictions about future moves they will make

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Brand competition

brands or firms that target similar customers with comparable products and prices

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category competition

the brands or organizations whose offerings meet the same or similar customer needs

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generic competition

any expenditure that a consumer might consider that would prevent purchase of a ticket to a sporting event

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Economy

the rapidly changing and potentially volatile nature of the economy requires frequent assessment at the consumer level and the economy as a whole

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consumer confidence index

Measures consumers’ beliefs about future business conditions, job market, and personal income; updated monthly

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Consumer Sentiment Index

National sample of households that gauges opinions about government economic policies, personal job prospects and financial situation, and planned purchases

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Consumer Price Index

Tracks monthly changes in amount consumers spend for a representative basket of goods and services

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Personal Income and Outlays

Aggregate monthly estimate of personal income, disposable income, personal outlays, and personal savings

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Buying Power Index

Annual estimate of local market buying power based on disposable income, retail sales, and population of market area

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Reports on Business – PMI

Monthly survey of 300 business executives concerning expectations of business conditions

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Retail Sales Forecast

Annual forecast of retail sales nationally based on current environment; separate reports forecast retail sales for events (e.g., Valentine’s Day, Back-to-School)

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Advance Monthly Sales for Retail and Food Services

Monthly estimate of sales for different categories of retail industry and food services and drinking places

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Gross Domestic Product

Quarterly estimate of output of goods and services by labor and property in U.S.

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Technology

development of computers and information technology provides new ways of accomplishing tasks

ex. cashless payment systems, Wi-Fi Technology, paperless tickets

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Political, Legal, and Regulation Climate

sports properties operate within boundaries imposed on them from industry regulation and government regulation

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Industry regulation

sports properties are often subject to rules set by organizations or sanctioning bodies that oversee a particular sport

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government regulation

government regulations are placed over sport, making expansion difficult

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Sociodemographic

  • aging population

  • greater ethnic diversity

  • increased buying power of women

  • geographic changes in U.S. regions

  • increased leisure time

    • demand for social responsibility


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Strategic planning process

  1. determine values and mission

  2. conduct situation analysis

  3. set goals and objectives

  4. gather information

  5. develop strategic plans


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MAC

Match - Strength with external opportunity

Avoid - exposure to weakness or threat

Convert - weakness into strength

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setting objectives

state desired outcome

financial objectives

  • direct impact on revenue and profit

communication objectives

  • desired outcome of marketing communications


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criteria for good objectives

specific, measurable, achievable, challenging, time frame

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Primary Data Methods

Surveys, focus groups, observation

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Survey research

communication channel

telephone and mail

online and email

face-to-face

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focus groups

typical customers or prospects (6-12)

group setting

moderator guides the conversation

tends to be more detailed

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observations

observe behavior while subjects are unaware natural and in their natural enviornment

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Strategic planning

  • developing the brans

  • defining the product

  • deciding the pricing structure

  • choosing optimal distribution channels

  • creating most effective communications

  • involves public relations, sponsorships

  • delivering exciting fan experiences