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What are 5 different types of media?
TV
Film
Video games
Social Media
Radio
List 3 pieces of research in the effects of film/TV on aggression:
Bjorkvist (1985)
Huesmann et al (2003)
Bushman and Heusmann (2006)
Why is the effect of media on aggression often studied?
Aggressive behaviour cannot be directly studied for ethical reasons, so this is an ethical alternative
What is an experiment on the effect of violent films/TV on aggression?
Bjorkvist (1985)
Summarise Bjorkvist (1985):
exposed 5-6 year old Finnish children to violent/non-violent films
Results:
Violent - rated much higher on measures of physical aggression (Eg: hitting other children)
What is a longitudinal study on the effect of violent films/TV on aggression?
Huesmann et al (2003)
Summarise Huesmann et al (2003):
557 children ages 6-10 in 1977
329/557 in 1992
Results:
habitual exposure to TV violence predicted later aggression as adults
EVEN when other situational factors were controlled (eg: parenting, socio-economic status)
What is a meta-analysis into the effect of violent films/TV on aggression?
Bushman and Huesmann (2006)
Summaries Bushman and Huesmann (2006):
analysed 431 studies w/ >68,000 participants
over ½ of the studies were on children
MOSTLY TV/film, but some other media (music, games, comics)
Findings:
an effect was found on exposure to violent media on aggressive: thoughts, angry feelings, behaviours, and arousal levels
ST = great for adults
LT = greater for children
What are 3 pieces of research into video games’ effect on aggression?
Andersen and Dill (2000)
Andersen et al (2007)
Grietemeyer and Mugge (2014)
What is a experiment into video games’ effect on aggression?
Andersen and Dill (2000)
Summarise Andersen and Dill (2000):
Participants played a violent first person shooter game or a slow paced puzzle game
Then blasted a person w/ noise + rated themselves on the State Hostility Scale (SHS)
Results:
Game - longer noise + higher rating
Puzzle - shorter noise + lower rating
What is a longitudinal study into video games’ effect on aggression?
Andersen et al (2007)
Summarise Andersen et al (2007)
Surveyed 430 children (7-9) twice in the school year
Teachers, peers, and themselves rated their aggression
results:
high exposure to violent games - became more verbally/physically aggressive + less prosocial
what is a meta analysis into video games’ effect on aggression?
Grietemeyer and Mugge (2014)
Summarise Grietemeyer and Mugge (2014):
98 studies
~37,000 Ps
How violent video games influences aggressive/ prosocial:
Behaviour
Cognitions
Emotions
Results:
Correlation b/w violent video games + decrease in prosocial outcomes/increase in aggressive outcomes
Prosocial games = vice versa
Evaluation: Support of influence of media on IRL aggression
Heusmann et al (2003) (longitudinal) found habitual exposure to TV violence predicted aggression in later life, showing media can lead to real life aggression
Evaluation: overstated
Ferguson and Kilburn (2009) - when aggression is measured in terms of aggression towards others/violent crimes = NO significant relationship b/w violence + the media → suggests the link b/w aggression + media = overstated
Evaluation: validity
Experiments are often artificial and are in labs so lack ecological validity/mundane realism - eg: Andersen + Dill (2000) - Ps are given permission to be aggressive safely
Evaluation: reductionist
Environmentally reductionist, and ignores roles of things like biology despite evidence supporting it’s role (eg: MAOA-L gene) → issue bcs suggests explanation = incomplete in explaining aggressive behaviour
Evaluation: Alternative/improvement
The interactionist approach (diathesis stress model) suggests that aggression is a combination of genetic vulnerability + a trigger so is less reductionist