Evaluating experiments

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15 Terms

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Social desirability effect

A tendency for research participants to provide answers that they think will make them look good to the researchers.

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Demand characteristics

Any aspects of a study that communicate to the participants how the experimenter wants them to behave.

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Publication bias

The tendency for journals to publish positive findings but not negative or ambiguous ones

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Practice effect

Any change in performance that results from mere repetition of a task.

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Fatigue effect

Deterioration in participant performance with repeated testing

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Ecological validity

The extent to which a study can be generalised to other situations and environments. The level of realism can influence this as well as how artificial the task or environment.

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Population validity

The extent to which a study can be generalised to other populations. A more representative sample make chances of population validity higher.

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Mundane realism

Degree to which an experiment is superficially similar to everyday situations (realistic)

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Face validity

Measures whether a test looks like it tests what it is supposed to test.

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Concurrent validity

The extent to which two measures of the same trait or ability agree

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Temporal validity

The extent to which the results can be generalized across time

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Demand Characteristics

Participants form an interpretation of the experiment's purpose and subconsciously change their behaviour to fit that interpretation.

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Order Effects

Differences in research participants' responses that result from the order (e.g., first, second, third) in which the experimental materials are presented to them.

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Investigator Effects

Any cue from the investigator that might influence the behaviour of participants.

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Control

The extent to which a variable is held constant or regulated by the researcher.