1/39
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Balance
The placement of elements in a design to create stability
Contrast
The difference between elements to add variety and create interest in a design.
Dominance
The principle of making 1 element stand out more than others, guiding the viewer's attention.
Proximity
The closeness of related items to show their relationship and improve organization.
Repetition
Reusing design elements to create consistency and unity in a layout.
Closure
the principle where the mind fills in missing information to see a complete image.
Continuance
the eye is compelled to move from one object through another on a site or page.
Negative Space
empty spaces surrounding shapes and forms. The space around elements.
Unity
The state of elements working well together, forming a whole.
Rule of 1/3s
Splitting a segment into thirds, producing an aesthetically pleasing ratio.
Golden Ratio
Segment ratios of long segments divided by approximately 1.618 and is believed to be aesthetically pleasing in art.
Hue
Tone or actual color (red or blue).
Saturation
intensity of color
Shade
Adding black to a hue, creating a darker color.
Tint
Adding white to a hue, creating a lighter color.
Value (of color)
The lightness or darkness of a color. Tint has a higher value, shade has a lower value.
RGB
mode that uses red, green, and blue light to create other colors.
CMYK
A color mode that creates colors by mixing cyan, magenta, yellow, and black to create other colors. (It's subtractive)
LAB
Color mode that combines levels of lightness with 2 color channels; a and b (1 green to magenta, other blue to yellow).
Web-safe colors
216 colors that all users can see, regardless of their computer displays.
Color Schemes
An organized method of matching colors based on their position on a color wheel
Monochromatic Color Scheme
Color scheme that uses a single hue with a variety of shades and tints.
Complementary Color Scheme
A color scheme that uses any 2 colors directly opposite each other on the color wheel.
Analogous Color Scheme
Color scheme with colors next to each other on the color wheel
Split-complementary Color Scheme
Color scheme using a color and the 2 colors on either side of its complementary.
Typography
The art of working with text.
Readability
The measurement of how easy an extended amount of text is to read.
Font
The size, style, and design of a set of characters.
Typeface
The set of 1 more fonts.
Legibility
the quality of being clear enough to read
Line Length
The physical length of a line of text
Serif
A font that has small lines at the beginning and end of characters and that is usually used with large amounts of text.
San-serif
Typeface that does not have the small projecting features called "serifs" at the end of strokes
Device Dependent
The appearance of the page varying depending on the device
Graphic Artists
Artists that work in the field of art known as graphic design
Graphic Designer
A career that involves designing or creating graphics to meet specific commercial or promotional needs
Software Owner
A person that doesn't have a lot of knowledge in designing, but owns a design product.
Stock Art
Includes existing artwork and photographs that can be licensed for use
Royalty-free Images
Images that the user pays a one-time fee for the image. Under this license, users can use the image for as long as they like after they pay the license fee.
Public Domain
Images that are free to use.