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Interaction
This is referred to as technologies that are produced and developed with an emphasis on user input and environmental sensing.
Design
It is a blueprint or drawing created to demonstrate the appearance and operation of a structure, clothing, or other object before it is constructed or fabricated.
Interaction Design (IxD)
This is the design of interactive products and services in which a designer’s focus goes beyond the item in development to include the way users will interact with it.
Comprehend
Identify
Ideate
Prototype
Evaluate
What are the 5 stages of interaction design process?
Comprehend
In this stage, designers aim to get information by means of surveys, observations and etc to collect information to uncover design possibilities or difficulties and to feel empathy for the users.
Comprehend
During this stage, designers aim to comprehend the requirements, incentives, and actions of users.
Identify
At this phase, designers combine the study results to identify the main issues that need to be resolved.
Identify
In this stage, it is easier to concentrate design efforts on the aspects that are more important to users when the challenge is well defined.
Ideate
In this phase, designers generate a wide range of innovative ideas after having a firm grasp of the user requirements and identified difficulties.
Ideate
In this phase, you will encounter methods like thought mapping, wireframing, drawing, and prototyping are employed to investigate various idea and strategies.
Prototype
In this phase, this is where we create simplified versions of the products. This may be a wireframe or low-fidelity drawing or as complex as interactive models. This is to test the design concepts, improve them, and iterate according to feedback.
User-Centered Design (UCD)
This is an iterative design method where designers pay close attention to user’s demands at every stage of the process.
Understand context of use
Specify user requirements
Design solutions
Evaluate against requirements
What are the four different phase of UCD approach?
Context of Use
This is where we first attempt to comprehend the context in which consumers may utilize a system as designers working in teams.
User Point of View
User Goal
User Input / Output
What are the three examples of specify user requirements?
Specify User Requirements
In this stage, we identify the user’s needs, goals, and I/O, ensuring that the design aligns with their expectations.
Design Solution
This is when we make prototypes or wireframes to address the identified requirements.
Design Creation
This is ideation, and sketching, innovation, low-fiedlity prototyping
Conceptual design
This is matching user mental model to system model
Intermediate design
This is information architecture, screen layout, navigation, medium-fidelity prototypingD
Design production
Detailed design, visual comps, style guides, annotate wireframe prototyping
Evaluate Against Requirements
This should define a set of criteria that the design or product must meet, this evaluates the design through feedback then refining the solution as needed.
Visibility
Accessibility
Legibility
Language
What are essential elements of user-centered design?
Visibility
This is where users should be able to immediately see what the product can do for them, what it is for, and how to utilize it.
Accessibility
This is where information should be simple and quick to find for users. They should be given a variety of search options, call to action buttons, menus, and other means of finding information.
Legibility
This is where text should be clear and easy to read.
Language
This is the use of short sentences if possible. The phrase and the words should be simple as you could do.