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What is Esport
Professional computer game tournaments
global phenomenon
male-dominated
Esport industry is growing
Very fast
History of esport: orgin
South Korea
First country to make Professional gamer associtiation
Current and emerging trends in esport research
Integrity issues
Violence and stigma in esport
Gaming addiction and mental health
Social inequality
Racism and ethnicity
Gender and esport
Integrity issues
Performance e-enhancing drugs (PED) and e-doping (cyber-doping) in esports
Match-fixing, hacking and gambling
Violence and stigma
Stigmas associated wiht esport participation
Esports athletes and aggressive behaviour
Gaming addiction and mental health
Gaming addiction
Mental health (anxiety, depression)
Social inequality
Player earnings (men vs women)
men still make more
Racism and ethnicity
black people aren’t good gamers
Gender and esport
masculine online harassment against women, and gendered expectations
Same gender discrimination as in physical sport
Despite clear differences between traditional sports and esports, many esports environments are shaped by the ______ _____ dominating other sporting contexts […] This is because the esports industry is organised by and for men, resulting in a highly masculine environment.
Hegemonic masculinity
Women’s struggles in and out of the gaming space
46% of the gamer population, only 5% of pro gamers are women.
Women experience online harassment much more often than men within the game space. Viewed as less skillful then male
Gendered video game players
Female
Low numbers
sexualized
Male
Muscular
Gender pay gap in esports
No women are among the 400 highest esport players
Geek masculinity
Masculinity judged on: intellectualism, technical knowledge and skill > physical prowess
hegemonic intertwined with technological mastery
Does geek masc challenge toxic masc ?
No, Geek and toxic are connected
Both still promote
Trolling, online harassment towards women
Kim “Geguri” Se-yeon
19-year-old professional Overwatch gamer
New to esport arena of Overwatch, and gained attention because of her shooting precision and mastery of the Overwatch character, Zarya
Overwatch
multi-player, FPS
Blizzard Entertainment
defend central points with limited amount of time
Case of Geguri
Accused of using aim assist software by the opposing team (all males)
Attempted to prove that she did not cheat by showing herself playing a game in a monitored studio
Korean branch of the Overwatch game publisher acknowledged she did not use aim assist software
Viewers’ recognizing her precision and speed through supportive comments and tweets
Harassment - targeting personal characteristics of Geguri (violent statement against her gender, appearance, and function as a female in society)
The uproar also spawned a large female-fan base of Geguri
Analysis: discussion after geguri performance
esport is still a mans world
Sexism on how she looks
Feminist initiatives
Analysis: the replies to Gegruis tweets
post fem as anti fem:
Fem backlash against post fem
anti feminism: argued that gender doesn’t matter in gaming—only skill does—so feminists should stop pushing gender issues.
against post feminism: Others said that feminism helped make space for players like Geguri, even if she doesn’t openly acknowledge it.
Post-feminism
Believes feminism has already achieved gender equality.
consumer culture as space for empowerment as a space for empowerment.
Satc
Post-feminism in esport
Meritocracy over gender bias
“Skill matters, not gender.”
Is post-feminism truly freeing for women
No
Ignores ongoing discrimination and systemic barriers.
Summary
deeply entrenched male dominance: Geguri being accused shows how male dominance in esports leads to women facing extra scrutiny.
Her performance challenges gender norms by proving that skill isn’t tied to biological sex.