Exam 2 ID Terms

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Last updated 9:38 PM on 3/31/26
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50 Terms

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Law of effect

Behavior is a function of consequences

  • Strength of a behavior depends on its past effect on the environment

  • Behaviors followed by favorable consequences will become more likely & behaviors followed by unfavorable consequences become less likely

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Primary reinforcement

  • “Phylogenetically significant” events (biologically wired needs/wants)

  • Innately reinforcing (not dependent on association w/ other reinforcers)

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Secondary reinforcement

Conditioned reinforcers whose effectiveness is learned through previous pairings w/ primary reinforcers

  • Acquired through association w/ other reinforcers

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Delay to reinforcement

The time between a behavior/response and its consequence

  • Shorter delays → faster learning

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Establishing operations

Any procedure that increases the effectiveness of a consequence

  • Increase reinforcement value

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Abolishing operations

Any procedure that decreases the effectiveness of a consequence

  • Decrease the reinforcement value

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Drive reduction theory

A reinforcer’s effectiveness can be attributed to the reduction of a drive

  • Drive: motivational state caused by a period of deprivation

  • Reinforcers reduce biological drives

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Premack Principle

High probability behaviors reinforce lower probability behaviors

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Response deprivation theory

Behavior is reinforcing to the extent that the organism has been deprived of performing that behavior

  • Any suppression of access to reinforcing behavior will empower that behavior to be an effective reinforcer

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Electrical Brian Stimulation (EBS)

  • Research by Olds & Milner

  • Stimulated electrodes placed in mesolimbic dopamine reward circuit serve as powerful reinforcement

    • Circuit is active during natural reinforcement

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Dopamine (DA) in ventral tegmental area (VTA) & nucleus accumbens (NA)

  • Dopamine is the neurotransmitter released from reinforcement

    • VTA & NA make up the mesolimbic dopamine reward circuit

  • Stressors can activate the same circuits as reinforcement

  • Surprise also plays an important role

    • Expecting reinforcers makes them less rewarding

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Postive reinforcement

The presentation of a rewarding stimulus that results in the behavior it follows being strengthened

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Negative reinforcement

The removal of a aversive stimulus that results in the behavior it follows being strengthened

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Positive punishment

The presentation of a aversive stimulus that results in the behavior it follows being weakened

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Negative punishment

The removal of a rewarding stimulus that results in the behavior it follows being weakened

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Avoidance paradox

Response prevents delivery of aversive stimulus, so behavior is reinforced by nothing

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One factor theory of avoidance

Avoidance & punishment involve only operant learning

  • Reduction in aversive stimulation reinforces both escape & avoidance behaviors

  • Avoidance is the reinforcer

  • Avoidance responses are not extinction

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Two factor theory of avoidance

Avoidance & punishment involve both Pavlovian & operant learning

  • CS & aversive US are paired → fear (CR) being learned

  • The response removes the fear

    • Behavior supported by the removal of fear

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Sidman avoidance

Even when there a a delay between a response and the delivery of a shock (NO CS) learning still occurs

  • A problem w/ the 2 process theory

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Shaping

The reinforcement of successive approximations of a desired behavior

  • Training procedure used to establish behavior that would rarely/never occur spontaneously

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Successive approximations

Small steps of active behavior being reinforced

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Chaining

Establishing a series of connected/related, complex behaviors, the last of which produces reinforcement

  • Each step is rewarded by the next

  • Segment of chain typically must be completed in a particular order

  • Can be forward (1st link to last) or backwards (last link to first, reverse order)

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Superstition

Behavior that occurs repeatedly even though it does not produce the reinforcers that maintain it

  • No causal connection/contingency between behavior & reinforcer

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Terminal responses

Responses that occur late in the interval (right before the reinforcement)

  • Usually naturalistic behaviors (instinctive drifts)

  • Not always most contiguous w/ the reinforcer

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Interim responses

Responses that occur early in the interval

  • More idiosyncratic than terminal

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Cumulative recorder

  • An apparatus (or software) that records every occurrence of a behavior, thereby producing a cumulative record

  • Records & graphs the the total number of responses over time

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Schedules of reinforcement

Rules describing the delivery of reinforcers for a behavior

  • Fixed Ratio: behavior is reinforced after the completion of a constant/fixed # of responses

  • Fixed Interval: behavior reinforced following the 1st response after a constant amount of time

  • Variable Ratio: behavior is reinforced after the completion of a changing (around an average) # of responses

  • Variable Interval: behavior reinforced following the 1st response after a changing (around an average) amount of time

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Behavioral economics (ratio strain & demand elasticity)

Behavioral economics as how much one is willing to pay (response ratio) for the reward

  • Ratio strain: if the ratio gets too large (or increases too abruptly) responding can suffer (decrease/stop)

    • Being “overworked & underpaid”

  • Elasticity of demand: elastic demands (luxuries) are more subject to ratio strain than inelastic demands (necessities)

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Partical reinforcement effect

Tendency of behavior to be more resistant to extinction following intermittent reinforcement than continuous reinforcement

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Multiple schedule

2+ schedules, each signaled by a particular stimulus, that alternate (are presented at different times)

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Concurrent schedule

2+ schedules, each signaled by a particular stimulus, that are presented at the same time

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Matching law

Given the opportunity to respond on 2+ reinforcement schedules, the rate of responding on each will match the reinforcement available on each schedule

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Overmatching

Response proportions are more extremes (less 50/50) than predicted

  • Occurs when there is a penalty for switching

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Undermatching

Response proportions are less extreme (more 50/50) than predicted

  • Very common deviation

  • Due to difficulty discriminating between alternatives or it being too easy to switch

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Bias

Consistent preference for one alternative, independent of the reward

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Contingency (in relation to punishment)

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Contiguity (in relation to punishment)

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Intensity (in relation to punishment)

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Manner of introducation (in relation to punishment)

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Reinforcement (in relation to punishment)

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Alternative sources of reinforcement (in relation to punishment)

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Motivation operations (in relation to punishment)

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Escape (in relation to punishment)

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Aggression (in relation to punishment)

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Behavior suppression (in relation to punishment)

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Abuse (in relation to punishment)

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Imitation (in relation to punishment)

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DRA

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DRI

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DRL

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