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Law of effect
Behavior is a function of consequences
Strength of a behavior depends on its past effect on the environment
Behaviors followed by favorable consequences will become more likely & behaviors followed by unfavorable consequences become less likely
Primary reinforcement
“Phylogenetically significant” events (biologically wired needs/wants)
Innately reinforcing (not dependent on association w/ other reinforcers)
Secondary reinforcement
Conditioned reinforcers whose effectiveness is learned through previous pairings w/ primary reinforcers
Acquired through association w/ other reinforcers
Delay to reinforcement
The time between a behavior/response and its consequence
Shorter delays → faster learning
Establishing operations
Any procedure that increases the effectiveness of a consequence
Increase reinforcement value
Abolishing operations
Any procedure that decreases the effectiveness of a consequence
Decrease the reinforcement value
Drive reduction theory
A reinforcer’s effectiveness can be attributed to the reduction of a drive
Drive: motivational state caused by a period of deprivation
Reinforcers reduce biological drives
Premack Principle
High probability behaviors reinforce lower probability behaviors
Response deprivation theory
Behavior is reinforcing to the extent that the organism has been deprived of performing that behavior
Any suppression of access to reinforcing behavior will empower that behavior to be an effective reinforcer
Electrical Brian Stimulation (EBS)
Research by Olds & Milner
Stimulated electrodes placed in mesolimbic dopamine reward circuit serve as powerful reinforcement
Circuit is active during natural reinforcement
Dopamine (DA) in ventral tegmental area (VTA) & nucleus accumbens (NA)
Dopamine is the neurotransmitter released from reinforcement
VTA & NA make up the mesolimbic dopamine reward circuit
Stressors can activate the same circuits as reinforcement
Surprise also plays an important role
Expecting reinforcers makes them less rewarding
Postive reinforcement
The presentation of a rewarding stimulus that results in the behavior it follows being strengthened
Negative reinforcement
The removal of a aversive stimulus that results in the behavior it follows being strengthened
Positive punishment
The presentation of a aversive stimulus that results in the behavior it follows being weakened
Negative punishment
The removal of a rewarding stimulus that results in the behavior it follows being weakened
Avoidance paradox
Response prevents delivery of aversive stimulus, so behavior is reinforced by nothing
One factor theory of avoidance
Avoidance & punishment involve only operant learning
Reduction in aversive stimulation reinforces both escape & avoidance behaviors
Avoidance is the reinforcer
Avoidance responses are not extinction
Two factor theory of avoidance
Avoidance & punishment involve both Pavlovian & operant learning
CS & aversive US are paired → fear (CR) being learned
The response removes the fear
Behavior supported by the removal of fear
Sidman avoidance
Even when there a a delay between a response and the delivery of a shock (NO CS) learning still occurs
A problem w/ the 2 process theory
Shaping
The reinforcement of successive approximations of a desired behavior
Training procedure used to establish behavior that would rarely/never occur spontaneously
Successive approximations
Small steps of active behavior being reinforced
Chaining
Establishing a series of connected/related, complex behaviors, the last of which produces reinforcement
Each step is rewarded by the next
Segment of chain typically must be completed in a particular order
Can be forward (1st link to last) or backwards (last link to first, reverse order)
Superstition
Behavior that occurs repeatedly even though it does not produce the reinforcers that maintain it
No causal connection/contingency between behavior & reinforcer
Terminal responses
Responses that occur late in the interval (right before the reinforcement)
Usually naturalistic behaviors (instinctive drifts)
Not always most contiguous w/ the reinforcer
Interim responses
Responses that occur early in the interval
More idiosyncratic than terminal
Cumulative recorder
An apparatus (or software) that records every occurrence of a behavior, thereby producing a cumulative record
Records & graphs the the total number of responses over time
Schedules of reinforcement
Rules describing the delivery of reinforcers for a behavior
Fixed Ratio: behavior is reinforced after the completion of a constant/fixed # of responses
Fixed Interval: behavior reinforced following the 1st response after a constant amount of time
Variable Ratio: behavior is reinforced after the completion of a changing (around an average) # of responses
Variable Interval: behavior reinforced following the 1st response after a changing (around an average) amount of time
Behavioral economics (ratio strain & demand elasticity)
Behavioral economics as how much one is willing to pay (response ratio) for the reward
Ratio strain: if the ratio gets too large (or increases too abruptly) responding can suffer (decrease/stop)
Being “overworked & underpaid”
Elasticity of demand: elastic demands (luxuries) are more subject to ratio strain than inelastic demands (necessities)
Partical reinforcement effect
Tendency of behavior to be more resistant to extinction following intermittent reinforcement than continuous reinforcement
Multiple schedule
2+ schedules, each signaled by a particular stimulus, that alternate (are presented at different times)
Concurrent schedule
2+ schedules, each signaled by a particular stimulus, that are presented at the same time
Matching law
Given the opportunity to respond on 2+ reinforcement schedules, the rate of responding on each will match the reinforcement available on each schedule
Overmatching
Response proportions are more extremes (less 50/50) than predicted
Occurs when there is a penalty for switching
Undermatching
Response proportions are less extreme (more 50/50) than predicted
Very common deviation
Due to difficulty discriminating between alternatives or it being too easy to switch
Bias
Consistent preference for one alternative, independent of the reward
Contingency (in relation to punishment)
Contiguity (in relation to punishment)
Intensity (in relation to punishment)
Manner of introducation (in relation to punishment)
Reinforcement (in relation to punishment)
Alternative sources of reinforcement (in relation to punishment)
Motivation operations (in relation to punishment)
Escape (in relation to punishment)
Aggression (in relation to punishment)
Behavior suppression (in relation to punishment)
Abuse (in relation to punishment)
Imitation (in relation to punishment)
DRA
DRI
DRL