Perception, Gestalt Laws, Prototypes, and Action Perception (Lecture Notes)

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Vocabulary flashcards covering key terms and concepts from perception, Gestalt theory, prototypes, and action-perception research in the lecture notes.

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29 Terms

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PET

Positron Emission Tomography; measures blood flow with a tracer to provide functional localization similar to fMRI.

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fMRI

Functional MRI; measures blood flow/oxygenation; good spatial localization but poor timing, expensive, noisy, claustrophobic, and limits movement.

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ERP

Event-Related Potentials; records neural signals at scalp electrode sites; high temporal precision but poor spatial localization.

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Top-down processing

Perception guided by prior knowledge and expectations rather than solely by sensory input.

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Bottom-up processing

Perception driven by stimulus features and sensory input, often initiating processing.

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Feature detectors

Neurons that respond to specific stimulus features; a key component of bottom-up processing.

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Viewpoint invariance

The ability to recognize objects despite changes in viewpoint or perspective.

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2D projection of a 3D world

The retina captures a flat image, requiring mechanisms to infer 3D structure and maintain recognition.

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Likelihood principle

Idea that recognition follows the most probable interpretation given sensory data.

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Size constancy

Perceiving an object as the same size despite changes in retinal image size due to distance.

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Light-from-above heuristic

Assumption that illumination comes from above, influencing shading and shape perception.

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Local contrast

Contrast between adjacent elements used to organize perception and grouping.

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Gestalt laws

Principles for organizing percepts into wholes, e.g., Good continuation, Pragnanz, grouping by similarity.

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Good continuation

Tendency to perceive smooth, continuous contours rather than abrupt changes.

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Pragnanz (Simplicity)

Preference for the simplest, most stable interpretation of a scene.

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Grouping by similarity

Elements that are alike are perceived as belonging together.

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Prototype theory

Memory model where recognition is based on overlap with an idealized prototype stored in memory.

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Recognition memory

Memory test distinguishing previously seen items (old) from unseen items (new).

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Flicker paradigm

Change-detection method where a scene is intermittently blanked or altered to reveal changes.

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Stage 1 (Flicker paradigm)

Participants guess whether a pattern is A or B and receive feedback.

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Stage 2 (Flicker paradigm)

Recognition memory test asking if items are old (seen before) or new.

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Ventral stream

The 'what' pathway (object identification) in the temporal lobe.

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Dorsal stream

The 'where/how' pathway (action and location) in the parietal lobe.

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DF (ventral stream damage)

A case illustrating impairment of the ventral (what) pathway.

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Action-specific perception account

Perception is scaled to one’s action capabilities; e.g., hills look steeper when wearing a backpack.

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Backpack manipulation

An experimental manipulation where carrying a backpack alters perceived task demands.

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Estimate slope of hill

Participants’ perceived steepness of a hill, influenced by action capabilities and effort.

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Perception → Action

Link where perceptual processes influence and prepare for subsequent actions.

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Top-down influence in perception (Easter bunny effect)

Contextual/top-down factors bias perception (e.g., seeing a bunny during Easter season).